Player Matchup

Da Ji
Da Ji
Dreetovenn
Da Ji
Level 109
God Stats
1W - 4L
1,219 SR
Queue Stats
653W - 617L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
Iam_DripZ
Baba Yaga
Level 61
God Stats
2W - 12L
1,396 SR
Queue Stats
187W - 209L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Lethal_Kokaku
Cthulhu
Level 111
God Stats
2W - 3L
1,816 SR
Queue Stats
374W - 375L
1,558 Elo+
Party 1
Sobek
Sobek
iArrowDoe
Sobek
Level 40
God Stats
24W - 17L
1,537 SR
Queue Stats
386W - 391L
1,453 Elo+
Party 1
Izanami
Izanami
iiGonzaga
Izanami
Level 35
God Stats
3W - 8L
1,262 SR
Queue Stats
103W - 127L
1,453 Elo+
Solo
Team Averages
Level 71
1,446 SR
1,477 Elo+

VS

Team Averages
Level 78
1,458 SR
1,457 Elo+
Yemoja
Yemoja
JewstinRL
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,429 Elo+
Party 2
Ymir
Ymir
KJ_Wayne
Ymir
Level 45
God Stats
6W - 9L
1,500 SR
Queue Stats
256W - 244L
1,484 Elo+
Party 2
Hachiman
Hachiman
dukefan1431
Hachiman
Level 126
God Stats
10W - 2L
1,500 SR
Queue Stats
203W - 188L
1,482 Elo+
Party 2
Nox
Nox
pokefreak10452
Nox
Level 154
God Stats
4W - 7L
1,291 SR
Queue Stats
201W - 214L
1,458 Elo+
Party 2
Da Ji
Da Ji
trippi3s1x
Da Ji
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 83L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
8 / 5 / 2
8,589
537
7,534
12,228
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Iam_DripZ
Baba Yaga
11
1 / 5 / 3
6,643
415
7,216
9,056
3,027
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
13
4 / 4 / 6
8,108
507
10,304
17,367
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
iArrowDoe
Sobek
10
1 / 5 / 5
6,856
429
2,827
11,479
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
iiGonzaga
Izanami
13
1 / 5 / 1
7,835
490
2,470
9,475
2,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JewstinRL
Yemoja
11
0 / 4 / 3
6,563
410
3,936
6,775
2,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
3 / 3 / 12
8,150
509
7,175
13,590
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
dukefan1431
Hachiman
17
8 / 1 / 4
10,159
635
12,948
9,626
3,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 1 / 6
9,183
574
9,504
6,781
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
12
4 / 6 / 5
7,792
487
6,411
10,912
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
15
Kills
24
24
Deaths
15
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
8
5
2
1.8
L
Baba Yaga
Iam_DripZ
Baba Yaga
1
5
3
0.5
W
Yemoja
JewstinRL
Yemoja
0
4
3
0.38
W
Ymir
3
3
12
3
L
Cthulhu
4
4
6
1.75
W
Hachiman
dukefan1431
Hachiman
8
1
4
10
L
Sobek
iArrowDoe
Sobek
1
5
5
0.7
L
Izanami
iiGonzaga
Izanami
1
5
1
0.3
W
9
1
6
12
W
Da Ji
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
39,974
59,605
Taken
47,684
32,062
Mitigated
23,274
13,324
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
7,534
1,753
0
3,126
12,228
4,691
0
4,675
7,381
0
39,500
L
Baba Yaga
Iam_DripZ
Baba Yaga
7,216
1,071
0
2,141
9,056
3,027
321
3,578
5,350
33,237
0
W
Yemoja
JewstinRL
Yemoja
3,936
523
136
390
6,775
2,605
740
3,121
3,654
21,328
0
W
Ymir
7,175
1,246
0
1,507
13,590
10,544
17
7,558
6,032
29,626
0
L
Cthulhu
10,304
556
112
2,840
17,367
12,461
39
6,102
11,144
39,372
0
W
Hachiman
dukefan1431
Hachiman
12,948
8,335
0
7,364
9,626
3,531
792
1,566
8,060
0
80,131
L
Sobek
iArrowDoe
Sobek
2,827
98
0
2,252
11,479
8,940
0
5,128
6,283
10,574
0
L
Izanami
iiGonzaga
Izanami
2,470
2,097
0
2,853
9,475
2,943
1,156
627
8,832
0
55,012
W
9,504
1,148
0
870
6,781
2,496
37
4,006
2,775
35,212
0
W
Da Ji
6,411
1,357
0
2,118
10,912
4,098
0
4,096
6,816
0
35,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
41,847
326
Minions Killed
358
0
Camps Cleared
0
1,445,241
Distance Traveled
1,394,056
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,589
537
67
4
0
315,058
2
L
Baba Yaga
6,643
415
64
4
0
250,646
5
W
Yemoja
6,563
410
35
2
0
248,640
2
W
Ymir
8,150
509
40
3
0
288,143
7
L
Cthulhu
8,108
507
83
5
0
296,650
2
W
Hachiman
10,159
635
145
9
0
274,919
1
L
Sobek
6,856
429
11
1
0
319,396
0
L
Izanami
7,835
490
101
6
0
263,491
4
W
Nox
9,183
574
72
5
0
273,906
0
W
Da Ji
7,792
487
66
4
0
308,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role