Player Matchup

Sol
Sol
DaeLeezy
Sol
Level 18
God Stats
7W - 5L
1,630 SR
Queue Stats
36W - 39L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
I AM EMIL MAN
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,466 Elo+
Party 2
King Arthur
King Arthur
JaVeei
King Arthur
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 41L
1,485 Elo+
Party 2
Vulcan
Vulcan
LT baby sun
Vulcan
Level 29
God Stats
2W - 0L
1,900 SR
Queue Stats
53W - 56L
1,568 Elo+
Solo
Thor
Thor
UncleAhhhYeet
Thor
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,491 Elo+
Party 1
Team Averages
Level 22
1,606 SR
1,495 Elo+

VS

Team Averages
Level 18
1,545 SR
1,525 Elo+
Yemoja
Yemoja
Paintbalowns
Yemoja
Level 8
God Stats
2W - 4L
1,794 SR
Queue Stats
10W - 13L
1,574 Elo+
Solo
Izanami
Izanami
ThyTrapMan
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,456 Elo+
Solo
Nox
Nox
Weep4Baldr
Nox
Level 29
God Stats
0W - 3L
1,165 SR
Queue Stats
60W - 65L
1,506 Elo+
Solo
King Arthur
King Arthur
mrjokes3235
King Arthur
Level 28
God Stats
7W - 13L
1,766 SR
Queue Stats
96W - 86L
1,614 Elo+
Solo
Arachne
Arachne
nnicco
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 4
12,892
645
25,958
12,308
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
16
1 / 1 / 14
9,838
492
10,502
12,331
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
JaVeei
King Arthur
15
2 / 6 / 3
9,218
461
7,133
15,322
10,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
16
3 / 6 / 0
10,241
512
17,141
11,280
4,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 7
9,826
491
3,749
12,039
4,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 6 / 5
8,360
418
5,390
14,577
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
ThyTrapMan
Izanami
14
2 / 8 / 2
8,808
440
7,461
19,948
6,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 6
9,518
476
6,717
15,041
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
mrjokes3235
King Arthur
17
6 / 4 / 1
10,646
532
9,965
16,205
13,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
nnicco
Arachne
13
5 / 5 / 6
8,666
433
9,582
18,947
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
26
Kills
17
18
Deaths
26
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
17
0
4
19
W
Cthulhu
1
1
14
8
W
King Arthur
JaVeei
King Arthur
2
6
3
0.58
W
Vulcan
3
6
0
0.5
L
Yemoja
0
6
5
0.42
L
Izanami
ThyTrapMan
Izanami
2
8
2
0.38
W
3
5
7
1.3
L
4
3
6
2.33
L
King Arthur
mrjokes3235
King Arthur
6
4
1
1.63
L
Arachne
nnicco
Arachne
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,483
Damage
39,115
63,280
Taken
84,718
34,698
Mitigated
40,601
19,756
Healing
26,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,958
10,800
0
8,729
12,308
4,743
7,539
2,789
9,479
82,392
4,196
W
Cthulhu
10,502
996
0
3,665
12,331
10,889
406
3,738
8,512
50,237
0
W
King Arthur
JaVeei
King Arthur
7,133
675
0
2,188
15,322
10,683
134
707
14,613
0
38,633
W
Vulcan
17,141
3,717
0
3,083
11,280
4,070
1,899
2,582
8,574
61,147
0
L
Yemoja
5,390
589
3,467
1,605
14,577
8,671
224
10,386
3,991
23,335
0
L
Izanami
ThyTrapMan
Izanami
7,461
4,081
0
5,585
19,948
6,576
437
13,332
6,291
0
64,891
W
3,749
1,043
0
2,091
12,039
4,313
0
1,934
9,995
0
45,045
L
6,717
526
0
3,311
15,041
5,100
310
11,415
3,601
51,617
0
L
King Arthur
mrjokes3235
King Arthur
9,965
1,812
0
5,123
16,205
13,359
624
3,802
12,127
0
55,084
L
Arachne
nnicco
Arachne
9,582
5,957
867
6,435
18,947
6,895
548
13,347
5,525
0
31,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
45,998
485
Minions Killed
412
0
Camps Cleared
0
1,749,886
Distance Traveled
1,802,497
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,892
645
153
8
0
376,529
1
W
Cthulhu
9,838
492
66
3
0
376,079
5
W
King Arthur
9,218
461
72
4
0
343,034
0
W
Vulcan
10,241
512
116
6
0
326,614
0
L
Yemoja
8,360
418
32
2
0
360,152
5
L
Izanami
8,808
440
119
6
0
325,967
3
W
Thor
9,826
491
78
4
0
327,630
0
L
Nox
9,518
476
108
5
0
363,295
5
L
King Arthur
10,646
532
109
5
0
361,734
4
L
Arachne
8,666
433
44
2
0
391,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role