Player Matchup

Scylla
Scylla
Markês
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
NewYaaanG
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
PedePraNerfaNoob
Xbalanque
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 160L
1,578 Elo+
Party 1
Tyr
Tyr
Súcubo
Tyr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,333 Elo+
Party 1
Osiris
Osiris
Tókyo
Osiris
Level 160
God Stats
29W - 16L
1,659 SR
Queue Stats
396W - 299L
1,661 Elo+
Party 1
Team Averages
Level 130
1,532 SR
1,515 Elo+

VS

Team Averages
Level 45
1,577 SR
1,437 Elo+
Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Miiran_nda
Cerberus
Level 59
God Stats
6W - 5L
1,859 SR
Queue Stats
477W - 483L
1,482 Elo+
Solo
Janus
Janus
NataSpamPiumPium
Janus
Level 48
God Stats
32W - 28L
1,535 SR
Queue Stats
142W - 215L
1,397 Elo+
Party 2
Tyr
Tyr
jorgitoppp8
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,448 Elo+
Solo
Thor
Thor
mateobfsx
Thor
Level 18
God Stats
1W - 2L
1,492 SR
Queue Stats
155W - 221L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Markês
Scylla
12
8 / 1 / 6
7,318
732
8,638
5,284
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
NewYaaanG
Terra
8
5 / 3 / 7
6,008
601
3,240
7,317
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
10
3 / 4 / 7
6,086
609
7,044
7,121
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tyr
10
3 / 1 / 6
6,319
632
5,350
6,235
2,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Tókyo
Osiris
12
8 / 2 / 1
6,984
698
7,192
6,742
3,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 6 / 6
4,803
480
2,341
5,900
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Miiran_nda
Cerberus
9
3 / 4 / 5
5,855
586
2,632
10,246
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 5 / 4
5,411
541
4,482
5,449
1,653
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 3
4,220
422
1,974
8,215
2,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
8
3 / 7 / 1
5,489
549
3,712
9,174
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
27
Kills
9
11
Deaths
27
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
6
0.67
W
Scylla
Markês
Scylla
8
1
6
11
L
Cerberus
Miiran_nda
Cerberus
3
4
5
1.38
L
2
5
4
0.8
W
Terra
NewYaaanG
Terra
5
3
7
2.83
W
Xbalanque
3
4
7
1.63
W
Tyr
3
1
6
6
W
Osiris
Tókyo
Osiris
8
2
1
4.25
L
0
5
3
0.3
L
Thor
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
15,141
32,699
Taken
38,984
13,593
Mitigated
11,917
11,226
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,341
1,526
0
672
5,900
1,269
546
2,262
3,568
0
11,215
W
Scylla
Markês
Scylla
8,638
1,836
0
1,293
5,284
1,580
0
1,815
3,339
40,632
0
L
Cerberus
Miiran_nda
Cerberus
2,632
355
0
1,772
10,246
3,846
0
3,679
6,484
15,769
0
L
4,482
290
0
370
5,449
1,653
0
3,184
2,103
23,699
0
W
Terra
NewYaaanG
Terra
3,240
1,429
91
1,930
7,317
3,665
124
2,304
4,894
9,818
0
W
Xbalanque
7,044
3,198
0
1,702
7,121
2,342
868
1,125
5,966
0
30,826
W
Tyr
5,350
1,399
0
3,615
6,235
2,256
207
1,296
4,861
0
30,396
W
Osiris
Tókyo
Osiris
7,192
2,767
0
2,595
6,742
3,750
37
217
6,525
0
37,266
L
1,974
557
0
1,547
8,215
2,866
0
394
7,815
0
11,158
L
Thor
3,712
1,274
0
2,031
9,174
2,283
0
1,964
7,136
0
13,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
25,778
291
Minions Killed
149
0
Camps Cleared
0
917,642
Distance Traveled
892,994
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,803
480
18
2
0
171,711
0
W
Scylla
7,318
732
83
8
0
167,742
0
L
Cerberus
5,855
586
38
4
0
180,225
5
L
Janus
5,411
541
48
5
0
181,877
1
W
Terra
6,008
601
13
1
0
188,135
0
W
Xbalanque
6,086
609
53
5
0
165,089
2
W
Tyr
6,319
632
62
6
0
205,707
1
W
Osiris
6,984
698
80
8
0
190,969
4
L
Tyr
4,220
422
14
1
0
197,351
3
L
Thor
5,489
549
31
3
0
161,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role