Player Matchup

Kukulkan
Kukulkan
Aceyfer
Kukulkan
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
12W - 12L
1,373 Elo+
Solo
Xing Tian
Xing Tian
DaBombGee
Xing Tian
Level 27
God Stats
8W - 5L
1,606 SR
Queue Stats
136W - 126L
1,526 Elo+
Solo
Cupid
Cupid
DoriannHO
Cupid
Level 16
God Stats
1W - 4L
1,415 SR
Queue Stats
169W - 136L
1,477 Elo+
Solo
Kali
Kali
JeffreyBones
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 117L
1,496 Elo+
Solo
Guan Yu
Guan Yu
timxallen01
Guan Yu
Level 25
God Stats
3W - 8L
1,855 SR
Queue Stats
47W - 67L
1,470 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,468 Elo+

VS

Team Averages
Level 23
1,480 SR
1,445 Elo+
Zeus
Zeus
DarthVesskel
Zeus
Level 29
God Stats
2W - 2L
1,310 SR
Queue Stats
138W - 197L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
Halruu
Sylvanus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,469 Elo+
Party 1
Izanami
Izanami
Mitixz1002
Izanami
Level 7
God Stats
12W - 11L
1,769 SR
Queue Stats
100W - 93L
1,584 Elo+
Solo
Nemesis
Nemesis
SnugglySadist
Nemesis
Level 21
God Stats
2W - 0L
1,374 SR
Queue Stats
10W - 14L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
xXELDIABLOOXx
Sun Wukong
Level 25
God Stats
5W - 7L
1,450 SR
Queue Stats
29W - 41L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aceyfer
Kukulkan
17
1 / 8 / 7
10,498
477
8,237
11,834
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
DaBombGee
Xing Tian
14
1 / 8 / 7
9,167
417
6,319
15,105
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
DoriannHO
Cupid
17
7 / 7 / 2
11,511
523
12,941
16,637
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 5 / 3
10,937
497
9,889
19,728
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
timxallen01
Guan Yu
16
0 / 5 / 1
9,456
430
5,749
18,237
20,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
11,618
528
9,869
9,701
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Halruu
Sylvanus
16
3 / 1 / 13
11,501
523
9,615
12,873
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Mitixz1002
Izanami
20
15 / 3 / 7
15,918
724
18,778
20,732
9,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
16
3 / 8 / 9
11,027
501
6,980
17,664
7,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xXELDIABLOOXx
Sun Wukong
18
5 / 2 / 4
11,881
540
11,532
14,846
11,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
15
Kills
33
33
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aceyfer
Kukulkan
1
8
7
0.56
L
Xing Tian
DaBombGee
Xing Tian
1
8
7
0.56
W
7
2
3
4.25
L
Cupid
DoriannHO
Cupid
7
7
2
1.14
W
Sylvanus
Halruu
Sylvanus
3
1
13
9.5
L
6
5
3
1.5
W
Izanami
Mitixz1002
Izanami
15
3
7
6.17
W
Nemesis
3
8
9
0.94
L
Guan Yu
timxallen01
Guan Yu
0
5
1
0.1
W
Sun Wukong
xXELDIABLOOXx
Sun Wukong
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,135
Damage
56,774
81,541
Taken
75,816
50,551
Mitigated
43,662
20,963
Healing
26,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aceyfer
Kukulkan
8,237
1,451
0
1,030
11,834
4,859
968
1,379
10,337
60,000
0
L
Xing Tian
DaBombGee
Xing Tian
6,319
868
0
968
15,105
11,197
0
5,214
9,795
29,068
0
W
9,869
1,119
182
2,727
9,701
3,701
782
3,765
5,936
57,089
0
L
Cupid
DoriannHO
Cupid
12,941
7,116
117
4,478
16,637
5,747
0
5,647
10,886
0
61,596
W
Sylvanus
Halruu
Sylvanus
9,615
2,754
1,478
4,439
12,873
11,769
414
2,978
9,795
30,918
5,928
L
9,889
6,055
0
7,773
19,728
8,272
0
5,390
14,222
0
74,753
W
Izanami
Mitixz1002
Izanami
18,778
12,975
1,726
10,631
20,732
9,497
7,603
3,814
16,893
0
167,013
W
Nemesis
6,980
3,985
0
2,060
17,664
7,425
676
3,820
13,684
0
67,148
L
Guan Yu
timxallen01
Guan Yu
5,749
1,219
35
6,562
18,237
20,476
386
1,329
16,908
0
50,258
W
Sun Wukong
xXELDIABLOOXx
Sun Wukong
11,532
4,207
0
3,590
14,846
11,270
984
1,131
13,340
0
51,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
61,945
481
Minions Killed
569
0
Camps Cleared
0
1,932,629
Distance Traveled
2,069,088
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,498
477
126
6
0
350,385
0
L
Xing Tian
9,167
417
38
2
0
407,804
10
W
Zeus
11,618
528
87
4
0
412,261
5
L
Cupid
11,511
523
86
4
0
356,054
0
W
Sylvanus
11,501
523
46
2
0
385,188
6
L
Kali
10,937
497
132
6
0
446,029
3
W
Izanami
15,918
724
267
12
0
418,340
12
W
Nemesis
11,027
501
77
4
0
413,484
0
L
Guan Yu
9,456
430
99
5
0
372,357
1
W
Sun Wukong
11,881
540
92
4
0
439,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role