Player Matchup

Ares
Ares
Bronze III
BossManager4673
Ares
Bronze III
Level 47
God Stats
0W - 2L
1,227 SR
Queue Stats
2W - 6L
1,293 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Granny Hunter77
Danzaburou
Bronze III
Level 53
God Stats
0W - 1L
1,893 SR
Queue Stats
2W - 6L
1,293 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
MintMrPanther
Cthulhu
Bronze III
Level 38
God Stats
0W - 1L
1,168 SR
Queue Stats
2W - 6L
1,293 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,429 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,476 SR
1,297 MMR
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
SY_MOSH36
Fenrir
Silver II
Level 86
God Stats
7W - 9L
1,389 SR
Queue Stats
44W - 60L
1,173 MMR
Solo
Chaac
Chaac
Gold IV
ToXiCNiNjAKiD9
Chaac
Gold IV
Level 100
God Stats
6W - 10L
1,539 SR
Queue Stats
156W - 193L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 4
9,353
550
5,112
17,665
16,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Granny Hunter77
Danzaburou
15
3 / 3 / 3
10,818
636
18,271
20,123
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
12
2 / 6 / 3
10,206
600
11,504
18,379
20,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CabrakanKuzenboScyllaSkadiMedusa

VS

Bans
HeimdallrKing ArthurHadesNeithEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 2 / 16
11,373
669
13,214
10,606
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SY_MOSH36
Fenrir
16
10 / 3 / 6
12,574
740
13,893
15,085
6,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 11
11,746
691
21,717
21,469
21,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
18
18
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
16
5
L
1
9
4
0.33
L
Danzaburou
Granny Hunter77
Danzaburou
3
3
3
1.5
L
Cthulhu
2
6
3
0.58
W
Fenrir
SY_MOSH36
Fenrir
10
3
6
4.33
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
48,824
56,167
Taken
47,160
46,335
Mitigated
32,987
13,992
Healing
26,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,214
1,478
9,714
7,853
10,606
4,579
1,446
3,997
6,609
48,276
0
L
5,112
768
564
1,628
17,665
16,747
0
4,546
12,128
19,468
0
L
Danzaburou
Granny Hunter77
Danzaburou
18,271
8,397
0
9,821
20,123
8,796
0
3,424
16,124
0
73,205
L
Cthulhu
11,504
1,307
557
1,422
18,379
20,792
0
3,987
13,598
30,776
0
W
Fenrir
SY_MOSH36
Fenrir
13,893
2,392
0
2,039
15,085
6,574
0
5,578
9,507
0
61,359
W
21,717
4,289
0
7,013
21,469
21,834
583
7,165
14,304
0
46,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
35,693
171
Minions Killed
215
0
Camps Cleared
0
777,038
Distance Traveled
1,013,118
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,373
669
99
6
0
304,075
5
L
Ares
9,353
550
24
1
0
258,750
0
L
Danzaburou
10,818
636
105
6
0
253,507
3
L
Cthulhu
10,206
600
42
2
0
264,781
5
W
Fenrir
12,574
740
61
4
0
349,970
1
W
Chaac
11,746
691
55
3
0
359,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role