Player Matchup

Hel
Hel
H4WKY099
Hel
Level 22
God Stats
9W - 1L
1,882 SR
Queue Stats
70W - 13L
1,838 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Omina
Kumbhakarna
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
296W - 193L
1,904 Elo+
Party 2
Horus
Horus
Zenogan
Horus
Level 139
God Stats
5W - 6L
1,932 SR
Queue Stats
397W - 247L
1,740 Elo+
Party 2
Team Averages
Level 87
1,771 SR
1,827 Elo+

VS

Team Averages
Level 21
1,766 SR
1,571 Elo+
Sol
Sol
GankMatrix
Sol
Level 16
God Stats
3W - 3L
1,738 SR
Queue Stats
106W - 58L
1,556 Elo+
Party 1
Sobek
Sobek
GsoCold
Sobek
Level 28
God Stats
7W - 4L
2,046 SR
Queue Stats
52W - 49L
1,570 Elo+
Solo
Danzaburou
Danzaburou
King0fSouls98
Danzaburou
Level 18
God Stats
5W - 4L
1,514 SR
Queue Stats
121W - 92L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
10,885
778
12,148
12,113
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Omina
Kumbhakarna
13
2 / 3 / 14
10,873
777
7,213
12,483
11,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Zenogan
Horus
15
9 / 3 / 7
11,350
811
16,279
16,848
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
9,056
647
14,563
12,334
3,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
GsoCold
Sobek
13
4 / 4 / 5
10,350
739
7,639
16,236
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
King0fSouls98
Danzaburou
12
5 / 9 / 1
9,793
700
7,339
13,994
4,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
17
Kills
10
10
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Sobek
GsoCold
Sobek
4
4
5
1.63
W
6
4
8
2.5
L
Danzaburou
King0fSouls98
Danzaburou
5
9
1
0.61
W
Kumbhakarna
Omina
Kumbhakarna
2
3
14
3
W
Horus
Zenogan
Horus
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
29,541
41,444
Taken
42,564
24,119
Mitigated
23,182
13,351
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,563
4,560
0
1,765
12,334
3,601
142
5,700
6,634
40,700
0
L
Sobek
GsoCold
Sobek
7,639
812
755
5,234
16,236
14,778
0
8,104
8,132
21,674
0
W
12,148
436
3,570
4,405
12,113
4,785
460
6,841
5,272
45,442
0
L
Danzaburou
King0fSouls98
Danzaburou
7,339
2,910
219
1,235
13,994
4,803
94
5,577
8,417
0
28,844
W
Kumbhakarna
Omina
Kumbhakarna
7,213
1,137
0
0
12,483
11,012
432
6,485
5,998
21,458
0
W
Horus
Zenogan
Horus
16,279
9,211
1,379
3,997
16,848
8,322
2,530
8,918
7,930
0
50,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
29,199
152
Minions Killed
133
0
Camps Cleared
0
795,435
Distance Traveled
717,012
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,056
647
54
4
0
260,213
3
L
Sobek
10,350
739
31
2
0
260,180
5
W
Hel
10,885
778
59
4
0
261,046
2
L
Danzaburou
9,793
700
48
3
0
196,619
2
W
Kumbhakarna
10,873
777
23
2
0
279,407
0
W
Horus
11,350
811
70
5
0
254,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role