Player Matchup

Artemis
Artemis
Giobbe16
Artemis
Level 17
God Stats
6W - 3L
1,665 SR
Queue Stats
27W - 38L
1,563 Elo+
Party 2
Odin
Odin
RaveVinyl
Odin
Level 30
God Stats
10W - 13L
1,637 SR
Queue Stats
51W - 77L
1,349 Elo+
Party 2
Janus
Janus
berki-2006
Janus
Level 28
God Stats
15W - 15L
1,555 SR
Queue Stats
364W - 487L
1,261 Elo+
Solo
Chaac
Chaac
ciferlu666
Chaac
Level 61
God Stats
5W - 10L
1,398 SR
Queue Stats
17W - 45L
1,273 Elo+
Party 2
Kukulkan
Kukulkan
tekno23freedom
Kukulkan
Level 6
God Stats
2W - 1L
1,449 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 28
1,541 SR
1,389 Elo+

VS

Team Averages
Level 32
1,359 SR
1,190 Elo+
Athena
Athena
Hutchyy-99
Athena
Level 6
God Stats
7W - 6L
1,080 SR
Queue Stats
8W - 8L
1,014 Elo+
Party 1
Tiamat
Tiamat
KC_RULES
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 111L
1,448 Elo+
Solo
Ra
Ra
SamZH01
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,014 Elo+
Party 1
Anhur
Anhur
Z-S3B-Z
Anhur
Level 112
God Stats
3W - 2L
1,538 SR
Queue Stats
84W - 68L
1,527 Elo+
Party 1
Thor
Thor
citron-penible
Thor
Level 7
God Stats
1W - 2L
1,177 SR
Queue Stats
4W - 7L
948 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Giobbe16
Artemis
15
0 / 5 / 2
9,330
406
7,585
14,627
4,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
14
5 / 6 / 0
9,296
404
7,438
15,064
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
19
8 / 6 / 2
12,159
529
12,892
15,110
5,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
3 / 3 / 1
10,324
449
8,330
15,488
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
14
1 / 4 / 2
8,738
380
3,040
5,989
2,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hutchyy-99
Athena
16
3 / 0 / 12
11,647
506
4,264
7,269
6,245
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
KC_RULES
Tiamat
15
1 / 7 / 5
9,697
422
4,926
13,860
6,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 6
10,422
453
6,813
12,120
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Z-S3B-Z
Anhur
20
18 / 2 / 4
13,873
603
25,182
19,799
8,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
0 / 4 / 5
10,669
464
3,456
13,094
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
17
Kills
24
24
Deaths
17
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Giobbe16
Artemis
0
5
2
0.2
W
Athena
Hutchyy-99
Athena
3
0
12
9
W
Tiamat
KC_RULES
Tiamat
1
7
5
0.5
L
Odin
5
6
0
0.83
W
2
4
6
1.25
W
Anhur
Z-S3B-Z
Anhur
18
2
4
10
L
Janus
8
6
2
1.5
L
Chaac
3
3
1
1.17
W
0
4
5
0.63
L
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
44,641
66,278
Taken
66,142
37,494
Mitigated
31,426
12,463
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Giobbe16
Artemis
7,585
2,745
0
5,837
14,627
4,621
0
572
14,043
0
71,926
W
Athena
Hutchyy-99
Athena
4,264
729
0
633
7,269
6,245
174
1,482
5,691
14,698
0
W
Tiamat
KC_RULES
Tiamat
4,926
524
0
2,442
13,860
6,618
1,024
7,584
6,251
44,894
0
L
Odin
7,438
3,124
0
368
15,064
12,298
0
5,042
9,762
0
25,585
W
6,813
1,345
1,372
3,532
12,120
5,102
290
1,755
9,940
49,519
0
W
Anhur
Z-S3B-Z
Anhur
25,182
15,003
0
11,440
19,799
8,492
2,766
1,776
17,798
0
97,788
L
Janus
12,892
181
0
3,498
15,110
5,008
816
4,222
10,534
88,537
0
L
Chaac
8,330
2,611
0
2,732
15,488
13,516
0
3,493
11,759
0
55,934
W
3,456
608
0
4,353
13,094
4,969
1,150
3,335
9,684
95
63,908
L
Kukulkan
3,040
563
0
28
5,989
2,051
224
1,756
4,153
29,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
56,308
476
Minions Killed
465
0
Camps Cleared
0
1,999,918
Distance Traveled
2,033,530
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,330
406
101
4
0
408,521
3
W
Athena
11,647
506
29
1
0
449,072
2
W
Tiamat
9,697
422
86
4
0
383,273
3
L
Odin
9,296
404
42
2
0
504,760
4
W
Ra
10,422
453
96
4
0
390,464
6
W
Anhur
13,873
603
131
6
0
386,076
2
L
Janus
12,159
529
174
8
0
357,710
3
L
Chaac
10,324
449
112
5
0
352,707
1
W
Thor
10,669
464
123
5
0
424,645
3
L
Kukulkan
8,738
380
47
2
0
376,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role