Player Matchup

Neith
Neith
Bradvvell
Neith
Level 13
God Stats
7W - 9L
1,511 SR
Queue Stats
23W - 27L
1,447 Elo+
Party 2
Chiron
Chiron
Falky_12
Chiron
Level 66
God Stats
5W - 3L
1,583 SR
Queue Stats
90W - 78L
1,519 Elo+
Party 2
Ares
Ares
pwilliams717
Ares
Level 7
God Stats
5W - 1L
1,611 SR
Queue Stats
5W - 3L
1,153 Elo+
Party 2
Team Averages
Level 29
1,568 SR
1,373 Elo+

VS

Team Averages
Level 24
1,518 SR
1,557 Elo+
Baron Samedi
Baron Samedi
DeathSpeake5
Baron Samedi
Level 61
God Stats
14W - 12L
1,554 SR
Queue Stats
252W - 270L
1,432 Elo+
Party 1
Pele
Pele
MrSno0pY214
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Slyder9696
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bradvvell
Neith
12
8 / 7 / 12
10,757
827
9,881
11,583
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chiron
Falky_12
Chiron
15
13 / 1 / 7
11,384
876
12,952
12,092
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 13
9,900
762
6,048
11,780
10,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathSpeake5
Baron Samedi
13
6 / 8 / 3
9,976
767
13,378
13,496
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 12 / 1
8,921
686
5,689
13,656
4,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
11
1 / 6 / 5
8,701
669
7,875
10,062
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
26
Kills
10
10
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Bradvvell
Neith
8
7
12
2
L
Baron Samedi
DeathSpeake5
Baron Samedi
6
8
3
0.94
W
Chiron
Falky_12
Chiron
13
1
7
16.5
L
3
12
1
0.29
L
Neith
1
6
5
0.58
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
26,942
35,455
Taken
37,214
20,486
Mitigated
14,671
8,804
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bradvvell
Neith
9,881
7,308
0
1,224
11,583
4,589
1,155
5,880
5,703
0
24,876
L
Baron Samedi
DeathSpeake5
Baron Samedi
13,378
636
442
2,479
13,496
6,281
0
1,381
12,115
40,109
0
W
Chiron
Falky_12
Chiron
12,952
7,237
1,101
5,707
12,092
5,530
2,569
4,249
7,843
0
65,840
L
5,689
1,639
382
874
13,656
4,819
0
1,668
11,988
0
14,340
L
Neith
7,875
3,924
0
668
10,062
3,571
0
3,055
7,007
0
23,820
W
6,048
609
0
772
11,780
10,367
32
3,261
8,519
11,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
27,598
130
Minions Killed
86
0
Camps Cleared
0
635,280
Distance Traveled
567,992
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,757
827
24
2
0
171,651
0
L
Baron Samedi
9,976
767
40
3
0
178,354
0
W
Chiron
11,384
876
88
7
0
202,536
2
L
Pele
8,921
686
12
1
0
209,310
1
L
Neith
8,701
669
34
3
0
180,328
0
W
Ares
9,900
762
18
1
0
261,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role