Player Matchup

Medusa
Medusa
Mecha8818
Medusa
Level 9
God Stats
69W - 59L
1,695 SR
Queue Stats
146W - 137L
1,334 Elo+
Party 1
Odin
Odin
SharpPatty
Odin
Level 24
God Stats
5W - 4L
1,477 SR
Queue Stats
39W - 39L
1,378 Elo+
Party 1
Fenrir
Fenrir
ToxicOracle
Fenrir
Level 16
God Stats
7W - 3L
1,361 SR
Queue Stats
253W - 254L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
sparkkyy3
Sun Wukong
Level 12
God Stats
7W - 3L
1,457 SR
Queue Stats
18W - 17L
1,354 Elo+
Solo
Anubis
Anubis
xKidsSeeGhostx
Anubis
Level 37
God Stats
13W - 7L
1,722 SR
Queue Stats
259W - 251L
1,445 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,385 Elo+

VS

Team Averages
Level 17
1,520 SR
1,422 Elo+
Janus
Janus
BillyBobJimJoe4
Janus
Level 16
God Stats
6W - 10L
1,323 SR
Queue Stats
95W - 97L
1,387 Elo+
Party 2
Kali
Kali
DarbyDowner
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,387 Elo+
Party 2
Ganesha
Ganesha
Fablestruth
Ganesha
Level 25
God Stats
25W - 16L
1,777 SR
Queue Stats
101W - 86L
1,524 Elo+
Solo
Anhur
Anhur
callofdeath339
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 271L
1,397 Elo+
Party 2
Cupid
Cupid
dokoiokoio7
Cupid
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 85L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mecha8818
Medusa
15
7 / 1 / 6
10,311
516
8,123
7,091
2,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 5
8,540
427
3,381
11,274
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
8 / 2 / 5
10,454
523
8,884
12,753
4,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
sparkkyy3
Sun Wukong
16
3 / 1 / 4
9,990
500
7,384
14,317
11,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
10 / 1 / 6
11,424
571
15,169
8,991
4,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,829
441
5,710
13,120
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

9
0 / 4 / 1
6,976
349
2,258
9,194
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Fablestruth
Ganesha
14
2 / 1 / 3
9,270
464
6,723
11,401
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 9 / 2
8,182
409
4,374
10,847
3,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 6 / 1
10,086
504
9,810
15,102
5,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
30
Kills
6
6
Deaths
30
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
0
4
1
0.13
L
Ganesha
Fablestruth
Ganesha
2
1
3
3.5
W
Medusa
Mecha8818
Medusa
7
1
6
10
W
2
1
5
4.5
W
Fenrir
8
2
5
5.25
L
1
9
2
0.22
L
2
6
1
0.42
W
Sun Wukong
sparkkyy3
Sun Wukong
3
1
4
5
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,941
Damage
28,875
54,426
Taken
59,664
32,614
Mitigated
25,566
12,860
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,710
157
0
900
13,120
3,470
306
6,028
6,855
38,827
0
L
2,258
51
0
834
9,194
3,484
0
3,477
5,717
0
18,899
L
Ganesha
Fablestruth
Ganesha
6,723
221
0
3,167
11,401
9,564
0
1,105
10,196
34,464
0
W
Medusa
Mecha8818
Medusa
8,123
3,779
0
0
7,091
2,258
2,254
2,667
4,424
0
60,940
W
3,381
1,044
0
262
11,274
9,376
1,012
1,751
9,523
0
40,922
W
Fenrir
8,884
1,887
0
5,277
12,753
4,840
0
2,707
10,046
0
56,018
L
4,374
1,524
0
631
10,847
3,233
756
2,286
8,430
0
25,831
L
9,810
5,527
187
1,689
15,102
5,815
2,192
2,273
12,804
0
65,856
W
Sun Wukong
sparkkyy3
Sun Wukong
7,384
2,366
0
2,669
14,317
11,283
1,140
2,289
12,028
0
57,998
W
15,169
380
0
4,652
8,991
4,857
906
3,019
5,972
69,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,719
Gold Earned
43,343
501
Minions Killed
340
0
Camps Cleared
0
1,853,139
Distance Traveled
1,650,402
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,829
441
76
4
0
340,863
1
L
Kali
6,976
349
35
2
0
382,671
0
L
Ganesha
9,270
464
25
1
0
345,212
2
W
Medusa
10,311
516
99
5
0
372,991
1
W
Odin
8,540
427
48
2
0
432,783
0
W
Fenrir
10,454
523
105
5
0
387,617
1
L
Anhur
8,182
409
71
4
0
313,426
0
L
Cupid
10,086
504
133
7
0
268,230
1
W
Sun Wukong
9,990
500
121
6
0
305,362
1
W
Anubis
11,424
571
128
6
0
354,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role