Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MegueS2
Danzaburou
Level 124
God Stats
1W - 1L
1,267 SR
Queue Stats
215W - 185L
1,430 Elo+
Solo
Zeus
Zeus
TARTAGAL
Zeus
Level 69
God Stats
5W - 1L
1,770 SR
Queue Stats
151W - 91L
1,824 Elo+
Party 1
Baron Samedi
Baron Samedi
TheGomides
Baron Samedi
Level 102
God Stats
2W - 1L
1,243 SR
Queue Stats
69W - 79L
1,443 Elo+
Solo
Pele
Pele
eltarkas41
Pele
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,804 Elo+
Party 1
Team Averages
Level 87
1,456 SR
1,600 Elo+

VS

Team Averages
Level 132
1,500 SR
1,489 Elo+
Bellona
Bellona
EdwardBR
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
KillerWilker
Ganesha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,422 Elo+
Solo
Apollo
Apollo
Renatonato
Apollo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 153L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
ShiroKirai
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,557 Elo+
Solo
Neith
Neith
Thorneirinha
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 3 / 23
9,703
746
8,106
21,369
22,120
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MegueS2
Danzaburou
19
7 / 3 / 13
11,661
897
9,836
14,569
7,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
19
11 / 3 / 12
11,563
889
32,682
9,390
5,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
TheGomides
Baron Samedi
18
5 / 3 / 19
10,691
822
17,992
15,818
8,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 15
10,985
845
5,274
17,969
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EdwardBR
Bellona
17
3 / 5 / 12
10,200
785
12,501
16,509
23,619
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
KillerWilker
Ganesha
16
0 / 6 / 14
9,853
758
7,597
20,067
26,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Renatonato
Apollo
15
1 / 5 / 12
9,251
712
10,106
13,524
5,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
ShiroKirai
Baron Samedi
17
7 / 7 / 9
10,656
820
12,925
17,045
9,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 4 / 9
11,447
881
22,494
16,582
7,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
74
26
Kills
18
18
Deaths
27
82
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
23
3.83
L
Bellona
EdwardBR
Bellona
3
5
12
1.8
L
Ganesha
KillerWilker
Ganesha
0
6
14
1.17
W
Danzaburou
MegueS2
Danzaburou
7
3
13
4.5
L
Apollo
Renatonato
Apollo
1
5
12
1.4
L
Baron Samedi
ShiroKirai
Baron Samedi
7
7
9
1.64
W
Zeus
11
3
12
5.67
W
Baron Samedi
TheGomides
Baron Samedi
5
3
19
4.83
L
7
4
9
2.88
W
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,890
Damage
65,623
79,115
Taken
83,727
61,212
Mitigated
73,061
39,271
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,106
147
3,943
4,210
21,369
22,120
203
5,797
15,572
20,503
0
L
Bellona
EdwardBR
Bellona
12,501
2,096
892
1,357
16,509
23,619
0
10,057
6,452
0
15,237
L
Ganesha
KillerWilker
Ganesha
7,597
368
829
2,733
20,067
26,704
0
13,720
6,347
16,229
0
W
Danzaburou
MegueS2
Danzaburou
9,836
3,449
3,384
4,137
14,569
7,418
2,017
3,261
11,308
0
26,123
L
Apollo
Renatonato
Apollo
10,106
5,595
2,225
2,439
13,524
5,353
0
11,131
2,393
0
26,630
L
Baron Samedi
ShiroKirai
Baron Samedi
12,925
141
5,701
4,109
17,045
9,456
597
13,271
3,774
25,926
0
W
Zeus
32,682
3,300
1,883
2,706
9,390
5,173
2,311
2,665
6,725
51,854
0
W
Baron Samedi
TheGomides
Baron Samedi
17,992
1,048
8,363
4,963
15,818
8,910
844
3,781
12,037
25,863
0
L
22,494
6,420
1,689
5,838
16,582
7,929
2,638
10,601
5,981
0
41,719
W
5,274
571
1,396
4,286
17,969
17,591
0
5,018
12,951
0
21,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,603
Gold Earned
51,407
153
Minions Killed
134
0
Camps Cleared
0
1,227,177
Distance Traveled
1,098,132
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,703
746
0
0
0
272,871
3
L
Bellona
10,200
785
14
1
0
241,294
2
L
Ganesha
9,853
758
6
0
0
216,516
1
W
Danzaburou
11,661
897
46
4
0
255,576
2
L
Apollo
9,251
712
34
3
0
240,715
5
L
Baron Samedi
10,656
820
36
3
0
203,171
1
W
Zeus
11,563
889
46
4
0
188,238
1
W
Baron Samedi
10,691
822
33
3
0
252,903
1
L
Neith
11,447
881
44
3
0
196,436
4
W
Pele
10,985
845
28
2
0
257,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role