Player Matchup

Cerberus
Cerberus
Angum
Cerberus
Level 14
God Stats
3W - 2L
1,441 SR
Queue Stats
15W - 19L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
AzDurva
Tsukuyomi
Level 27
God Stats
6W - 0L
1,789 SR
Queue Stats
56W - 47L
1,507 Elo+
Solo
Xing Tian
Xing Tian
Hazard32
Xing Tian
Level 26
God Stats
68W - 64L
1,351 SR
Queue Stats
1,103W - 1,372L
1,338 Elo+
Party 1
Ah Puch
Ah Puch
MOGarcia
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,505 Elo+
Solo
Cupid
Cupid
Siddarthy
Cupid
Level 28
God Stats
28W - 40L
1,457 SR
Queue Stats
103W - 144L
1,382 Elo+
Party 1
Team Averages
Level 24
1,508 SR
1,449 Elo+

VS

Team Averages
Level 19
1,501 SR
1,455 Elo+
Apollo
Apollo
Argu1en
Apollo
Level 19
God Stats
6W - 14L
1,285 SR
Queue Stats
80W - 95L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
Disbluk
Tsukuyomi
Level 21
God Stats
8W - 12L
1,346 SR
Queue Stats
121W - 132L
1,309 Elo+
Solo
Vulcan
Vulcan
Elard127
Vulcan
Level 18
God Stats
8W - 4L
1,759 SR
Queue Stats
96W - 83L
1,497 Elo+
Solo
Odin
Odin
Ilievx
Odin
Level 13
God Stats
1W - 2L
1,314 SR
Queue Stats
14W - 11L
1,506 Elo+
Party 2
Ares
Ares
Jadeflash
Ares
Level 25
God Stats
1W - 2L
1,798 SR
Queue Stats
18W - 11L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angum
Cerberus
20
5 / 4 / 19
15,001
484
14,773
22,955
21,297
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
AzDurva
Tsukuyomi
20
13 / 5 / 9
17,215
555
32,096
29,445
16,067
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Hazard32
Xing Tian
17
1 / 7 / 14
12,233
395
9,243
26,097
19,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
MOGarcia
Ah Puch
20
6 / 5 / 8
15,845
511
21,201
20,728
9,183
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Siddarthy
Cupid
20
10 / 6 / 8
15,512
500
13,871
15,540
6,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Argu1en
Apollo
19
3 / 7 / 10
13,747
443
15,908
26,248
11,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Disbluk
Tsukuyomi
20
14 / 7 / 4
16,825
543
21,796
30,567
15,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Elard127
Vulcan
20
6 / 5 / 9
16,457
531
17,383
17,235
9,656
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
Ilievx
Odin
20
3 / 8 / 8
14,112
455
14,334
25,106
26,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
18
1 / 8 / 13
13,228
427
9,216
34,845
41,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
71
35
Kills
27
27
Deaths
35
58
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Angum
Cerberus
5
4
19
3.63
L
Apollo
Argu1en
Apollo
3
7
10
1.14
W
Tsukuyomi
AzDurva
Tsukuyomi
13
5
9
3.5
L
Tsukuyomi
Disbluk
Tsukuyomi
14
7
4
2.29
L
Vulcan
Elard127
Vulcan
6
5
9
2.1
W
Xing Tian
Hazard32
Xing Tian
1
7
14
1.14
L
Odin
Ilievx
Odin
3
8
8
0.88
L
Ares
1
8
13
0.94
W
Ah Puch
MOGarcia
Ah Puch
6
5
8
2
W
Cupid
Siddarthy
Cupid
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,184
Damage
78,637
114,765
Taken
134,001
72,509
Mitigated
104,693
33,331
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Angum
Cerberus
14,773
1,432
0
4,239
22,955
21,297
1,387
5,276
17,511
73,659
0
L
Apollo
Argu1en
Apollo
15,908
10,122
0
7,781
26,248
11,769
623
11,203
14,915
0
96,611
W
Tsukuyomi
AzDurva
Tsukuyomi
32,096
6,756
0
14,860
29,445
16,067
1,568
6,347
22,988
0
142,303
L
Tsukuyomi
Disbluk
Tsukuyomi
21,796
6,673
0
7,772
30,567
15,015
711
10,171
20,104
0
122,358
L
Vulcan
Elard127
Vulcan
17,383
3,041
0
2,054
17,235
9,656
168
7,357
9,853
137,605
0
W
Xing Tian
Hazard32
Xing Tian
9,243
504
0
2,412
26,097
19,751
748
4,345
21,648
61,411
0
L
Odin
Ilievx
Odin
14,334
5,807
0
808
25,106
26,488
308
11,720
12,906
1,891
67,429
L
Ares
9,216
539
0
2,973
34,845
41,765
0
12,301
21,726
49,170
0
W
Ah Puch
MOGarcia
Ah Puch
21,201
877
446
6,892
20,728
9,183
1,195
6,203
14,253
107,652
0
W
Cupid
Siddarthy
Cupid
13,871
7,162
725
3,757
15,540
6,211
5,578
6,332
9,138
0
84,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,806
Gold Earned
74,369
712
Minions Killed
685
0
Camps Cleared
0
2,718,901
Distance Traveled
2,639,411
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,001
484
148
5
0
520,010
4
L
Apollo
13,747
443
136
4
0
489,152
2
W
Tsukuyomi
17,215
555
196
6
0
626,457
0
L
Tsukuyomi
16,825
543
168
5
0
565,985
1
L
Vulcan
16,457
531
235
8
0
582,531
3
W
Xing Tian
12,233
395
60
2
0
553,181
3
L
Odin
14,112
455
105
3
0
501,381
0
L
Ares
13,228
427
41
1
0
500,362
0
W
Ah Puch
15,845
511
194
6
0
516,903
2
W
Cupid
15,512
500
114
4
0
502,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role