Player Matchup

Anubis
Anubis
EL_IVOX
Anubis
Level 45
God Stats
47W - 41L
1,488 SR
Queue Stats
214W - 262L
1,382 Elo+
Party 3
Bellona
Bellona
IncansaveeeL
Bellona
Level 29
God Stats
6W - 6L
1,510 SR
Queue Stats
538W - 542L
1,506 Elo+
Party 1
Nemesis
Nemesis
MàjimbÚ
Nemesis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,105 Elo+
Party 1
Artemis
Artemis
Patrocksd16
Artemis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 49L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
Patrocksd21
Cthulhu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 233L
1,352 Elo+
Party 3
Team Averages
Level 41
1,500 SR
1,352 Elo+

VS

Team Averages
Level 97
1,473 SR
1,487 Elo+
Hercules
Hercules
Celeby17
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GesthalGoods
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Herozum
Tiamat
Level 88
God Stats
58W - 62L
1,366 SR
Queue Stats
360W - 382L
1,457 Elo+
Solo
Set
Set
juanirey
Set
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
steel4ever482
Anubis
Level 80
God Stats
16W - 13L
1,500 SR
Queue Stats
887W - 842L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EL_IVOX
Anubis
13
2 / 11 / 1
8,244
485
9,210
12,942
5,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
IncansaveeeL
Bellona
12
2 / 7 / 1
7,608
448
6,620
16,710
16,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MàjimbÚ
Nemesis
13
4 / 6 / 5
8,584
505
7,565
16,661
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Patrocksd16
Artemis
10
0 / 11 / 2
6,197
365
2,191
12,560
3,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Patrocksd21
Cthulhu
12
2 / 9 / 3
7,423
437
7,280
16,243
5,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Celeby17
Hercules
14
9 / 2 / 13
9,308
548
8,327
13,544
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
GesthalGoods
Danzaburou
15
10 / 3 / 12
10,315
607
17,166
13,950
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Herozum
Tiamat
16
6 / 0 / 6
10,004
588
8,768
10,559
8,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 4 / 9
10,404
612
10,077
11,969
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 1 / 14
10,441
614
15,530
9,544
4,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
10
Kills
44
44
Deaths
10
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
Celeby17
Hercules
9
2
13
7.75
L
Anubis
EL_IVOX
Anubis
2
11
1
0.23
W
Danzaburou
GesthalGoods
Danzaburou
10
3
12
5.33
W
Tiamat
Herozum
Tiamat
6
0
6
9
L
Bellona
IncansaveeeL
Bellona
2
7
1
0.36
L
Nemesis
MàjimbÚ
Nemesis
4
6
5
1.08
L
Artemis
Patrocksd16
Artemis
0
11
2
0.09
L
Cthulhu
Patrocksd21
Cthulhu
2
9
3
0.39
W
12
4
9
4.13
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
59,868
75,116
Taken
59,566
35,933
Mitigated
31,621
12,630
Healing
25,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Celeby17
Hercules
8,327
1,786
0
4,419
13,544
8,228
1,982
5,362
8,182
1,064
18,100
L
Anubis
EL_IVOX
Anubis
9,210
182
0
1,896
12,942
5,146
0
4,933
7,909
40,413
0
W
Danzaburou
GesthalGoods
Danzaburou
17,166
7,517
0
7,504
13,950
5,365
7,038
3,249
10,701
0
65,201
W
Tiamat
Herozum
Tiamat
8,768
1,280
112
5,836
10,559
8,793
966
464
10,095
50,855
0
L
Bellona
IncansaveeeL
Bellona
6,620
2,004
0
4,092
16,710
16,253
0
8,437
8,195
0
42,056
L
Nemesis
MàjimbÚ
Nemesis
7,565
3,837
0
5,020
16,661
5,873
0
1,628
14,983
0
29,121
L
Artemis
Patrocksd16
Artemis
2,191
1,238
0
759
12,560
3,253
0
4,044
8,441
0
21,121
L
Cthulhu
Patrocksd21
Cthulhu
7,280
706
0
863
16,243
5,408
0
5,516
10,637
23,062
0
W
10,077
5,661
0
1,510
11,969
4,854
1,105
4,036
7,933
0
57,031
W
15,530
1,552
0
6,150
9,544
4,381
893
3,379
6,165
75,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
50,472
277
Minions Killed
440
0
Camps Cleared
0
1,387,193
Distance Traveled
1,552,403
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,308
548
22
1
0
331,693
2
L
Anubis
8,244
485
57
3
0
259,453
3
W
Danzaburou
10,315
607
110
6
0
275,850
2
W
Tiamat
10,004
588
113
7
0
304,258
9
L
Bellona
7,608
448
88
5
0
274,171
0
L
Nemesis
8,584
505
54
3
0
288,014
0
L
Artemis
6,197
365
46
3
0
258,037
0
L
Cthulhu
7,423
437
32
2
0
307,518
1
W
Set
10,404
612
70
4
0
346,993
0
W
Anubis
10,441
614
125
7
0
293,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role