Player Matchup

Thanatos
Thanatos
Azreyyyy
Thanatos
Level 38
God Stats
1W - 3L
1,733 SR
Queue Stats
2W - 6L
1,650 Elo+
Party 1
King Arthur
King Arthur
Kukoricazo
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
MaTTh3w221
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
PondE42246
Cthulhu
Level 5
God Stats
0W - 1L
1,348 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Ra
Ra
skrlsd
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,516 SR
1,590 Elo+

VS

Team Averages
Level 17
1,447 SR
1,392 Elo+
Cernunnos
Cernunnos
Avatorss
Cernunnos
Level 17
God Stats
24W - 21L
1,437 SR
Queue Stats
85W - 100L
1,327 Elo+
Party 3
Izanami
Izanami
OniSpirit
Izanami
Level 17
God Stats
9W - 4L
1,663 SR
Queue Stats
26W - 23L
1,492 Elo+
Party 2
Medusa
Medusa
edoroto
Medusa
Level 18
God Stats
9W - 15L
1,173 SR
Queue Stats
92W - 103L
1,273 Elo+
Party 3
Bellona
Bellona
lllsarrilllç
Bellona
Level 16
God Stats
49W - 39L
1,462 SR
Queue Stats
367W - 360L
1,395 Elo+
Solo
Fenrir
Fenrir
xea32
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azreyyyy
Thanatos
6
0 / 6 / 1
4,295
430
2,482
6,675
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Kukoricazo
King Arthur
7
0 / 2 / 0
4,077
408
1,177
5,002
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
MaTTh3w221
Artemis
8
3 / 5 / 0
5,463
546
3,307
5,990
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
PondE42246
Cthulhu
6
0 / 2 / 0
3,882
388
764
4,162
841
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
8
0 / 3 / 1
4,651
465
1,282
3,439
904
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avatorss
Cernunnos
11
6 / 1 / 2
6,704
670
6,295
7,927
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
OniSpirit
Izanami
10
3 / 1 / 3
6,216
622
4,330
4,766
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
edoroto
Medusa
8
4 / 0 / 2
5,555
556
2,788
2,864
702
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
11
0 / 0 / 2
6,147
615
912
4,225
3,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
xea32
Fenrir
10
5 / 1 / 3
6,013
601
3,699
4,940
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
18
18
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Avatorss
Cernunnos
6
1
2
7
L
Thanatos
Azreyyyy
Thanatos
0
6
1
0.08
L
King Arthur
Kukoricazo
King Arthur
0
2
0
0
L
Artemis
MaTTh3w221
Artemis
3
5
0
0.6
W
Izanami
OniSpirit
Izanami
3
1
3
4.5
L
Cthulhu
PondE42246
Cthulhu
0
2
0
0
W
Medusa
edoroto
Medusa
4
0
2
5
W
Bellona
0
0
2
1
L
Ra
0
3
1
0.17
W
Fenrir
xea32
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,012
Damage
18,024
25,268
Taken
24,722
8,030
Mitigated
10,058
5,792
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Avatorss
Cernunnos
6,295
3,688
0
2,372
7,927
2,578
688
497
7,405
0
38,810
L
Thanatos
Azreyyyy
Thanatos
2,482
870
0
3,116
6,675
1,481
0
0
6,675
0
11,552
L
King Arthur
Kukoricazo
King Arthur
1,177
356
0
690
5,002
2,939
0
0
5,002
0
7,284
L
Artemis
MaTTh3w221
Artemis
3,307
1,383
0
789
5,990
1,865
0
0
5,990
0
13,642
W
Izanami
OniSpirit
Izanami
4,330
3,129
0
1,774
4,766
1,817
2,599
338
4,428
0
36,390
L
Cthulhu
PondE42246
Cthulhu
764
65
233
544
4,162
841
0
0
4,162
6,071
0
W
Medusa
edoroto
Medusa
2,788
1,281
0
0
2,864
702
661
785
2,054
0
16,638
W
Bellona
912
140
0
1,532
4,225
3,209
354
0
4,125
0
23,034
L
Ra
1,282
486
135
285
3,439
904
0
0
3,439
16,298
0
W
Fenrir
xea32
Fenrir
3,699
740
0
1,698
4,940
1,752
1,104
426
4,514
0
14,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,368
Gold Earned
30,635
104
Minions Killed
275
0
Camps Cleared
0
812,980
Distance Traveled
872,657
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,704
670
72
7
0
173,808
0
L
Thanatos
4,295
430
20
2
0
188,404
0
L
King Arthur
4,077
408
12
1
0
174,166
0
L
Artemis
5,463
546
31
3
0
154,480
0
W
Izanami
6,216
622
72
7
0
149,483
3
L
Cthulhu
3,882
388
10
1
0
148,123
0
W
Medusa
5,555
556
31
3
0
132,164
0
W
Bellona
6,147
615
70
7
0
208,369
1
L
Ra
4,651
465
31
3
0
147,807
0
W
Fenrir
6,013
601
30
3
0
208,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role