Player Matchup

Cernunnos
Cernunnos
Equinox Mr gSus
Cernunnos
Level 28
God Stats
14W - 10L
1,514 SR
Queue Stats
27W - 31L
1,332 Elo+
Solo
Nemesis
Nemesis
Kxwaii-Chan
Nemesis
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
106W - 78L
1,281 Elo+
Party 3
Ymir
Ymir
M4R3_NoBody
Ymir
Level 16
God Stats
4W - 2L
1,692 SR
Queue Stats
4W - 4L
1,404 Elo+
Solo
Fafnir
Fafnir
Nerojin89
Fafnir
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
97W - 98L
1,459 Elo+
Solo
Nike
Nike
Suzan126
Nike
Level 27
God Stats
3W - 2L
1,251 SR
Queue Stats
115W - 112L
1,144 Elo+
Party 3
Team Averages
Level 24
1,491 SR
1,324 Elo+

VS

Team Averages
Level 23
1,491 SR
1,300 Elo+
Sobek
Sobek
Denzell
Sobek
Level 27
God Stats
2W - 4L
1,503 SR
Queue Stats
31W - 31L
1,454 Elo+
Party 1
Hercules
Hercules
HBU x COLE
Hercules
Level 23
God Stats
0W - 3L
1,191 SR
Queue Stats
8W - 8L
1,115 Elo+
Party 1
Fenrir
Fenrir
Microdevil
Fenrir
Level 24
God Stats
7W - 8L
1,938 SR
Queue Stats
28W - 29L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
RoxasCJGB
Ao Kuang
Level 22
God Stats
55W - 53L
1,377 SR
Queue Stats
275W - 346L
1,210 Elo+
Party 2
Kukulkan
Kukulkan
necroftma200400
Kukulkan
Level 18
God Stats
3W - 4L
1,447 SR
Queue Stats
128W - 134L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Equinox Mr gSus
Cernunnos
18
1 / 7 / 6
11,758
470
17,773
17,753
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Kxwaii-Chan
Nemesis
20
15 / 4 / 3
15,362
614
24,463
21,562
16,591
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 11 / 4
10,452
418
12,213
24,081
11,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Nerojin89
Fafnir
15
1 / 5 / 7
11,198
448
7,124
17,613
24,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nike
16
2 / 4 / 8
11,173
447
8,660
13,614
11,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Denzell
Sobek
19
8 / 6 / 9
12,290
492
14,435
29,540
36,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
HBU x COLE
Hercules
17
6 / 6 / 6
11,307
452
14,558
25,579
26,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Microdevil
Fenrir
20
16 / 8 / 6
13,753
550
30,262
30,221
17,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
RoxasCJGB
Ao Kuang
1
0 / 0 / 0
4,890
196
0
0
0
Kukulkan
1
0 / 0 / 0
6,390
256
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
20
Kills
30
31
Deaths
20
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
Denzell
Sobek
8
6
9
2.08
W
Cernunnos
Equinox Mr gSus
Cernunnos
1
7
6
0.57
L
Hercules
HBU x COLE
Hercules
6
6
6
1.5
W
Nemesis
Kxwaii-Chan
Nemesis
15
4
3
4.13
W
1
11
4
0.27
L
Fenrir
Microdevil
Fenrir
16
8
6
2.38
W
Fafnir
Nerojin89
Fafnir
1
5
7
0.9
L
Ao Kuang
RoxasCJGB
Ao Kuang
0
0
0
0
W
Nike
2
4
8
1.5
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,233
Damage
59,255
94,623
Taken
85,340
73,829
Mitigated
80,579
15,572
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Denzell
Sobek
14,435
1,800
0
5,611
29,540
36,575
596
10,923
18,537
46,662
0
W
Cernunnos
Equinox Mr gSus
Cernunnos
17,773
10,601
0
1,071
17,753
9,714
1,387
2,826
14,802
0
99,599
L
Hercules
HBU x COLE
Hercules
14,558
4,822
0
9,421
25,579
26,964
297
3,555
22,024
0
46,257
W
Nemesis
Kxwaii-Chan
Nemesis
24,463
16,275
0
8,671
21,562
16,591
4,415
2,732
18,630
0
112,768
W
12,213
2,909
0
1,343
24,081
11,962
1,263
4,079
19,835
42,783
0
L
Fenrir
Microdevil
Fenrir
30,262
13,089
0
5,563
30,221
17,040
1,253
4,859
25,282
0
85,856
W
Fafnir
Nerojin89
Fafnir
7,124
2,715
0
4,487
17,613
24,304
514
3,709
13,829
19,499
0
L
Ao Kuang
RoxasCJGB
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Nike
8,660
1,194
0
0
13,614
11,258
132
1,089
12,329
0
42,198
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,943
Gold Earned
48,630
476
Minions Killed
244
0
Camps Cleared
0
2,299,072
Distance Traveled
1,392,397
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,290
492
51
2
0
450,834
1
W
Cernunnos
11,758
470
137
5
0
401,343
0
L
Hercules
11,307
452
75
3
0
465,028
5
W
Nemesis
15,362
614
158
6
0
502,704
0
W
Ymir
10,452
418
77
3
0
447,534
3
L
Fenrir
13,753
550
118
5
0
476,535
1
W
Fafnir
11,198
448
25
1
0
446,266
1
L
Ao Kuang
4,890
196
0
0
0
0
0
W
Nike
11,173
447
79
3
0
501,225
0
L
Kukulkan
6,390
256
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role