Player Matchup

Fenrir
Fenrir
Darkdevil5351
Fenrir
Level 19
God Stats
3W - 2L
1,453 SR
Queue Stats
5W - 7L
1,338 Elo+
Solo
Susano
Susano
Julian47Hit
Susano
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
drn1ch0n
Kukulkan
Level 12
God Stats
2W - 3L
1,313 SR
Queue Stats
26W - 22L
1,404 Elo+
Solo
Bellona
Bellona
iFackyez x
Bellona
Level 25
God Stats
6W - 3L
1,524 SR
Queue Stats
75W - 95L
1,370 Elo+
Party 1
Cerberus
Cerberus
ÉxoduSS
Cerberus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 27L
1,439 Elo+
Party 1
Team Averages
Level 16
1,458 SR
1,380 Elo+

VS

Team Averages
Level 18
1,463 SR
1,268 Elo+
Set
Set
BallnGoat-
Set
Level 26
God Stats
8W - 14L
1,373 SR
Queue Stats
13W - 19L
1,255 Elo+
Solo
Anhur
Anhur
MushMan9000
Anhur
Level 7
God Stats
8W - 9L
1,500 SR
Queue Stats
58W - 75L
1,047 Elo+
Solo
Odin
Odin
WealthyMortalGuy
Odin
Level 7
God Stats
0W - 2L
1,633 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
grayroad
Cthulhu
Level 20
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Ares
Ares
roedor992pajaron
Ares
Level 29
God Stats
23W - 25L
1,528 SR
Queue Stats
40W - 53L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,869
325
78
1,140
234
Susano
12
1 / 4 / 4
7,291
486
3,250
9,215
3,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
drn1ch0n
Kukulkan
16
10 / 1 / 2
9,899
660
11,705
5,943
2,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iFackyez x
Bellona
12
0 / 1 / 6
6,805
454
5,097
7,176
3,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ÉxoduSS
Cerberus
14
6 / 0 / 4
8,738
583
7,906
7,350
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,688
379
296
4,294
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 6 / 1
6,439
429
1,123
11,587
3,193
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 6
6,684
446
4,245
9,893
6,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
grayroad
Cthulhu
11
4 / 3 / 2
7,211
481
7,850
10,303
7,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
3 / 3 / 0
7,088
473
2,998
7,759
4,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
8
8
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
2
0
0
W
Susano
1
4
4
0.75
L
0
6
1
0.08
L
1
3
6
1.33
W
Kukulkan
drn1ch0n
Kukulkan
10
1
2
11
L
Cthulhu
grayroad
Cthulhu
4
3
2
1.67
W
Bellona
iFackyez x
Bellona
0
1
6
3
L
3
3
0
1
W
Cerberus
ÉxoduSS
Cerberus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
16,512
30,824
Taken
43,836
15,518
Mitigated
22,352
5,998
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
296
40
0
1,295
4,294
1,335
466
1,248
3,046
0
15,382
W
78
78
0
0
1,140
234
0
184
956
0
493
W
Susano
3,250
793
0
2,384
9,215
3,072
0
2,563
6,527
0
36,799
L
1,123
877
0
2,862
11,587
3,193
6
6,019
5,568
0
35,806
L
4,245
2,258
222
1,252
9,893
6,371
368
3,970
5,923
0
17,081
W
Kukulkan
drn1ch0n
Kukulkan
11,705
1,337
0
250
5,943
2,165
4,211
2,102
3,791
63,773
0
L
Cthulhu
grayroad
Cthulhu
7,850
1,166
0
857
10,303
7,320
400
4,492
5,811
30,828
0
W
Bellona
iFackyez x
Bellona
5,097
679
0
1,101
7,176
3,769
487
3,729
3,297
0
25,134
L
2,998
108
525
853
7,759
4,133
0
3,882
3,877
21,319
0
W
Cerberus
ÉxoduSS
Cerberus
7,906
674
0
2,263
7,350
6,278
1,272
2,270
5,030
42,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
33,110
377
Minions Killed
211
0
Camps Cleared
0
1,224,031
Distance Traveled
1,192,414
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,688
379
36
2
0
155,187
1
W
Fenrir
4,869
325
0
0
0
57,113
0
W
Susano
7,291
486
73
5
0
284,235
0
L
Anhur
6,439
429
64
4
0
207,836
0
L
Odin
6,684
446
35
2
0
300,401
0
W
Kukulkan
9,899
660
139
9
0
252,287
0
L
Cthulhu
7,211
481
48
3
0
290,423
0
W
Bellona
6,805
454
41
3
0
326,221
1
L
Ares
7,088
473
28
2
0
238,567
2
W
Cerberus
8,738
583
124
8
0
304,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role