Player Matchup

Sylvanus
Sylvanus
EachKibbles7607
Sylvanus
Level 29
God Stats
9W - 9L
1,285 SR
Queue Stats
87W - 88L
1,374 Elo+
Solo
Amaterasu
Amaterasu
jms cyber
Amaterasu
Level 29
God Stats
2W - 3L
1,148 SR
Queue Stats
117W - 96L
1,480 Elo+
Solo
Nemesis
Nemesis
mercyritter_342
Nemesis
Level 29
God Stats
13W - 6L
1,623 SR
Queue Stats
66W - 70L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
tutorial-artist5
Danzaburou
Level 4
God Stats
3W - 5L
1,333 SR
Queue Stats
8W - 6L
1,389 Elo+
Solo
Hel
Hel
xDerHolzhacker
Hel
Level 26
God Stats
20W - 10L
1,701 SR
Queue Stats
91W - 78L
1,434 Elo+
Party 1
Team Averages
Level 23
1,418 SR
1,420 Elo+

VS

Team Averages
Level 13
1,457 SR
1,378 Elo+
Neith
Neith
AWES0ME-P1EMAN
Neith
Level 11
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 6L
1,224 Elo+
Solo
Achilles
Achilles
BlurredFrequency
Achilles
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 61L
1,486 Elo+
Solo
Hel
Hel
SightedCarrot76
Hel
Level 8
God Stats
50W - 82L
1,235 SR
Queue Stats
156W - 203L
1,305 Elo+
Solo
Bakasura
Bakasura
StopBanningFoggy
Bakasura
Level 13
God Stats
1W - 3L
1,663 SR
Queue Stats
10W - 10L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Xman4503
Cthulhu
Level 8
God Stats
4W - 9L
1,451 SR
Queue Stats
7W - 13L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 2 / 10
8,824
552
4,450
9,288
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
jms cyber
Amaterasu
17
4 / 0 / 3
10,304
644
5,512
14,196
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 1 / 4
9,794
612
5,590
10,462
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
tutorial-artist5
Danzaburou
15
9 / 2 / 4
9,875
617
12,047
12,423
5,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 5
9,045
565
9,381
7,372
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
6,842
428
7,917
10,910
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 1
6,759
422
3,759
10,501
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 0
7,603
475
2,609
10,510
3,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 6 / 1
6,973
436
4,989
10,359
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Xman4503
Cthulhu
12
1 / 6 / 1
7,403
463
7,989
11,550
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
28
Kills
5
6
Deaths
28
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
0
4
1
0.13
W
Sylvanus
2
2
10
3.5
L
1
5
0
0.2
L
1
6
1
0.25
L
Cthulhu
Xman4503
Cthulhu
1
6
1
0.25
W
Amaterasu
jms cyber
Amaterasu
4
0
3
5.5
W
7
1
4
9
W
Danzaburou
tutorial-artist5
Danzaburou
9
2
4
5.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
27,263
53,741
Taken
53,830
27,264
Mitigated
23,165
27,297
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,917
2,931
0
2,284
10,910
3,163
0
2,114
8,796
0
26,225
L
3,759
959
0
2,062
10,501
7,596
0
730
9,771
0
25,898
W
Sylvanus
4,450
1,961
2,938
4,889
9,288
6,972
216
3,492
5,620
21,284
0
L
2,609
492
0
2,902
10,510
3,173
672
4,548
5,962
35,588
0
L
4,989
3,685
0
2,150
10,359
3,473
0
3,021
7,338
0
19,592
L
Cthulhu
Xman4503
Cthulhu
7,989
82
414
1,636
11,550
5,760
0
3,418
8,132
31,270
0
W
Amaterasu
jms cyber
Amaterasu
5,512
2,679
0
9,718
14,196
7,427
1,680
226
13,271
0
63,043
W
5,590
3,216
0
1,793
10,462
4,587
1,333
481
9,826
0
67,851
W
Danzaburou
tutorial-artist5
Danzaburou
12,047
6,106
0
2,976
12,423
5,379
707
3,558
8,865
0
58,731
W
9,381
1,277
1,023
3,960
7,372
2,899
1,153
2,841
4,476
45,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,842
Gold Earned
35,580
477
Minions Killed
273
0
Camps Cleared
0
1,497,437
Distance Traveled
1,438,428
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,842
428
48
3
0
260,518
1
L
Achilles
6,759
422
53
3
0
268,413
2
W
Sylvanus
8,824
552
25
2
0
267,580
0
L
Hel
7,603
475
60
4
0
276,351
0
L
Bakasura
6,973
436
56
4
0
341,559
1
L
Cthulhu
7,403
463
56
4
0
291,587
4
W
Amaterasu
10,304
644
136
9
0
285,213
3
W
Nemesis
9,794
612
114
7
0
337,367
0
W
Danzaburou
9,875
617
122
8
0
293,430
2
W
Hel
9,045
565
80
5
0
313,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role