Player Matchup

Heimdallr
Heimdallr
Big_mica69
Heimdallr
Level 24
God Stats
1W - 4L
1,268 SR
Queue Stats
87W - 88L
1,397 Elo+
Party 3
Olorun
Olorun
Nicktick5
Olorun
Level 11
God Stats
26W - 32L
1,330 SR
Queue Stats
74W - 89L
1,285 Elo+
Party 4
Aphrodite
Aphrodite
batatinhaaa0
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,318 Elo+
Solo
Cthulhu
Cthulhu
mustaphazafar13
Cthulhu
Level 7
God Stats
13W - 18L
1,402 SR
Queue Stats
18W - 34L
1,363 Elo+
Party 4
Tsukuyomi
Tsukuyomi
whiterash69
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,380 Elo+
Party 3
Team Averages
Level 15
1,400 SR
1,348 Elo+

VS

Team Averages
Level 22
1,479 SR
1,387 Elo+
Fafnir
Fafnir
Ghost32907
Fafnir
Level 26
God Stats
2W - 4L
1,318 SR
Queue Stats
96W - 109L
1,367 Elo+
Party 2
Osiris
Osiris
KQR_Pacifista
Osiris
Level 22
God Stats
1W - 0L
1,172 SR
Queue Stats
13W - 8L
1,405 Elo+
Solo
Hou Yi
Hou Yi
Paddi_hsv
Hou Yi
Level 16
God Stats
19W - 21L
1,624 SR
Queue Stats
679W - 664L
1,385 Elo+
Party 1
Vamana
Vamana
Psycho_Nugget_
Vamana
Level 27
God Stats
17W - 12L
1,572 SR
Queue Stats
69W - 83L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
Xberger_36
Nu Wa
Level 17
God Stats
3W - 6L
1,710 SR
Queue Stats
604W - 581L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big_mica69
Heimdallr
15
4 / 8 / 4
9,425
449
13,140
15,858
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Nicktick5
Olorun
15
1 / 4 / 3
9,217
439
5,345
13,615
4,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
batatinhaaa0
Aphrodite
10
0 / 7 / 1
6,989
333
2,768
9,633
3,022
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
1 / 3 / 4
8,447
402
3,273
15,504
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
whiterash69
Tsukuyomi
16
9 / 5 / 1
10,355
493
11,596
20,499
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ghost32907
Fafnir
16
4 / 2 / 14
12,113
577
9,327
15,634
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 5
8,906
424
5,397
10,280
10,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Paddi_hsv
Hou Yi
16
10 / 3 / 5
11,197
533
13,087
14,324
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 4
10,522
501
8,863
15,667
13,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
16
5 / 4 / 5
10,394
495
18,877
8,319
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
15
Kills
27
27
Deaths
15
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Big_mica69
Heimdallr
4
8
4
0.75
W
Fafnir
Ghost32907
Fafnir
4
2
14
5.5
W
3
4
5
1.38
L
Olorun
Nicktick5
Olorun
1
4
3
0.63
W
Hou Yi
Paddi_hsv
Hou Yi
10
3
5
4.17
W
5
2
4
3.5
W
Nu Wa
5
4
5
1.88
L
Aphrodite
batatinhaaa0
Aphrodite
0
7
1
0.07
L
1
3
4
1
L
Tsukuyomi
whiterash69
Tsukuyomi
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,122
Damage
55,551
75,109
Taken
64,224
31,046
Mitigated
53,537
19,178
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Big_mica69
Heimdallr
13,140
8,269
0
1,520
15,858
5,299
1,030
6,226
9,388
0
41,860
W
Fafnir
Ghost32907
Fafnir
9,327
3,488
0
4,587
15,634
18,474
1,196
2,256
13,278
36,239
0
W
5,397
987
0
0
10,280
10,844
679
2,147
7,862
0
29,276
L
Olorun
Nicktick5
Olorun
5,345
2,978
94
5,465
13,615
4,580
396
4,052
9,361
49,547
0
W
Hou Yi
Paddi_hsv
Hou Yi
13,087
6,664
0
3,699
14,324
7,993
6,999
1,466
12,799
0
57,789
W
8,863
2,733
0
2,431
15,667
13,544
1,953
2,486
13,181
11,035
39,376
W
Nu Wa
18,877
2,262
0
880
8,319
2,682
1,220
2,342
5,718
59,010
0
L
Aphrodite
batatinhaaa0
Aphrodite
2,768
853
149
1,997
9,633
3,022
1,122
4,690
4,561
20,996
0
L
3,273
39
94
3,308
15,504
10,309
406
7,821
7,139
30,954
0
L
Tsukuyomi
whiterash69
Tsukuyomi
11,596
3,550
0
6,551
20,499
7,836
432
5,565
14,738
0
61,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,433
Gold Earned
53,132
302
Minions Killed
363
0
Camps Cleared
0
1,539,464
Distance Traveled
1,825,177
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,425
449
56
3
0
276,222
1
W
Fafnir
12,113
577
47
2
0
411,755
0
W
Osiris
8,906
424
46
2
0
305,900
0
L
Olorun
9,217
439
68
3
0
338,108
1
W
Hou Yi
11,197
533
102
5
0
404,875
3
W
Vamana
10,522
501
88
4
0
353,832
1
W
Nu Wa
10,394
495
80
4
0
348,815
0
L
Aphrodite
6,989
333
42
2
0
221,771
1
L
Cthulhu
8,447
402
37
2
0
326,029
0
L
Tsukuyomi
10,355
493
99
5
0
377,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role