Player Matchup

Apollo
Apollo
Chupatrusa72
Apollo
Level 26
God Stats
7W - 5L
1,747 SR
Queue Stats
104W - 83L
1,664 Elo+
Solo
Khepri
Khepri
DDVA
Khepri
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 68L
1,705 Elo+
Solo
Chang'e
Chang'e
KevQuackenbush
Chang'e
Level 25
God Stats
14W - 9L
1,684 SR
Queue Stats
60W - 47L
1,619 Elo+
Solo
Serqet
Serqet
Rompeanos2018
Serqet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 52L
1,607 Elo+
Solo
Scylla
Scylla
ScoobyCute
Scylla
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,804 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,680 Elo+

VS

Team Averages
Level 23
1,493 SR
1,568 Elo+
Neith
Neith
GrandeWhiteMocha
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,629 Elo+
Solo
Ganesha
Ganesha
Kallonpointe
Ganesha
Level 9
God Stats
3W - 3L
1,576 SR
Queue Stats
10W - 6L
1,587 Elo+
Solo
Horus
Horus
RealVCRPlayer
Horus
Level 28
God Stats
23W - 30L
1,421 SR
Queue Stats
101W - 94L
1,589 Elo+
Party 1
Tiamat
Tiamat
Sunnyxyz
Tiamat
Level 24
God Stats
2W - 4L
1,470 SR
Queue Stats
70W - 71L
1,534 Elo+
Party 1
Bakasura
Bakasura
totolalutur
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 1 / 5
5,968
597
5,613
6,310
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
DDVA
Khepri
9
5 / 0 / 6
5,949
595
3,899
6,498
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 0 / 0
6,226
623
4,531
4,373
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 2
6,526
653
2,600
5,553
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ScoobyCute
Scylla
12
1 / 1 / 3
6,316
632
2,988
2,415
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,229
523
5,796
5,843
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Kallonpointe
Ganesha
6
0 / 4 / 0
4,306
431
1,257
6,858
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 5 / 0
5,282
528
2,581
6,972
2,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Sunnyxyz
Tiamat
10
1 / 2 / 0
5,590
559
938
3,971
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
totolalutur
Bakasura
8
0 / 5 / 1
4,851
485
2,925
6,402
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
1
5
5.5
W
Khepri
DDVA
Khepri
5
0
6
8
L
1
3
0
0.33
L
Ganesha
Kallonpointe
Ganesha
0
4
0
0
W
5
0
0
5
L
0
5
0
0
W
5
0
2
6
W
Scylla
ScoobyCute
Scylla
1
1
3
2.5
L
Tiamat
Sunnyxyz
Tiamat
1
2
0
0.5
L
Bakasura
totolalutur
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,631
Damage
13,497
25,149
Taken
30,046
9,660
Mitigated
9,827
9,784
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,613
4,253
0
2,152
6,310
2,089
105
474
5,825
0
38,949
W
Khepri
DDVA
Khepri
3,899
1,086
0
1,486
6,498
3,134
0
800
5,461
12,977
0
L
5,796
2,109
0
882
5,843
1,343
0
1,305
4,538
0
28,120
L
Ganesha
Kallonpointe
Ganesha
1,257
407
0
980
6,858
2,275
0
1,908
4,858
5,026
0
W
4,531
179
0
2,125
4,373
1,075
708
0
4,373
28,627
0
L
2,581
1,220
64
1,089
6,972
2,535
0
3,877
2,685
0
28,610
W
2,600
811
0
2,976
5,553
2,725
0
205
5,312
248
32,446
W
Scylla
ScoobyCute
Scylla
2,988
556
0
1,045
2,415
637
58
580
1,735
43,108
0
L
Tiamat
Sunnyxyz
Tiamat
938
189
0
1,464
3,971
1,421
4
2,249
1,390
24,693
0
L
Bakasura
totolalutur
Bakasura
2,925
1,751
0
1,490
6,402
2,253
0
1,555
4,823
0
21,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
25,258
328
Minions Killed
238
0
Camps Cleared
0
982,185
Distance Traveled
856,534
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,968
597
78
8
0
166,280
1
W
Khepri
5,949
595
16
2
0
207,570
3
L
Neith
5,229
523
64
6
0
168,036
1
L
Ganesha
4,306
431
2
0
0
193,401
3
W
Chang'e
6,226
623
73
7
0
196,143
2
L
Horus
5,282
528
56
6
0
152,477
0
W
Serqet
6,526
653
67
7
0
230,384
0
W
Scylla
6,316
632
94
9
0
181,808
5
L
Tiamat
5,590
559
74
7
0
174,586
3
L
Bakasura
4,851
485
42
4
0
168,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role