Player Matchup

Awilix
Awilix
Jojitoo00
Awilix
Level 22
God Stats
4W - 5L
1,246 SR
Queue Stats
14W - 16L
1,333 Elo+
Party 4
Chiron
Chiron
Millito02
Chiron
Level 21
God Stats
8W - 4L
1,844 SR
Queue Stats
20W - 20L
1,403 Elo+
Party 4
Scylla
Scylla
Mrbimy
Scylla
Level 26
God Stats
19W - 13L
1,609 SR
Queue Stats
53W - 49L
1,475 Elo+
Party 2
Cerberus
Cerberus
TheFlash26
Cerberus
Level 22
God Stats
15W - 10L
1,562 SR
Queue Stats
15W - 16L
1,381 Elo+
Party 4
Anubis
Anubis
el69pepito
Anubis
Level 18
God Stats
9W - 14L
1,357 SR
Queue Stats
29W - 39L
1,331 Elo+
Party 2
Team Averages
Level 22
1,524 SR
1,385 Elo+

VS

Team Averages
Level 7
1,415 SR
1,171 Elo+
Bellona
Bellona
Dylan0oo
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,165 Elo+
Party 1
Khepri
Khepri
Hoft
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,281 Elo+
Party 1
Thanatos
Thanatos
Thiagoethan
Thanatos
Level 10
God Stats
0W - 2L
1,267 SR
Queue Stats
62W - 70L
947 Elo+
Party 3
Cthulhu
Cthulhu
wrustorm
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,281 Elo+
Party 1
Artemis
Artemis
yogrossetchoin
Artemis
Level 5
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jojitoo00
Awilix
14
3 / 1 / 10
9,563
503
4,886
10,633
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Millito02
Chiron
16
11 / 0 / 9
10,873
572
10,211
9,714
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Mrbimy
Scylla
18
12 / 1 / 7
12,123
638
17,694
6,263
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TheFlash26
Cerberus
15
5 / 0 / 18
10,548
555
4,767
11,686
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
el69pepito
Anubis
17
11 / 5 / 6
11,609
611
19,707
15,555
9,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dylan0oo
Bellona
12
2 / 8 / 2
7,363
388
7,188
14,336
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Hoft
Khepri
12
2 / 8 / 0
7,627
401
4,448
12,626
7,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Thiagoethan
Thanatos
13
3 / 9 / 2
8,772
462
6,209
17,134
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
wrustorm
Cthulhu
12
0 / 6 / 2
7,623
401
3,696
14,540
9,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 11 / 0
6,442
339
5,892
12,794
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
42
Kills
7
7
Deaths
42
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dylan0oo
Bellona
2
8
2
0.38
L
Khepri
Hoft
Khepri
2
8
0
0.25
W
Awilix
Jojitoo00
Awilix
3
1
10
8
W
Chiron
Millito02
Chiron
11
0
9
15.5
W
Scylla
Mrbimy
Scylla
12
1
7
15.5
W
Cerberus
TheFlash26
Cerberus
5
0
18
14
L
Thanatos
Thiagoethan
Thanatos
3
9
2
0.44
W
Anubis
el69pepito
Anubis
11
5
6
2.8
L
Cthulhu
wrustorm
Cthulhu
0
6
2
0.17
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,265
Damage
27,433
53,851
Taken
71,430
26,756
Mitigated
32,006
26,617
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dylan0oo
Bellona
7,188
3,081
0
414
14,336
5,940
56
12,057
2,235
0
26,194
L
Khepri
Hoft
Khepri
4,448
555
0
847
12,626
7,619
0
7,536
5,034
20,639
0
W
Awilix
Jojitoo00
Awilix
4,886
1,785
0
5,594
10,633
3,573
658
1,598
9,035
0
46,937
W
Chiron
Millito02
Chiron
10,211
2,860
910
6,360
9,714
3,710
3,747
1,933
7,781
0
55,999
W
Scylla
Mrbimy
Scylla
17,694
782
0
1,397
6,263
2,338
4,572
995
5,141
76,912
0
W
Cerberus
TheFlash26
Cerberus
4,767
500
0
4,056
11,686
7,919
407
1,978
9,708
18,909
0
L
Thanatos
Thiagoethan
Thanatos
6,209
1,143
0
8,893
17,134
5,040
0
7,220
9,776
0
42,037
W
Anubis
el69pepito
Anubis
19,707
1,713
0
8,300
15,555
9,216
1,967
1,640
13,915
78,476
0
L
Cthulhu
wrustorm
Cthulhu
3,696
294
113
885
14,540
9,486
234
8,135
6,058
39,925
0
L
5,892
2,920
0
180
12,794
3,921
0
6,523
6,159
0
26,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,716
Gold Earned
37,827
488
Minions Killed
287
0
Camps Cleared
0
1,764,694
Distance Traveled
1,541,241
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,363
388
46
2
0
337,661
0
L
Khepri
7,627
401
23
1
0
311,071
0
W
Awilix
9,563
503
84
4
0
399,769
2
W
Chiron
10,873
572
91
5
0
357,696
0
W
Scylla
12,123
638
153
8
0
364,630
6
W
Cerberus
10,548
555
36
2
0
339,507
2
L
Thanatos
8,772
462
84
4
0
296,114
0
W
Anubis
11,609
611
124
7
0
303,092
2
L
Cthulhu
7,623
401
85
4
0
316,266
4
L
Artemis
6,442
339
49
3
0
280,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role