Player Matchup

Tiamat
Tiamat
Dragota9686
Tiamat
Level 44
God Stats
25W - 44L
1,404 SR
Queue Stats
124W - 173L
1,313 Elo+
Solo
Sylvanus
Sylvanus
MasterChiefXx117
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
albinos99
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 61L
1,263 Elo+
Party 1
Awilix
Awilix
gabrielth02
Awilix
Level 77
God Stats
0W - 1L
1,260 SR
Queue Stats
59W - 80L
1,326 Elo+
Party 1
Vamana
Vamana
juan_ab_04
Vamana
Level 35
God Stats
3W - 2L
1,666 SR
Queue Stats
46W - 67L
1,299 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,340 Elo+

VS

Team Averages
Level 60
1,558 SR
1,319 Elo+
Kukulkan
Kukulkan
Chapman1282
Kukulkan
Level 82
God Stats
8W - 3L
1,736 SR
Queue Stats
147W - 177L
1,398 Elo+
Solo
Set
Set
RobertBR__
Set
Level 29
God Stats
5W - 8L
1,308 SR
Queue Stats
29W - 57L
1,294 Elo+
Party 2
Olorun
Olorun
TheMadHatter154
Olorun
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 415L
1,319 Elo+
Solo
Chiron
Chiron
leandro-dudumi
Chiron
Level 61
God Stats
1W - 0L
1,746 SR
Queue Stats
17W - 21L
1,302 Elo+
Party 2
Aphrodite
Aphrodite
xXScorpion432Xx
Aphrodite
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 59L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 3 / 4
10,360
471
11,808
17,283
8,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 5
10,074
458
15,151
25,408
16,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
albinos99
Heimdallr
14
0 / 7 / 0
8,328
379
6,427
17,205
7,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
14
3 / 7 / 1
8,730
397
11,672
22,437
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
juan_ab_04
Vamana
16
2 / 1 / 0
9,290
422
3,788
14,810
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chapman1282
Kukulkan
18
3 / 5 / 6
11,561
526
23,661
14,040
5,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 2 / 6
12,240
556
10,992
18,337
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 2 / 3
11,220
510
8,019
14,680
6,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 3
10,947
498
13,075
16,922
6,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
xXScorpion432Xx
Aphrodite
18
5 / 1 / 12
11,030
501
10,321
12,767
11,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
24
24
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chapman1282
Kukulkan
3
5
6
1.2
L
Tiamat
2
3
4
1.33
L
3
6
5
0.92
W
8
2
6
5.5
W
1
2
3
1.25
L
Heimdallr
albinos99
Heimdallr
0
7
0
0
L
Awilix
3
7
1
0.5
L
Vamana
juan_ab_04
Vamana
2
1
0
2
W
7
0
3
8.5
W
Aphrodite
xXScorpion432Xx
Aphrodite
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,846
Damage
66,068
97,143
Taken
76,746
47,123
Mitigated
39,830
30,681
Healing
42,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chapman1282
Kukulkan
23,661
2,625
0
3,999
14,040
5,704
1,246
3,852
10,132
80,465
0
L
Tiamat
11,808
686
0
6,441
17,283
8,871
436
8,225
8,637
70,134
0
L
15,151
5,187
3,695
11,768
25,408
16,141
1,348
7,762
17,504
66,259
9,250
W
10,992
5,017
0
5,597
18,337
9,036
842
3,488
14,647
0
75,286
W
8,019
2,104
336
6,759
14,680
6,925
1,637
9,447
4,651
73,976
0
L
Heimdallr
albinos99
Heimdallr
6,427
1,243
0
3,064
17,205
7,982
164
4,511
12,628
0
56,546
L
Awilix
11,672
3,517
0
2,362
22,437
7,516
71
10,358
11,806
0
45,802
L
Vamana
juan_ab_04
Vamana
3,788
951
255
3,096
14,810
6,613
1,147
9,963
4,567
0
43,207
W
13,075
4,857
1,327
7,743
16,922
6,485
5,444
4,219
12,703
0
70,302
W
Aphrodite
xXScorpion432Xx
Aphrodite
10,321
916
7,491
8,984
12,767
11,680
1,891
4,175
8,536
42,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
56,998
481
Minions Killed
604
0
Camps Cleared
0
1,901,171
Distance Traveled
2,148,522
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,561
526
130
6
0
363,725
0
L
Tiamat
10,360
471
126
6
0
367,180
5
L
Sylvanus
10,074
458
119
5
0
320,824
7
W
Set
12,240
556
121
6
0
478,750
0
W
Olorun
11,220
510
160
7
0
375,677
0
L
Heimdallr
8,328
379
88
4
0
366,071
2
L
Awilix
8,730
397
58
3
0
451,737
0
L
Vamana
9,290
422
90
4
0
395,359
3
W
Chiron
10,947
498
114
5
0
481,019
3
W
Aphrodite
11,030
501
79
4
0
449,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role