Player Matchup

Athena
Athena
By_Lentter-1999
Athena
Level 86
God Stats
24W - 11L
1,564 SR
Queue Stats
92W - 69L
1,470 Elo+
Party 1
Nemesis
Nemesis
TidusyyunaFFX
Nemesis
Level 63
God Stats
5W - 17L
1,202 SR
Queue Stats
256W - 315L
1,393 Elo+
Solo
Chaac
Chaac
imIvory
Chaac
Level 59
God Stats
5W - 10L
1,314 SR
Queue Stats
321W - 327L
1,447 Elo+
Party 1
Tiamat
Tiamat
nero_dt
Tiamat
Level 148
God Stats
19W - 17L
1,529 SR
Queue Stats
577W - 501L
1,526 Elo+
Party 1
Anhur
Anhur
xXOriGamingXx
Anhur
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,737 Elo+
Party 1
Team Averages
Level 73
1,422 SR
1,515 Elo+

VS

Team Averages
Level 77
1,515 SR
1,464 Elo+
Set
Set
ImWoozy
Set
Level 15
God Stats
4W - 3L
1,232 SR
Queue Stats
29W - 24L
1,447 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JUANJOALMIRANTE
Kumbhakarna
Level 108
God Stats
38W - 32L
1,720 SR
Queue Stats
99W - 99L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
Yafla_
Nu Wa
Level 89
God Stats
11W - 11L
1,533 SR
Queue Stats
167W - 161L
1,497 Elo+
Party 2
Apollo
Apollo
abrahamvga
Apollo
Level 83
God Stats
11W - 8L
1,508 SR
Queue Stats
279W - 274L
1,435 Elo+
Party 2
Bellona
Bellona
er-guadana
Bellona
Level 88
God Stats
32W - 29L
1,582 SR
Queue Stats
279W - 280L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,763
424
7,572
22,137
18,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
15
1 / 5 / 4
9,685
421
4,671
15,646
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
imIvory
Chaac
17
2 / 8 / 0
10,792
469
14,445
27,600
29,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
nero_dt
Tiamat
18
4 / 8 / 2
11,195
487
15,839
19,305
9,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 2
11,040
480
11,431
13,640
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
2 / 5 / 12
10,770
468
10,363
16,999
9,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
JUANJOALMIRANTE
Kumbhakarna
18
5 / 0 / 14
12,010
522
5,968
16,369
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Yafla_
Nu Wa
20
9 / 4 / 13
13,154
572
23,162
16,461
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
abrahamvga
Apollo
20
7 / 2 / 6
13,545
589
11,296
14,243
6,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
er-guadana
Bellona
20
7 / 1 / 5
13,392
582
22,224
17,225
18,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
30
30
Deaths
12
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Set
2
5
12
1.6
W
Kumbhakarna
JUANJOALMIRANTE
Kumbhakarna
5
0
14
12
L
Nemesis
1
5
4
0.6
W
Nu Wa
Yafla_
Nu Wa
9
4
13
3.88
W
Apollo
abrahamvga
Apollo
7
2
6
5
W
Bellona
er-guadana
Bellona
7
1
5
9.5
L
Chaac
imIvory
Chaac
2
8
0
0.25
L
Tiamat
nero_dt
Tiamat
4
8
2
0.63
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,958
Damage
73,013
98,328
Taken
81,297
67,867
Mitigated
57,472
21,570
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,572
1,308
0
2,972
22,137
18,958
0
6,748
15,123
27,178
0
W
Set
10,363
5,245
0
4,978
16,999
9,040
0
3,342
13,607
0
75,066
W
Kumbhakarna
JUANJOALMIRANTE
Kumbhakarna
5,968
710
0
3,378
16,369
16,931
430
6,175
10,144
16,673
0
L
Nemesis
4,671
1,015
0
1,056
15,646
4,558
0
4,048
11,384
0
61,366
W
Nu Wa
Yafla_
Nu Wa
23,162
5,790
0
4,066
16,461
7,153
1,761
10,210
6,251
96,263
0
W
Apollo
abrahamvga
Apollo
11,296
8,046
0
4,770
14,243
6,005
2,790
2,148
12,045
0
123,580
W
Bellona
er-guadana
Bellona
22,224
9,924
0
3,300
17,225
18,343
403
1,536
14,964
1,502
84,548
L
Chaac
imIvory
Chaac
14,445
3,618
214
11,118
27,600
29,101
0
4,727
22,709
0
66,894
L
Tiamat
nero_dt
Tiamat
15,839
1,082
76
3,861
19,305
9,999
466
10,073
8,924
81,637
0
L
11,431
4,933
0
2,273
13,640
5,251
0
3,563
9,919
0
82,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,475
Gold Earned
62,871
529
Minions Killed
676
0
Camps Cleared
0
1,908,402
Distance Traveled
2,251,227
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,763
424
44
2
0
401,664
4
W
Set
10,770
468
117
5
0
444,360
3
W
Kumbhakarna
12,010
522
13
1
0
472,400
3
L
Nemesis
9,685
421
106
5
0
411,184
0
W
Nu Wa
13,154
572
181
8
0
439,663
0
W
Apollo
13,545
589
203
9
0
432,545
6
W
Bellona
13,392
582
162
7
0
462,259
2
L
Chaac
10,792
469
124
5
0
354,921
0
L
Tiamat
11,195
487
132
6
0
365,146
0
L
Anhur
11,040
480
123
5
0
375,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role