Player Matchup

Tiamat
Tiamat
Cupalepichon
Tiamat
Level 30
God Stats
6W - 18L
1,228 SR
Queue Stats
181W - 217L
1,305 Elo+
Solo
Hou Yi
Hou Yi
Fendi_King420
Hou Yi
Level 24
God Stats
83W - 81L
1,562 SR
Queue Stats
100W - 123L
1,406 Elo+
Solo
Pele
Pele
MrMagic22
Pele
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 138L
1,340 Elo+
Party 2
Mercury
Mercury
Paanda16
Mercury
Level 22
God Stats
2W - 3L
1,456 SR
Queue Stats
43W - 58L
1,293 Elo+
Party 2
Heimdallr
Heimdallr
rodriguezs3h
Heimdallr
Level 27
God Stats
5W - 9L
1,318 SR
Queue Stats
61W - 90L
1,298 Elo+
Solo
Team Averages
Level 26
1,413 SR
1,329 Elo+

VS

Team Averages
Level 14
1,508 SR
1,427 Elo+
Hel
Hel
AkoTamaki117
Hel
Level 29
God Stats
2W - 0L
1,441 SR
Queue Stats
40W - 41L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
Omiegogetit2
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Artemis
Artemis
chimianwex
Artemis
Level 18
God Stats
7W - 3L
1,561 SR
Queue Stats
8W - 9L
1,359 Elo+
Party 1
Bacchus
Bacchus
fReD7
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
oO0NancyBoy0Oo
Arachne
Level 22
God Stats
2W - 4L
1,540 SR
Queue Stats
13W - 22L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 7 / 4
8,452
470
10,957
11,990
8,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 7 / 2
6,741
375
5,614
12,150
2,985
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
12
2 / 4 / 1
7,536
419
4,683
10,992
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Paanda16
Mercury
8
2 / 4 / 2
6,344
352
2,577
6,124
1,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
rodriguezs3h
Heimdallr
15
7 / 5 / 1
9,399
522
7,374
13,109
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 2
10,894
605
15,925
12,209
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Omiegogetit2
Guan Yu
10
1 / 8 / 4
7,369
409
2,103
11,502
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
chimianwex
Artemis
16
3 / 7 / 1
9,815
545
6,503
9,991
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
fReD7
Bacchus
12
1 / 2 / 7
8,532
474
3,409
8,565
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 0 / 3
10,582
588
9,599
11,531
4,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
17
Kills
26
27
Deaths
18
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
1
2
13
L
Tiamat
3
7
4
0.71
L
3
7
2
0.57
L
Pele
2
4
1
0.63
W
Guan Yu
Omiegogetit2
Guan Yu
1
8
4
0.38
L
Mercury
Paanda16
Mercury
2
4
2
0.75
W
Artemis
chimianwex
Artemis
3
7
1
0.5
W
Bacchus
fReD7
Bacchus
1
2
7
2.25
W
9
0
3
10.5
L
Heimdallr
rodriguezs3h
Heimdallr
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
37,539
54,365
Taken
53,798
20,901
Mitigated
26,548
8,151
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,925
1,281
3,120
7,529
12,209
3,845
3,174
4,301
7,860
62,961
0
L
Tiamat
10,957
1,358
0
3,040
11,990
8,090
0
6,168
5,392
48,504
0
L
5,614
3,579
0
1,560
12,150
2,985
0
5,197
6,534
0
25,380
L
Pele
4,683
1,507
0
3,052
10,992
3,148
1,045
2,098
8,742
0
38,918
W
Guan Yu
Omiegogetit2
Guan Yu
2,103
395
610
1,082
11,502
8,981
37
419
11,049
0
17,037
L
Mercury
Paanda16
Mercury
2,577
892
0
49
6,124
1,762
607
2,113
3,950
0
17,651
W
Artemis
chimianwex
Artemis
6,503
2,589
0
120
9,991
4,375
2,089
1,020
8,923
0
46,194
W
Bacchus
fReD7
Bacchus
3,409
341
0
1,312
8,565
5,182
129
2,075
6,441
11,178
0
W
9,599
7,635
0
1,784
11,531
4,165
1,919
2,883
8,568
0
48,212
L
Heimdallr
rodriguezs3h
Heimdallr
7,374
3,706
0
450
13,109
4,916
1,102
2,901
10,115
0
55,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
47,192
328
Minions Killed
330
0
Camps Cleared
0
1,314,206
Distance Traveled
1,792,498
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,894
605
108
6
0
339,844
1
L
Tiamat
8,452
470
77
4
0
286,834
0
L
Hou Yi
6,741
375
36
2
0
244,472
0
L
Pele
7,536
419
88
5
0
268,427
0
W
Guan Yu
7,369
409
28
2
0
315,789
1
L
Mercury
6,344
352
37
2
0
231,044
0
W
Artemis
9,815
545
81
5
0
341,373
0
W
Bacchus
8,532
474
21
1
0
360,942
1
W
Arachne
10,582
588
92
5
0
434,550
2
L
Heimdallr
9,399
522
90
5
0
283,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role