Player Matchup

Ne Zha
Ne Zha
Darbzzzz
Ne Zha
Level 107
God Stats
29W - 28L
1,631 SR
Queue Stats
294W - 327L
1,490 Elo+
Solo
Mulan
Mulan
PatCat11
Mulan
Level 29
God Stats
2W - 12L
1,288 SR
Queue Stats
16W - 40L
1,098 Elo+
Party 2
Janus
Janus
TJP26
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,168 Elo+
Party 2
Team Averages
Level 74
1,473 SR
1,252 Elo+

VS

Team Averages
Level 63
1,601 SR
1,347 Elo+
Neith
Neith
LCoca94
Neith
Level 55
God Stats
1W - 2L
1,504 SR
Queue Stats
57W - 82L
1,335 Elo+
Party 1
Ra
Ra
Masutema
Ra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Solo
Sobek
Sobek
ROB3RTO90
Sobek
Level 49
God Stats
5W - 4L
1,798 SR
Queue Stats
187W - 231L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darbzzzz
Ne Zha
20
11 / 6 / 15
17,789
712
26,983
32,587
21,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
PatCat11
Mulan
20
8 / 6 / 12
17,443
698
17,972
25,188
26,295
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
TJP26
Janus
20
14 / 4 / 12
18,370
735
28,286
17,802
7,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LCoca94
Neith
19
3 / 13 / 7
16,177
647
23,002
28,548
10,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 12 / 7
16,323
653
16,832
26,540
11,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
ROB3RTO90
Sobek
19
6 / 8 / 8
18,103
724
16,626
33,842
42,580
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
33
Kills
16
16
Deaths
33
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Darbzzzz
Ne Zha
11
6
15
3.08
L
Neith
LCoca94
Neith
3
13
7
0.5
L
7
12
7
0.88
W
Mulan
PatCat11
Mulan
8
6
12
2.33
L
Sobek
ROB3RTO90
Sobek
6
8
8
1.25
W
Janus
TJP26
Janus
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,241
Damage
56,460
75,577
Taken
88,930
55,333
Mitigated
64,703
15,432
Healing
25,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Darbzzzz
Ne Zha
26,983
11,187
0
10,273
32,587
21,574
1,131
14,648
17,939
0
97,013
L
Neith
LCoca94
Neith
23,002
10,758
0
6,017
28,548
10,973
475
10,258
18,290
0
123,079
L
16,832
1,296
3,051
7,673
26,540
11,150
467
8,462
18,078
68,222
0
W
Mulan
PatCat11
Mulan
17,972
2,629
0
3,338
25,188
26,295
915
11,379
13,809
0
57,319
L
Sobek
ROB3RTO90
Sobek
16,626
818
0
8,459
33,842
42,580
268
10,406
23,436
31,178
0
W
Janus
TJP26
Janus
28,286
894
0
1,821
17,802
7,464
558
7,652
10,150
97,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
50,603
256
Minions Killed
243
0
Camps Cleared
0
1,286,257
Distance Traveled
1,155,753
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,789
712
69
3
0
462,960
6
L
Neith
16,177
647
123
5
0
337,918
2
L
Ra
16,323
653
104
4
0
395,475
3
W
Mulan
17,443
698
71
3
0
370,617
0
L
Sobek
18,103
724
16
1
0
422,360
0
W
Janus
18,370
735
116
5
0
452,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role