Player Matchup

Pele
Pele
CaptainOfStones
Pele
Level 13
God Stats
16W - 10L
1,507 SR
Queue Stats
17W - 15L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
DerandereEL
Hou Yi
Level 12
God Stats
5W - 3L
1,747 SR
Queue Stats
173W - 140L
1,594 Elo+
Party 4
Kukulkan
Kukulkan
DiagoPro
Kukulkan
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eiertollah
Cthulhu
Level 28
God Stats
16W - 7L
1,885 SR
Queue Stats
139W - 143L
1,517 Elo+
Party 4
Nu Wa
Nu Wa
niftyneptune
Nu Wa
Level 48
God Stats
30W - 16L
1,503 SR
Queue Stats
72W - 63L
1,446 Elo+
Party 2
Team Averages
Level 26
1,628 SR
1,496 Elo+

VS

Team Averages
Level 19
1,568 SR
1,468 Elo+
Sol
Sol
BiancaVBL
Sol
Level 28
God Stats
5W - 10L
1,597 SR
Queue Stats
13W - 29L
1,513 Elo+
Party 1
Set
Set
FdgodCeeDjE
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 93L
1,518 Elo+
Party 3
Zeus
Zeus
FreshexFreddy
Zeus
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
66W - 61L
1,421 Elo+
Party 3
Scylla
Scylla
VILaurentiu
Scylla
Level 29
God Stats
0W - 3L
1,734 SR
Queue Stats
19W - 31L
1,513 Elo+
Party 1
Olorun
Olorun
chobizz
Olorun
Level 17
God Stats
1W - 3L
1,507 SR
Queue Stats
3W - 7L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 13
11,231
1,123
14,324
10,990
4,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
16
7 / 2 / 9
10,917
1,092
9,080
11,535
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
DiagoPro
Kukulkan
18
5 / 0 / 9
11,328
1,133
17,602
6,138
2,628
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Eiertollah
Cthulhu
17
2 / 1 / 17
10,587
1,059
13,332
9,922
10,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 0 / 10
11,830
1,183
17,353
7,102
2,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

270

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,866
987
8,363
19,204
6,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 1
10,065
1,007
7,503
13,545
4,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 5
9,097
910
12,481
11,863
4,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
0 / 6 / 4
9,091
909
7,302
15,177
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
chobizz
Olorun
15
1 / 5 / 5
9,645
965
5,561
15,177
6,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
28
Kills
6
6
Deaths
28
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
7
3
13
4.5
W
Hou Yi
7
2
9
5.75
W
Kukulkan
DiagoPro
Kukulkan
5
0
9
9.5
W
Cthulhu
Eiertollah
Cthulhu
2
1
17
10.5
L
4
5
1
0.9
L
0
6
5
0.42
L
Scylla
0
6
4
0.33
L
Olorun
chobizz
Olorun
1
5
5
0.7
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,691
Damage
41,210
45,687
Taken
74,966
24,777
Mitigated
26,162
5,873
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,363
1,190
0
3,758
19,204
6,423
0
9,727
9,477
44,192
0
W
14,324
2,710
0
760
10,990
4,192
0
7,312
3,582
0
27,000
W
Hou Yi
9,080
5,407
0
2,360
11,535
4,450
0
8,393
2,958
0
16,311
W
Kukulkan
DiagoPro
Kukulkan
17,602
85
0
0
6,138
2,628
0
3,949
2,151
65,581
0
W
Cthulhu
Eiertollah
Cthulhu
13,332
249
1,257
0
9,922
10,610
0
7,340
2,319
18,742
0
L
7,503
1,937
0
183
13,545
4,599
0
9,017
4,528
0
12,857
L
12,481
909
0
0
11,863
4,348
0
9,335
2,528
27,945
0
L
Scylla
7,302
261
0
0
15,177
4,705
0
9,933
5,244
27,229
0
L
Olorun
chobizz
Olorun
5,561
1,754
715
2,306
15,177
6,087
0
10,275
4,902
31,774
0
W
17,353
4,573
348
1,148
7,102
2,897
0
6,287
787
36,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,893
Gold Earned
47,764
221
Minions Killed
217
12
Camps Cleared
3
1,041,101
Distance Traveled
887,862
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,866
987
61
6
1
173,744
0
W
Pele
11,231
1,123
33
3
2
219,553
0
W
Hou Yi
10,917
1,092
15
2
1
191,479
2
W
Kukulkan
11,328
1,133
134
13
2
202,211
0
W
Cthulhu
10,587
1,059
5
1
2
218,528
1
L
Set
10,065
1,007
15
2
0
202,928
0
L
Zeus
9,097
910
27
3
1
147,506
0
L
Scylla
9,091
909
57
6
1
179,431
0
L
Olorun
9,645
965
57
6
0
184,253
1
W
Nu Wa
11,830
1,183
34
3
5
209,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role