Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
JakeMUFC 04
Cu Chulainn
Silver II
Level 69
God Stats
5W - 6L
1,700 SR
Queue Stats
110W - 103L
1,037 MMR
Solo
Chernobog
Chernobog
Silver I
WhoKnowsManny
Chernobog
Silver I
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 110L
1,080 MMR
Solo
Agni
Agni
Silver I
batchboi2
Agni
Silver I
Level 114
God Stats
13W - 4L
1,601 SR
Queue Stats
174W - 176L
1,158 MMR
Solo
Yemoja
Yemoja
Silver II
hectorteranr
Yemoja
Silver II
Level 66
God Stats
6W - 2L
1,588 SR
Queue Stats
126W - 126L
1,153 MMR
Solo
Mercury
Mercury
Silver II
micospa
Mercury
Silver II
Level 66
God Stats
13W - 8L
1,172 SR
Queue Stats
221W - 230L
1,130 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,512 SR
1,111 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,569 SR
1,111 MMR
Nemesis
Nemesis
Silver III
Agroln
Nemesis
Silver III
Level 105
God Stats
12W - 13L
1,421 SR
Queue Stats
258W - 295L
1,054 MMR
Solo
Cupid
Cupid
Silver II
Belmon_
Cupid
Silver II
Level 101
God Stats
13W - 18L
1,377 SR
Queue Stats
147W - 165L
1,001 MMR
Party 1
Tyr
Tyr
Silver I
LAMAR_THE_GOAT_X
Tyr
Silver I
Level 122
God Stats
3W - 3L
1,971 SR
Queue Stats
175W - 178L
1,206 MMR
Party 1
Nu Wa
Nu Wa
Silver I
MWave_17
Nu Wa
Silver I
Level 123
God Stats
6W - 6L
1,499 SR
Queue Stats
186W - 200L
1,231 MMR
Solo
Cthulhu
Cthulhu
Silver II
impulsiv600
Cthulhu
Silver II
Level 80
God Stats
9W - 12L
1,575 SR
Queue Stats
93W - 114L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JakeMUFC 04
Cu Chulainn
20
11 / 1 / 14
16,218
559
29,403
33,117
40,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
WhoKnowsManny
Chernobog
20
8 / 5 / 13
16,962
585
17,445
21,790
10,978
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
20
12 / 3 / 16
16,420
566
38,817
22,732
12,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
4 / 4 / 27
15,261
526
11,393
27,900
37,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
micospa
Mercury
20
11 / 5 / 11
16,675
575
19,848
23,888
12,962
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DanzaburouScyllaSetApolloArachne

VS

Bans
TsukuyomiThanatosFenrirMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agroln
Nemesis
16
3 / 10 / 7
11,313
390
10,762
26,263
13,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Belmon_
Cupid
20
8 / 5 / 4
15,559
537
19,047
20,254
9,124
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 12 / 5
10,923
377
14,619
36,423
35,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
MWave_17
Nu Wa
17
4 / 11 / 4
11,740
405
23,877
23,542
9,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
impulsiv600
Cthulhu
16
3 / 8 / 8
11,164
385
19,123
34,350
34,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
46
46
Kills
18
18
Deaths
46
81
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Agroln
Nemesis
3
10
7
0.65
L
Cupid
Belmon_
Cupid
8
5
4
2
W
Cu Chulainn
JakeMUFC 04
Cu Chulainn
11
1
14
18
L
0
12
5
0.21
L
Nu Wa
MWave_17
Nu Wa
4
11
4
0.55
W
Chernobog
WhoKnowsManny
Chernobog
8
5
13
2.9
W
Agni
12
3
16
6.67
W
Yemoja
4
4
27
4.38
L
Cthulhu
impulsiv600
Cthulhu
3
8
8
0.88
W
Mercury
micospa
Mercury
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,906
Damage
87,428
129,427
Taken
140,832
114,344
Mitigated
101,914
50,365
Healing
27,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Agroln
Nemesis
10,762
3,503
0
3,064
26,263
13,468
0
8,594
17,155
0
69,047
L
Cupid
Belmon_
Cupid
19,047
13,201
241
5,155
20,254
9,124
0
4,434
15,705
0
116,672
W
Cu Chulainn
JakeMUFC 04
Cu Chulainn
29,403
6,332
0
11,807
33,117
40,292
500
6,844
25,928
15,714
89,458
L
14,619
1,856
0
8,163
36,423
35,199
142
13,157
22,240
186
57,617
L
Nu Wa
MWave_17
Nu Wa
23,877
4,950
0
3,806
23,542
9,322
208
9,721
13,133
67,187
0
W
Chernobog
WhoKnowsManny
Chernobog
17,445
11,921
0
9,784
21,790
10,978
8,003
6,872
14,622
0
151,964
W
Agni
38,817
2,452
2,083
11,483
22,732
12,460
2,228
8,229
14,083
128,340
0
W
Yemoja
11,393
2,990
6,964
6,171
27,900
37,652
594
12,333
15,055
33,219
0
L
Cthulhu
impulsiv600
Cthulhu
19,123
1,557
1,724
5,062
34,350
34,801
0
17,196
16,403
54,511
0
W
Mercury
micospa
Mercury
19,848
12,582
0
2,073
23,888
12,962
1,868
7,970
15,584
0
135,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,536
Gold Earned
60,699
723
Minions Killed
531
0
Camps Cleared
0
2,808,079
Distance Traveled
2,419,495
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,313
390
98
3
0
496,146
4
L
Cupid
15,559
537
176
6
0
458,734
6
W
Cu Chulainn
16,218
559
141
5
0
596,007
7
L
Tyr
10,923
377
97
3
0
508,150
2
L
Nu Wa
11,740
405
104
4
0
445,608
6
W
Chernobog
16,962
585
190
7
0
496,634
0
W
Agni
16,420
566
186
6
0
546,977
10
W
Yemoja
15,261
526
50
2
0
530,360
1
L
Cthulhu
11,164
385
56
2
0
510,857
14
W
Mercury
16,675
575
156
5
0
638,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role