Player Matchup

Hachiman
Hachiman
Castformer
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
GengarSweep
Kali
Level 124
God Stats
14W - 4L
1,778 SR
Queue Stats
286W - 288L
1,565 Elo+
Party 3
Ares
Ares
Rokuro123456
Ares
Level 68
God Stats
1W - 8L
1,212 SR
Queue Stats
363W - 387L
1,423 Elo+
Solo
He Bo
He Bo
rioskenny
He Bo
Level 122
God Stats
18W - 9L
1,855 SR
Queue Stats
263W - 262L
1,627 Elo+
Party 3
Danzaburou
Danzaburou
yuyo237
Danzaburou
Level 67
God Stats
27W - 23L
1,617 SR
Queue Stats
166W - 161L
1,580 Elo+
Party 3
Team Averages
Level 108
1,592 SR
1,539 Elo+

VS

Team Averages
Level 89
1,402 SR
1,488 Elo+
Chiron
Chiron
Harasaki
Chiron
Level 100
God Stats
38W - 43L
1,572 SR
Queue Stats
668W - 643L
1,557 Elo+
Party 2
Mercury
Mercury
LaRabbia
Mercury
Level 89
God Stats
4W - 6L
1,418 SR
Queue Stats
277W - 284L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
McBingi
Amaterasu
Level 123
God Stats
4W - 7L
1,297 SR
Queue Stats
842W - 881L
1,470 Elo+
Party 1
Athena
Athena
Watamelon1100
Athena
Level 63
God Stats
16W - 20L
1,284 SR
Queue Stats
381W - 370L
1,528 Elo+
Solo
Vulcan
Vulcan
killercw3
Vulcan
Level 69
God Stats
2W - 4L
1,439 SR
Queue Stats
15W - 25L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Castformer
Hachiman
14
4 / 0 / 4
8,783
586
6,884
11,046
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 5
9,151
610
4,322
11,419
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 8
7,700
513
2,761
11,729
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
rioskenny
He Bo
16
6 / 2 / 7
9,959
664
10,991
6,308
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
yuyo237
Danzaburou
15
5 / 1 / 3
9,750
650
4,292
8,580
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Harasaki
Chiron
13
2 / 3 / 2
7,798
520
5,548
7,391
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
LaRabbia
Mercury
11
0 / 3 / 1
6,570
438
2,653
8,597
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
McBingi
Amaterasu
11
0 / 4 / 0
6,493
433
5,153
12,243
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 3 / 1
6,612
441
4,190
9,395
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
killercw3
Vulcan
11
2 / 7 / 0
6,631
442
4,756
8,706
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
6
6
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Castformer
Hachiman
4
0
4
6
W
5
0
5
7.5
L
Chiron
Harasaki
Chiron
2
3
2
1
L
Mercury
LaRabbia
Mercury
0
3
1
0.17
L
Amaterasu
McBingi
Amaterasu
0
4
0
0
W
0
3
8
1.33
L
2
3
1
0.83
L
Vulcan
killercw3
Vulcan
2
7
0
0.29
W
He Bo
rioskenny
He Bo
6
2
7
4.75
W
Danzaburou
yuyo237
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
22,300
49,082
Taken
46,332
22,712
Mitigated
20,031
17,920
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Castformer
Hachiman
6,884
3,174
0
4,114
11,046
5,734
48
148
10,898
0
39,783
W
4,322
1,845
0
3,738
11,419
4,232
469
2,075
9,172
0
57,941
L
Chiron
Harasaki
Chiron
5,548
965
789
1,535
7,391
2,431
868
1,003
6,353
0
55,933
L
Mercury
LaRabbia
Mercury
2,653
605
0
2,844
8,597
2,912
0
1,617
6,861
0
34,990
L
Amaterasu
McBingi
Amaterasu
5,153
2,135
0
4,731
12,243
5,164
1,218
3,339
8,210
0
31,862
W
2,761
305
0
2,653
11,729
7,509
149
2,369
9,139
15,829
0
L
4,190
930
0
775
9,395
6,155
0
2,048
7,311
20,351
0
L
Vulcan
killercw3
Vulcan
4,756
734
0
329
8,706
3,369
0
5,316
3,167
28,729
0
W
He Bo
rioskenny
He Bo
10,991
871
0
2,084
6,308
2,232
1,218
2,412
3,744
68,452
0
W
Danzaburou
yuyo237
Danzaburou
4,292
1,808
0
5,331
8,580
3,005
5,208
1,357
7,183
0
56,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
34,104
448
Minions Killed
355
0
Camps Cleared
0
1,457,313
Distance Traveled
1,293,670
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,783
586
73
5
0
273,147
2
W
Kali
9,151
610
86
6
0
314,069
5
L
Chiron
7,798
520
112
7
0
261,635
7
L
Mercury
6,570
438
77
5
0
305,743
1
L
Amaterasu
6,493
433
61
4
0
274,475
1
W
Ares
7,700
513
25
2
0
312,664
1
L
Athena
6,612
441
43
3
0
242,075
2
L
Vulcan
6,631
442
62
4
0
209,742
3
W
He Bo
9,959
664
141
9
0
287,424
5
W
Danzaburou
9,750
650
123
8
0
270,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role