Player Matchup

Hel
Hel
AleX86215
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,476 Elo+
Solo
Neith
Neith
Hawk14_07
Neith
Level 4
God Stats
3W - 3L
1,198 SR
Queue Stats
3W - 3L
1,214 Elo+
Solo
Thanatos
Thanatos
Men7al Fire
Thanatos
Level 9
God Stats
1W - 4L
1,251 SR
Queue Stats
12W - 28L
1,240 Elo+
Party 1
King Arthur
King Arthur
derfekirc
King Arthur
Level 29
God Stats
26W - 19L
1,566 SR
Queue Stats
105W - 72L
1,447 Elo+
Solo
Fenrir
Fenrir
xXReaperXx3271
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Team Averages
Level 12
1,403 SR
1,318 Elo+

VS

Team Averages
Level 15
1,546 SR
1,458 Elo+
Achilles
Achilles
BlurredFrequency
Achilles
Level 23
God Stats
1W - 2L
1,228 SR
Queue Stats
53W - 40L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
DeathNinja t1
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,644 Elo+
Solo
Ares
Ares
FallenPandora89
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,406 Elo+
Solo
Thanatos
Thanatos
Tw_andres205
Thanatos
Level 14
God Stats
4W - 9L
1,735 SR
Queue Stats
32W - 23L
1,387 Elo+
Solo
Chang'e
Chang'e
xTeaGreenx
Chang'e
Level 14
God Stats
11W - 4L
1,768 SR
Queue Stats
105W - 81L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 12
12,431
1,036
13,363
19,869
7,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Hawk14_07
Neith
19
10 / 7 / 6
14,250
1,188
29,115
19,366
7,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Men7al Fire
Thanatos
18
6 / 9 / 7
12,858
1,072
12,856
18,963
6,427
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
derfekirc
King Arthur
19
4 / 5 / 11
12,602
1,050
11,264
24,014
18,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 14 / 9
11,869
989
12,079
24,205
10,198
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 22
16,621
1,385
28,179
22,907
32,100
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
DeathNinja t1
Baron Samedi
18
2 / 9 / 15
11,717
976
9,529
16,278
8,875
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
9,331
778
174
905
257
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Tw_andres205
Thanatos
20
12 / 9 / 19
15,079
1,257
23,371
20,735
9,893
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
xTeaGreenx
Chang'e
20
17 / 6 / 20
16,313
1,359
35,196
24,975
10,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
125
25
Kills
48
48
Deaths
25
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
13
12
0.62
W
17
0
22
28
W
Baron Samedi
DeathNinja t1
Baron Samedi
2
9
15
1.06
W
0
1
1
0.5
L
Neith
Hawk14_07
Neith
10
7
6
1.86
L
Thanatos
Men7al Fire
Thanatos
6
9
7
1.06
W
Thanatos
Tw_andres205
Thanatos
12
9
19
2.39
L
King Arthur
derfekirc
King Arthur
4
5
11
1.9
W
Chang'e
xTeaGreenx
Chang'e
17
6
20
4.5
L
3
14
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,677
Damage
96,449
106,417
Taken
85,800
49,951
Mitigated
61,656
13,802
Healing
32,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,363
3,283
1,407
1,878
19,869
7,137
0
8,031
11,588
32,356
0
W
28,179
13,221
0
4,389
22,907
32,100
0
3,578
19,329
0
45,818
W
Baron Samedi
DeathNinja t1
Baron Samedi
9,529
2,152
1,141
1,829
16,278
8,875
0
3,629
12,649
12,384
0
W
174
140
0
0
905
257
0
390
515
174
0
L
Neith
Hawk14_07
Neith
29,115
16,112
0
2,674
19,366
7,218
0
6,934
12,174
0
55,206
L
Thanatos
Men7al Fire
Thanatos
12,856
3,892
0
5,682
18,963
6,427
0
7,394
11,419
0
31,050
W
Thanatos
Tw_andres205
Thanatos
23,371
11,128
0
7,068
20,735
9,893
0
2,565
18,170
0
35,274
L
King Arthur
derfekirc
King Arthur
11,264
2,420
0
1,835
24,014
18,971
0
12,710
10,803
131
30,505
W
Chang'e
xTeaGreenx
Chang'e
35,196
3,748
8,139
10,127
24,975
10,531
0
3,332
21,643
81,439
0
L
12,079
2,952
0
326
24,205
10,198
0
9,509
14,432
0
25,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,010
Gold Earned
69,061
182
Minions Killed
188
5
Camps Cleared
4
1,067,483
Distance Traveled
811,924
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,431
1,036
45
4
0
199,747
0
W
Achilles
16,621
1,385
33
3
0
249,833
2
W
Baron Samedi
11,717
976
12
1
0
150,633
2
W
Ares
9,331
778
0
0
0
6,610
0
L
Neith
14,250
1,188
57
5
0
218,365
0
L
Thanatos
12,858
1,072
30
3
4
187,120
0
W
Thanatos
15,079
1,257
21
2
4
192,953
1
L
King Arthur
12,602
1,050
25
2
0
274,847
1
W
Chang'e
16,313
1,359
122
10
0
211,895
0
L
Fenrir
11,869
989
25
2
1
187,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role