Player Matchup

Tiamat
Tiamat
BoltKindaCute
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Corruted_playZ66
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Solo
King Arthur
King Arthur
GamerGilby
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,141 Elo+
Solo
Odin
Odin
Master Miah5488
Odin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 56L
1,302 Elo+
Solo
Ah Puch
Ah Puch
mystical_Patato
Ah Puch
Level 28
God Stats
1W - 3L
1,113 SR
Queue Stats
98W - 110L
1,325 Elo+
Solo
Team Averages
Level 20
1,423 SR
1,299 Elo+

VS

Team Averages
Level 15
1,331 SR
1,313 Elo+
Neith
Neith
BigFish528_
Neith
Level 18
God Stats
13W - 6L
1,238 SR
Queue Stats
16W - 16L
1,154 Elo+
Solo
Kukulkan
Kukulkan
Breann1124
Kukulkan
Level 7
God Stats
0W - 3L
1,295 SR
Queue Stats
0W - 3L
1,183 Elo+
Solo
Bellona
Bellona
DeadMan2479156
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
GirthPervman
Fenrir
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 17L
1,359 Elo+
Solo
Loki
Loki
JayCo_Knight
Loki
Level 23
God Stats
0W - 1L
1,121 SR
Queue Stats
15W - 12L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 11
17,502
1,167
32,380
21,061
19,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 0 / 1
10,809
721
486
552
173
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
GamerGilby
King Arthur
20
4 / 9 / 11
14,375
958
8,850
21,321
24,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 9 / 14
15,728
1,049
13,091
21,555
9,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 10 / 14
16,017
1,068
21,776
24,600
7,961
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 9
20,223
1,348
43,957
20,562
7,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Breann1124
Kukulkan
15
0 / 0 / 1
10,930
729
429
499
113
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
0 / 2 / 0
10,773
718
699
2,870
1,302
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
20
12 / 11 / 15
17,826
1,188
30,355
33,194
24,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 17 / 19
15,345
1,023
6,946
28,185
10,019

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
80
31
Kills
36
36
Deaths
32
51
Assists
44
Player
Kills
Deaths
Assists
KDA
L
22
2
9
13.25
W
14
8
11
2.44
L
Kukulkan
Breann1124
Kukulkan
0
0
1
0.5
W
0
0
1
0.5
L
0
2
0
0
W
King Arthur
GamerGilby
King Arthur
4
9
11
1.06
L
Fenrir
12
11
15
1.77
L
2
17
19
0.68
W
6
9
14
1.44
W
7
10
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,583
Damage
82,386
89,089
Taken
85,310
61,487
Mitigated
43,471
11,668
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
43,957
24,025
0
3,347
20,562
7,550
0
13,387
7,175
0
92,571
W
32,380
4,529
1,125
3,795
21,061
19,656
0
76
20,985
55,500
0
L
Kukulkan
Breann1124
Kukulkan
429
68
31
82
499
113
0
0
499
1,430
0
W
486
183
0
0
552
173
0
156
396
486
0
L
699
160
0
90
2,870
1,302
0
1,443
1,427
0
2,281
W
King Arthur
GamerGilby
King Arthur
8,850
2,235
0
2,293
21,321
24,591
0
0
21,321
0
27,864
L
Fenrir
30,355
9,009
0
1,265
33,194
24,487
0
22,543
10,651
0
56,230
L
6,946
1,176
0
0
28,185
10,019
0
17,269
10,916
0
18,301
W
13,091
8,190
0
896
21,555
9,106
0
197
21,358
0
40,734
W
21,776
4,344
906
2,653
24,600
7,961
0
0
24,600
68,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,431
Gold Earned
75,097
252
Minions Killed
201
7
Camps Cleared
2
842,687
Distance Traveled
853,098
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
20,223
1,348
111
7
1
264,206
2
W
Tiamat
17,502
1,167
58
4
0
216,687
0
L
Kukulkan
10,930
729
1
0
1
24,338
0
W
Cthulhu
10,809
721
0
0
0
14,591
0
L
Bellona
10,773
718
0
0
0
54,445
0
W
King Arthur
14,375
958
34
2
1
199,095
0
L
Fenrir
17,826
1,188
66
4
0
288,299
0
L
Loki
15,345
1,023
23
2
0
221,810
1
W
Odin
15,728
1,049
51
3
6
245,884
0
W
Ah Puch
16,017
1,068
109
7
0
166,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role