Player Matchup

Eset
Eset
DeimosJunior
Eset
Level 38
God Stats
37W - 34L
1,408 SR
Queue Stats
50W - 68L
1,297 Elo+
Solo
Hou Yi
Hou Yi
HATE_AJ
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,352 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LeafB_BosnaStyl3
Tsukuyomi
Level 29
God Stats
3W - 5L
1,571 SR
Queue Stats
72W - 82L
1,339 Elo+
Party 1
Freya
Freya
b0w_HeLLoJkool78
Freya
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,308 Elo+
Party 2
King Arthur
King Arthur
xarrrooz
King Arthur
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
140W - 200L
1,328 Elo+
Party 1
Team Averages
Level 40
1,455 SR
1,325 Elo+

VS

Team Averages
Level 42
1,531 SR
1,327 Elo+
Bellona
Bellona
DLV_N4rut0
Bellona
Level 27
God Stats
21W - 30L
1,353 SR
Queue Stats
61W - 95L
1,320 Elo+
Party 3
Ullr
Ullr
Fvl91
Ullr
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 145L
1,318 Elo+
Party 3
Hel
Hel
I vSnxgz TmT I
Hel
Level 41
God Stats
2W - 1L
1,793 SR
Queue Stats
83W - 91L
1,368 Elo+
Solo
Hera
Hera
lezgin4ik
Hera
Level 33
God Stats
2W - 5L
1,528 SR
Queue Stats
144W - 186L
1,308 Elo+
Solo
Hades
Hades
pb4_Kraken
Hades
Level 60
God Stats
6W - 3L
1,480 SR
Queue Stats
111W - 153L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 1
11,510
460
19,522
16,185
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
HATE_AJ
Hou Yi
15
1 / 5 / 4
10,019
401
6,777
16,537
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
16
5 / 4 / 0
10,032
401
6,252
14,815
5,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 3
9,903
396
15,335
15,563
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xarrrooz
King Arthur
14
0 / 7 / 2
9,090
364
7,254
21,346
17,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DLV_N4rut0
Bellona
19
0 / 2 / 3
11,127
445
5,573
15,733
11,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
Fvl91
Ullr
20
6 / 1 / 9
12,311
492
10,896
17,962
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 1 / 9
11,708
468
13,035
18,023
11,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
17
3 / 7 / 8
10,951
438
10,750
11,056
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
20
11 / 5 / 6
12,851
514
18,708
17,614
8,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
16
Kills
26
26
Deaths
16
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
DLV_N4rut0
Bellona
0
2
3
0.75
L
9
7
1
1.36
W
Ullr
Fvl91
Ullr
6
1
9
10.5
L
Hou Yi
HATE_AJ
Hou Yi
1
5
4
0.6
W
6
1
9
10.5
L
Tsukuyomi
5
4
0
1.25
L
1
3
3
0.83
W
Hera
3
7
8
1
W
Hades
11
5
6
2.8
L
King Arthur
xarrrooz
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,140
Damage
58,962
84,446
Taken
80,388
40,552
Mitigated
43,539
19,749
Healing
32,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DLV_N4rut0
Bellona
5,573
447
585
4,180
15,733
11,984
1,256
4,888
10,666
0
77,010
L
19,522
1,438
381
2,490
16,185
6,032
889
10,080
6,033
78,542
0
W
Ullr
Fvl91
Ullr
10,896
5,924
0
6,766
17,962
7,355
2,313
7,139
10,664
0
87,677
L
Hou Yi
HATE_AJ
Hou Yi
6,777
2,735
0
3,498
16,537
5,623
284
6,775
9,708
0
49,220
W
13,035
710
5,180
8,465
18,023
11,797
208
6,897
10,759
41,098
0
L
Tsukuyomi
6,252
1,428
549
3,971
14,815
5,162
456
6,459
8,252
0
53,815
L
15,335
3,544
0
6,754
15,563
5,991
738
7,982
7,395
68,573
0
W
Hera
10,750
3,491
0
1,092
11,056
3,708
925
6,069
4,751
52,749
0
W
Hades
18,708
2,158
821
5,094
17,614
8,695
1,170
8,836
8,466
82,245
0
L
King Arthur
xarrrooz
King Arthur
7,254
787
0
2,106
21,346
17,744
215
10,596
10,565
0
43,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
58,948
464
Minions Killed
536
0
Camps Cleared
0
2,193,623
Distance Traveled
2,218,820
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,127
445
130
5
0
499,168
0
L
Eset
11,510
460
108
4
0
417,549
1
W
Ullr
12,311
492
136
5
0
421,750
1
L
Hou Yi
10,019
401
86
3
0
388,463
3
W
Hel
11,708
468
51
2
0
463,719
4
L
Tsukuyomi
10,032
401
86
3
0
514,555
0
L
Freya
9,903
396
118
5
0
433,824
4
W
Hera
10,951
438
97
4
0
379,123
2
W
Hades
12,851
514
122
5
0
455,060
1
L
King Arthur
9,090
364
66
3
0
439,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role