Player Matchup

Cerberus
Cerberus
JJSSB6
Cerberus
Level 66
God Stats
12W - 5L
1,651 SR
Queue Stats
160W - 141L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
Jesus666777
Baron Samedi
Level 98
God Stats
15W - 11L
1,677 SR
Queue Stats
218W - 214L
1,551 Elo+
Solo
Cernunnos
Cernunnos
Jeymmes138
Cernunnos
Level 123
God Stats
0W - 3L
1,278 SR
Queue Stats
40W - 47L
1,499 Elo+
Solo
Thanatos
Thanatos
TreyDubsALot
Thanatos
Level 157
God Stats
2W - 1L
1,755 SR
Queue Stats
221W - 248L
1,517 Elo+
Solo
Danzaburou
Danzaburou
tnags22
Danzaburou
Level 52
God Stats
38W - 34L
1,491 SR
Queue Stats
229W - 183L
1,543 Elo+
Party 1
Team Averages
Level 99
1,570 SR
1,535 Elo+

VS

Team Averages
Level 100
1,626 SR
1,491 Elo+
Hades
Hades
Michael_co19
Hades
Level 100
God Stats
470W - 468L
1,496 SR
Queue Stats
528W - 535L
1,464 Elo+
Solo
Neith
Neith
NoOrdinaryFusion
Neith
Level 114
God Stats
5W - 4L
1,613 SR
Queue Stats
375W - 345L
1,471 Elo+
Party 2
Ymir
Ymir
SILV3RBCK_
Ymir
Level 104
God Stats
61W - 48L
1,570 SR
Queue Stats
316W - 296L
1,495 Elo+
Party 2
Odin
Odin
ShamanFright
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheSpectaculum
Danzaburou
Level 122
God Stats
14W - 4L
1,950 SR
Queue Stats
279W - 238L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JJSSB6
Cerberus
8
2 / 2 / 3
5,374
537
3,541
7,719
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Jesus666777
Baron Samedi
6
0 / 3 / 1
4,467
447
1,156
3,613
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Jeymmes138
Cernunnos
10
0 / 0 / 0
4,280
428
1,697
3,821
1,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
TreyDubsALot
Thanatos
10
3 / 1 / 3
5,806
581
5,110
8,029
2,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
tnags22
Danzaburou
9
3 / 1 / 2
5,507
551
3,725
4,647
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,017
602
1,600
2,365
1,237
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
4 / 1 / 2
5,820
582
4,991
5,308
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 3
5,228
523
1,547
5,928
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 2 / 0
4,853
485
2,166
5,169
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
TheSpectaculum
Danzaburou
9
1 / 2 / 2
5,440
544
3,724
5,039
1,202
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
7
7
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JJSSB6
Cerberus
2
2
3
1.75
L
Baron Samedi
Jesus666777
Baron Samedi
0
3
1
0.17
L
Cernunnos
Jeymmes138
Cernunnos
0
0
0
0
W
0
0
0
0
W
4
1
2
5
W
1
3
3
0.83
W
1
2
0
0.5
W
Danzaburou
TheSpectaculum
Danzaburou
1
2
2
1
L
Thanatos
TreyDubsALot
Thanatos
3
1
3
4.5
L
Danzaburou
tnags22
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,229
Damage
14,028
27,829
Taken
23,809
9,847
Mitigated
7,966
13,542
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JJSSB6
Cerberus
3,541
215
0
2,301
7,719
3,237
0
913
6,806
14,651
0
L
Baron Samedi
Jesus666777
Baron Samedi
1,156
37
0
815
3,613
1,344
0
204
3,409
15,248
0
L
Cernunnos
Jeymmes138
Cernunnos
1,697
821
0
1,570
3,821
1,272
0
1,600
2,221
0
20,217
W
1,600
1,543
22
1,597
2,365
1,237
835
0
2,365
36,177
0
W
4,991
1,928
0
1,803
5,308
1,644
0
1,489
3,617
0
27,476
W
1,547
212
0
859
5,928
2,488
0
1,353
4,575
11,810
0
W
2,166
510
0
1,787
5,169
1,395
0
159
5,006
0
22,103
W
Danzaburou
TheSpectaculum
Danzaburou
3,724
1,877
0
2,206
5,039
1,202
0
1,490
3,549
0
22,381
L
Thanatos
TreyDubsALot
Thanatos
5,110
866
0
7,438
8,029
2,579
0
318
7,711
0
32,980
L
Danzaburou
tnags22
Danzaburou
3,725
1,300
0
1,418
4,647
1,415
0
112
4,535
0
24,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
27,358
220
Minions Killed
262
0
Camps Cleared
0
774,180
Distance Traveled
903,939
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,374
537
33
3
0
188,871
6
L
Baron Samedi
4,467
447
40
4
0
92,949
1
L
Cernunnos
4,280
428
31
3
0
114,953
1
W
Hades
6,017
602
97
10
0
160,802
4
W
Neith
5,820
582
54
5
0
167,895
2
W
Ymir
5,228
523
17
2
0
185,640
2
W
Odin
4,853
485
42
4
0
192,999
1
W
Danzaburou
5,440
544
52
5
0
196,603
4
L
Thanatos
5,806
581
61
6
0
200,176
1
L
Danzaburou
5,507
551
55
6
0
177,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role