Player Matchup

Neith
Neith
Gabbsssssss
Neith
Level 26
God Stats
21W - 23L
1,327 SR
Queue Stats
213W - 252L
1,337 Elo+
Solo
Set
Set
HenriqueMaia1106
Set
Level 25
God Stats
10W - 12L
1,325 SR
Queue Stats
28W - 53L
1,301 Elo+
Party 2
Ra
Ra
Henriquemuhlen
Ra
Level 26
God Stats
3W - 3L
1,099 SR
Queue Stats
84W - 92L
1,312 Elo+
Party 2
Nemesis
Nemesis
MZB_gerisvau_-
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
YT-Arthurgamerbr
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,287 Elo+
Party 2
Team Averages
Level 18
1,350 SR
1,347 Elo+

VS

Team Averages
Level 15
1,468 SR
1,323 Elo+
Artemis
Artemis
MushroomXY
Artemis
Level 22
God Stats
1W - 4L
1,336 SR
Queue Stats
42W - 45L
1,345 Elo+
Party 1
Zhong Kui
Zhong Kui
RatoBrayan
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,360 Elo+
Party 1
Discordia
Discordia
YanzinXD
Discordia
Level 13
God Stats
2W - 2L
1,812 SR
Queue Stats
14W - 22L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
kanjichu
Sun Wukong
Level 8
God Stats
3W - 7L
1,191 SR
Queue Stats
10W - 17L
1,121 Elo+
Solo
Cthulhu
Cthulhu
nana_bryan
Cthulhu
Level 16
God Stats
7W - 6L
1,502 SR
Queue Stats
14W - 16L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
10,530
527
7,012
12,092
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
19 / 4 / 7
12,343
617
17,078
17,170
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
11 / 5 / 6
11,375
569
13,517
14,983
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 3
6,920
346
2,956
11,433
5,602
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 6 / 5
8,827
441
4,478
15,910
7,203
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MushroomXY
Artemis
16
3 / 7 / 10
10,693
535
13,045
11,793
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RatoBrayan
Zhong Kui
14
3 / 8 / 5
9,819
491
10,590
13,546
6,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
YanzinXD
Discordia
15
13 / 8 / 2
10,960
548
16,210
12,306
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
kanjichu
Sun Wukong
15
2 / 4 / 0
9,753
488
3,308
8,557
4,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
nana_bryan
Cthulhu
12
1 / 12 / 3
7,971
399
3,297
15,634
5,650

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
37
Kills
22
23
Deaths
39
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
19
4
7
5.63
W
11
5
6
2.8
W
0
4
3
0.38
L
Artemis
MushroomXY
Artemis
3
7
10
1.14
L
Zhong Kui
RatoBrayan
Zhong Kui
3
8
5
0.69
W
3
6
5
0.92
L
Discordia
YanzinXD
Discordia
13
8
2
1.75
L
Sun Wukong
kanjichu
Sun Wukong
2
4
0
0.5
L
Cthulhu
nana_bryan
Cthulhu
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,041
Damage
46,450
71,588
Taken
61,836
33,181
Mitigated
25,850
12,022
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,012
3,476
0
4,609
12,092
3,779
1,140
5,433
6,115
0
51,228
W
17,078
7,857
0
1,620
17,170
9,986
0
6,179
10,913
0
78,735
W
13,517
3,042
787
4,487
14,983
6,611
694
6,582
8,321
76,199
0
W
2,956
1,380
0
200
11,433
5,602
0
2,795
8,544
0
23,009
L
Artemis
MushroomXY
Artemis
13,045
6,072
0
1,225
11,793
4,788
880
2,713
9,014
0
54,570
L
Zhong Kui
RatoBrayan
Zhong Kui
10,590
1,232
0
2,122
13,546
6,723
2,348
5,282
7,966
29,648
0
W
4,478
115
0
319
15,910
7,203
336
7,761
7,476
26,932
0
L
Discordia
YanzinXD
Discordia
16,210
1,712
0
910
12,306
3,835
988
3,089
9,102
44,334
0
L
Sun Wukong
kanjichu
Sun Wukong
3,308
1,055
0
472
8,557
4,854
2,248
2,222
6,299
145
36,536
L
Cthulhu
nana_bryan
Cthulhu
3,297
262
106
0
15,634
5,650
434
3,945
11,460
23,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,995
Gold Earned
49,196
405
Minions Killed
293
0
Camps Cleared
0
1,747,536
Distance Traveled
1,545,399
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,530
527
90
5
0
361,152
1
W
Set
12,343
617
107
5
0
398,668
0
W
Ra
11,375
569
133
7
0
334,471
0
W
Nemesis
6,920
346
31
2
0
299,291
1
L
Artemis
10,693
535
88
4
0
294,347
1
L
Zhong Kui
9,819
491
42
2
0
249,703
0
W
Cthulhu
8,827
441
44
2
0
353,954
0
L
Discordia
10,960
548
56
3
0
337,371
0
L
Sun Wukong
9,753
488
74
4
0
358,469
0
L
Cthulhu
7,971
399
33
2
0
305,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role