Player Matchup

Merlin
Merlin
Ma7rix
Merlin
Level 117
God Stats
25W - 26L
1,611 SR
Queue Stats
183W - 184L
1,566 Elo+
Party 3
Sylvanus
Sylvanus
Trinchapinos
Sylvanus
Level 68
God Stats
13W - 8L
1,630 SR
Queue Stats
38W - 46L
1,485 Elo+
Party 3
Hercules
Hercules
Vortyon
Hercules
Level 119
God Stats
3W - 3L
1,488 SR
Queue Stats
122W - 116L
1,489 Elo+
Party 3
Nemesis
Nemesis
adammanar2000
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
byjanro
Apollo
Level 131
God Stats
2W - 3L
1,595 SR
Queue Stats
69W - 69L
1,526 Elo+
Party 3
Team Averages
Level 116
1,565 SR
1,513 Elo+

VS

Team Averages
Level 123
1,618 SR
1,547 Elo+
Apollo
Apollo
Callummmm
Apollo
Level 160
God Stats
9W - 6L
1,792 SR
Queue Stats
91W - 79L
1,596 Elo+
Party 2
Bakasura
Bakasura
Joosei
Bakasura
Level 105
God Stats
2W - 2L
1,534 SR
Queue Stats
180W - 182L
1,532 Elo+
Party 2
Zeus
Zeus
MythicDirewolf
Zeus
Level 102
God Stats
3W - 3L
1,651 SR
Queue Stats
121W - 98L
1,565 Elo+
Party 1
King Arthur
King Arthur
Zenophorm
King Arthur
Level 101
God Stats
24W - 18L
1,615 SR
Queue Stats
95W - 82L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
zazezi
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ma7rix
Merlin
11
0 / 1 / 0
6,146
512
3,254
4,661
1,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Trinchapinos
Sylvanus
8
1 / 4 / 1
5,173
431
3,254
8,903
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Vortyon
Hercules
11
1 / 3 / 0
6,524
544
6,743
10,400
5,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
10
1 / 5 / 0
5,918
493
4,868
9,338
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
byjanro
Apollo
10
1 / 4 / 2
5,860
488
4,431
9,003
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Callummmm
Apollo
13
5 / 1 / 2
7,696
641
8,032
8,265
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Joosei
Bakasura
12
3 / 0 / 3
6,983
582
3,513
6,334
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 0
7,066
589
5,770
3,813
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Zenophorm
King Arthur
12
4 / 1 / 1
7,399
617
7,551
11,830
5,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
zazezi
Kuzenbo
11
0 / 2 / 8
6,320
527
5,818
5,712
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
Callummmm
Apollo
5
1
2
6
W
Bakasura
Joosei
Bakasura
3
0
3
4.5
L
Merlin
Ma7rix
Merlin
0
1
0
0
W
5
0
0
5
L
Sylvanus
Trinchapinos
Sylvanus
1
4
1
0.38
L
Hercules
Vortyon
Hercules
1
3
0
0.33
W
King Arthur
Zenophorm
King Arthur
4
1
1
4.5
L
Nemesis
1
5
0
0.2
L
Apollo
byjanro
Apollo
1
4
2
0.5
W
Kuzenbo
zazezi
Kuzenbo
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
30,684
42,305
Taken
35,954
17,452
Mitigated
15,125
9,182
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Callummmm
Apollo
8,032
4,648
0
4,983
8,265
2,353
2,866
864
7,401
0
50,831
W
Bakasura
Joosei
Bakasura
3,513
2,598
0
1,818
6,334
2,529
0
1,887
4,447
0
31,909
L
Merlin
Ma7rix
Merlin
3,254
389
0
497
4,661
1,508
0
1,755
2,486
44,129
0
W
5,770
1,236
0
1,297
3,813
989
96
1,219
2,594
38,701
0
L
Sylvanus
Trinchapinos
Sylvanus
3,254
1,221
758
1,527
8,903
4,644
28
3,468
5,435
13,966
3,891
L
Hercules
Vortyon
Hercules
6,743
1,978
0
2,708
10,400
5,678
0
2,171
8,229
0
37,750
W
King Arthur
Zenophorm
King Arthur
7,551
830
0
4,974
11,830
5,284
0
377
11,453
0
42,537
L
Nemesis
4,868
2,400
0
1,032
9,338
3,456
204
3,231
5,957
0
32,613
L
Apollo
byjanro
Apollo
4,431
3,185
0
2,660
9,003
2,166
472
963
8,040
0
31,714
W
Kuzenbo
zazezi
Kuzenbo
5,818
2,594
0
763
5,712
3,970
0
1,844
3,868
15,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
35,464
367
Minions Killed
378
0
Camps Cleared
0
1,071,522
Distance Traveled
1,205,717
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,696
641
92
8
0
218,779
2
W
Bakasura
6,983
582
93
8
0
277,044
4
L
Merlin
6,146
512
105
9
0
219,771
3
W
Zeus
7,066
589
98
8
0
229,733
1
L
Sylvanus
5,173
431
35
3
0
201,222
3
L
Hercules
6,524
544
82
7
0
216,082
1
W
King Arthur
7,399
617
80
7
0
230,667
3
L
Nemesis
5,918
493
76
6
0
231,508
0
L
Apollo
5,860
488
69
6
0
202,939
2
W
Kuzenbo
6,320
527
15
1
0
249,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role