Player Matchup

Anubis
Anubis
Ingrownchain
Anubis
Level 29
God Stats
35W - 18L
1,665 SR
Queue Stats
168W - 150L
1,575 Elo+
Solo
Neith
Neith
SweetunicornGuch
Neith
Level 85
God Stats
8W - 4L
1,534 SR
Queue Stats
132W - 125L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
SweetunicornLALO
Cthulhu
Level 17
God Stats
1W - 2L
1,402 SR
Queue Stats
75W - 91L
1,134 Elo+
Party 2
Team Averages
Level 44
1,534 SR
1,362 Elo+

VS

Team Averages
Level 18
1,511 SR
1,297 Elo+
Kuzenbo
Kuzenbo
LoudSalad
Kuzenbo
Level 22
God Stats
27W - 27L
1,534 SR
Queue Stats
43W - 46L
1,394 Elo+
Solo
Hera
Hera
Petrified98
Hera
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,315 Elo+
Party 1
Guan Yu
Guan Yu
xxMADSTEVE18xx
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
15 / 0 / 7
12,041
803
21,418
14,628
7,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 17
11,089
739
14,500
12,925
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 16
11,804
787
9,740
15,039
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LoudSalad
Kuzenbo
11
2 / 9 / 1
9,508
634
10,532
20,101
20,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 10 / 0
8,189
546
9,468
11,947
3,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 1
8,476
565
8,392
22,489
16,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
26
Kills
3
3
Deaths
26
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
15
0
7
18.5
L
Kuzenbo
LoudSalad
Kuzenbo
2
9
1
0.28
L
0
10
0
0
W
5
2
17
6.75
W
6
1
16
14
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,658
Damage
28,392
42,592
Taken
54,537
26,187
Mitigated
39,727
15,060
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,418
947
624
8,003
14,628
7,177
1,177
7,668
6,960
50,853
0
L
Kuzenbo
LoudSalad
Kuzenbo
10,532
3,346
0
580
20,101
20,072
9
10,304
9,797
28,060
0
L
9,468
2,928
0
648
11,947
3,635
232
7,092
4,855
38,900
0
W
14,500
4,950
0
3,502
12,925
4,627
1,548
7,294
5,631
0
56,515
W
9,740
1,904
170
2,761
15,039
14,383
334
5,642
9,397
33,029
0
L
8,392
859
462
829
22,489
16,020
0
13,806
8,683
0
20,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
26,173
180
Minions Killed
104
0
Camps Cleared
0
794,901
Distance Traveled
737,111
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,041
803
63
4
0
266,780
0
L
Kuzenbo
9,508
634
30
2
0
264,460
0
L
Hera
8,189
546
54
4
0
212,586
1
W
Neith
11,089
739
71
5
0
255,204
3
W
Cthulhu
11,804
787
46
3
0
272,917
0
L
Guan Yu
8,476
565
20
1
0
260,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role