Player Matchup

Rama
Rama
ArturoFlan
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 72L
1,538 Elo+
Party 4
Ne Zha
Ne Zha
JungleGoBrr
Ne Zha
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
95W - 73L
1,489 Elo+
Solo
Ymir
Ymir
TedCruzInCancun
Ymir
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
143W - 115L
1,500 Elo+
Party 3
Chang'e
Chang'e
WheTTo
Chang'e
Level 160
God Stats
6W - 5L
1,698 SR
Queue Stats
208W - 180L
1,600 Elo+
Party 3
Guan Yu
Guan Yu
iDangelz7z7
Guan Yu
Level 16
God Stats
1W - 2L
1,262 SR
Queue Stats
14W - 18L
1,478 Elo+
Party 4
Team Averages
Level 39
1,492 SR
1,521 Elo+

VS

Team Averages
Level 18
1,347 SR
1,279 Elo+
Artio
Artio
Hatch08
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,477 Elo+
Solo
Fenrir
Fenrir
Lizzardgecko
Fenrir
Level 5
God Stats
2W - 3L
1,283 SR
Queue Stats
5W - 11L
994 Elo+
Party 1
Kukulkan
Kukulkan
M3chOP
Kukulkan
Level 22
God Stats
35W - 23L
1,468 SR
Queue Stats
74W - 66L
1,464 Elo+
Party 2
Chiron
Chiron
TheOneBloy
Chiron
Level 29
God Stats
3W - 5L
1,295 SR
Queue Stats
124W - 140L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
rustisnice
Amaterasu
Level 10
God Stats
2W - 2L
1,189 SR
Queue Stats
6W - 12L
994 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,833
380
1,705
8,530
1,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
20
18 / 1 / 3
12,197
678
25,175
14,224
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 6
8,878
493
5,339
11,517
4,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
WheTTo
Chang'e
15
2 / 4 / 5
9,477
527
7,381
11,427
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
iDangelz7z7
Guan Yu
15
4 / 4 / 4
9,126
507
5,138
10,726
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hatch08
Artio
12
3 / 8 / 8
8,808
489
5,759
20,126
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
0 / 5 / 0
6,706
373
1,608
12,515
6,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
M3chOP
Kukulkan
14
0 / 4 / 5
8,297
461
7,669
8,844
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
TheOneBloy
Chiron
16
13 / 4 / 1
10,385
577
14,313
15,425
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
rustisnice
Amaterasu
11
1 / 6 / 2
7,308
406
2,160
13,160
5,283
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
26
Kills
17
18
Deaths
27
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
7
2
0.14
L
Artio
Hatch08
Artio
3
8
8
0.88
W
Ne Zha
18
1
3
19.5
L
Fenrir
0
5
0
0
L
Kukulkan
M3chOP
Kukulkan
0
4
5
0.63
W
2
2
6
2.5
L
Chiron
TheOneBloy
Chiron
13
4
1
3.38
W
Chang'e
WheTTo
Chang'e
2
4
5
1.13
W
Guan Yu
iDangelz7z7
Guan Yu
4
4
4
1.5
L
Amaterasu
rustisnice
Amaterasu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,738
Damage
31,509
56,424
Taken
70,070
26,697
Mitigated
35,361
16,309
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,705
1,292
0
599
8,530
1,532
942
574
7,956
0
19,121
L
Artio
Hatch08
Artio
5,759
1,237
1,069
4,216
20,126
14,290
264
2,905
16,799
24,446
0
W
Ne Zha
25,175
11,902
0
7,593
14,224
6,297
0
3,850
10,374
0
101,457
L
Fenrir
1,608
374
0
746
12,515
6,044
210
1,628
10,837
0
26,199
L
Kukulkan
M3chOP
Kukulkan
7,669
1,374
0
1,938
8,844
4,749
909
2,649
6,170
52,734
0
W
5,339
1,449
0
984
11,517
4,400
300
2,726
8,791
45,378
0
L
Chiron
TheOneBloy
Chiron
14,313
6,888
670
4,782
15,425
4,995
1,847
3,328
12,097
0
67,875
W
Chang'e
WheTTo
Chang'e
7,381
506
969
3,862
11,427
4,488
1,622
3,175
8,252
65,750
0
W
Guan Yu
iDangelz7z7
Guan Yu
5,138
1,309
128
2,174
10,726
9,980
1,523
3,254
7,472
0
40,537
L
Amaterasu
rustisnice
Amaterasu
2,160
1,122
0
972
13,160
5,283
96
2,210
10,925
228
27,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
41,504
468
Minions Killed
328
0
Camps Cleared
0
1,555,949
Distance Traveled
1,591,130
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,833
380
30
2
0
242,714
0
L
Artio
8,808
489
40
2
0
321,525
0
W
Ne Zha
12,197
678
168
9
0
391,461
3
L
Fenrir
6,706
373
52
3
0
317,061
1
L
Kukulkan
8,297
461
98
5
0
349,937
0
W
Ymir
8,878
493
86
5
0
282,146
2
L
Chiron
10,385
577
91
5
0
281,888
2
W
Chang'e
9,477
527
124
7
0
337,821
0
W
Guan Yu
9,126
507
60
3
0
301,807
0
L
Amaterasu
7,308
406
47
3
0
320,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role