Player Matchup

Cerberus
Cerberus
BR1VLZ
Cerberus
Level 49
God Stats
2W - 1L
1,827 SR
Queue Stats
107W - 135L
1,458 Elo+
Party 1
Loki
Loki
MainLoki27
Loki
Level 13
God Stats
13W - 21L
1,560 SR
Queue Stats
42W - 47L
1,532 Elo+
Party 1
Hachiman
Hachiman
MalDambaIsGod
Hachiman
Level 83
God Stats
5W - 13L
1,528 SR
Queue Stats
127W - 156L
1,519 Elo+
Party 1
Agni
Agni
SirWhapote
Agni
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
terjeta_de_Webit
Bakasura
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,513 Elo+
Party 1
Team Averages
Level 33
1,583 SR
1,504 Elo+

VS

Team Averages
Level 21
1,479 SR
1,497 Elo+
Hercules
Hercules
Darktrian
Hercules
Level 29
God Stats
5W - 9L
1,419 SR
Queue Stats
13W - 37L
1,266 Elo+
Party 2
Neith
Neith
KingAnimes
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Ravana
Ravana
Tacosupremo009
Ravana
Level 16
God Stats
3W - 3L
1,471 SR
Queue Stats
49W - 34L
1,629 Elo+
Solo
Hades
Hades
angelo28498
Hades
Level 26
God Stats
2W - 9L
1,238 SR
Queue Stats
11W - 31L
1,323 Elo+
Party 2
Ymir
Ymir
dandaog3
Ymir
Level 29
God Stats
18W - 6L
1,768 SR
Queue Stats
98W - 69L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BR1VLZ
Cerberus
8
2 / 1 / 4
5,476
548
2,781
4,935
1,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,032
603
3,712
4,518
1,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
MalDambaIsGod
Hachiman
11
3 / 0 / 1
6,341
634
3,527
3,862
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 2
5,378
538
3,121
4,666
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 2
6,043
604
1,567
5,080
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darktrian
Hercules
9
0 / 0 / 2
4,772
477
2,196
5,189
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
5
0 / 6 / 1
3,956
396
1,833
4,579
909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 0
6,175
618
3,388
4,346
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 4 / 0
4,708
471
1,365
5,497
1,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
1 / 0 / 0
5,246
525
2,059
3,028
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
6
6
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BR1VLZ
Cerberus
2
1
4
4
L
Hercules
Darktrian
Hercules
0
0
2
1
L
Neith
0
6
1
0.08
W
1
1
1
1.5
W
Hachiman
MalDambaIsGod
Hachiman
3
0
1
3.5
W
2
4
2
0.75
L
3
1
0
3
L
2
4
0
0.5
L
Ymir
1
0
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
10,841
23,061
Taken
22,639
7,078
Mitigated
8,212
8,476
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BR1VLZ
Cerberus
2,781
706
0
1,975
4,935
1,783
0
544
4,341
13,216
0
L
Hercules
Darktrian
Hercules
2,196
378
0
2,108
5,189
2,556
0
734
4,455
0
10,542
L
Neith
1,833
715
0
320
4,579
909
0
1,811
2,722
0
8,623
W
3,712
741
0
1,269
4,518
1,106
0
0
4,326
0
28,155
W
Hachiman
MalDambaIsGod
Hachiman
3,527
1,517
0
2,789
3,862
1,132
280
1,199
2,663
0
32,306
W
3,121
602
0
1,180
4,666
1,369
418
1,508
3,158
17,920
0
L
3,388
659
0
2,500
4,346
1,584
0
247
4,027
0
36,790
L
1,365
256
0
1,097
5,497
1,896
0
2,468
2,745
9,426
0
L
Ymir
2,059
400
0
1,058
3,028
1,267
0
286
2,742
24,521
0
W
1,567
1,340
0
1,263
5,080
1,688
664
173
4,907
0
26,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
24,857
281
Minions Killed
200
0
Camps Cleared
0
877,839
Distance Traveled
875,833
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,476
548
18
2
0
188,698
0
L
Hercules
4,772
477
26
3
0
181,997
3
L
Neith
3,956
396
15
2
0
142,954
1
W
Loki
6,032
603
58
6
0
145,850
2
W
Hachiman
6,341
634
78
8
0
163,782
2
W
Agni
5,378
538
47
5
0
150,003
1
L
Ravana
6,175
618
89
9
0
206,730
3
L
Hades
4,708
471
29
3
0
151,062
1
L
Ymir
5,246
525
41
4
0
193,090
1
W
Bakasura
6,043
604
80
8
0
229,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role