Player Matchup

Terra
Terra
Abyss-_-2004
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,304 Elo+
Party 1
Tiamat
Tiamat
DarkKingKushGee
Tiamat
Level 23
God Stats
22W - 17L
1,486 SR
Queue Stats
24W - 26L
1,339 Elo+
Party 1
Set
Set
MAD_IMGOOFIN
Set
Level 18
God Stats
35W - 31L
1,500 SR
Queue Stats
242W - 221L
1,364 Elo+
Party 1
Zeus
Zeus
Necromancer__1
Zeus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 219L
1,374 Elo+
Solo
Susano
Susano
mahmos25
Susano
Level 14
God Stats
6W - 6L
1,391 SR
Queue Stats
44W - 39L
1,284 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,333 Elo+

VS

Team Averages
Level 15
1,400 SR
1,241 Elo+
Set
Set
ChargingBacon11
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 2
Aphrodite
Aphrodite
DDragon1209
Aphrodite
Level 14
God Stats
1W - 5L
1,232 SR
Queue Stats
2W - 8L
1,175 Elo+
Party 2
Sun Wukong
Sun Wukong
Ringo8752
Sun Wukong
Level 11
God Stats
2W - 2L
1,436 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
WiseOwl21804
Cthulhu
Level 7
God Stats
1W - 4L
1,391 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 2
Tiamat
Tiamat
grass eater2802
Tiamat
Level 15
God Stats
2W - 1L
1,443 SR
Queue Stats
65W - 66L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 6
11,568
445
3,471
17,158
16,227
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 5 / 9
13,549
521
25,234
19,919
14,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 1 / 8
14,208
546
19,016
19,629
14,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
15 / 6 / 3
13,880
534
22,686
18,013
7,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
mahmos25
Susano
20
7 / 1 / 6
14,987
576
16,054
19,504
9,356
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 13 / 5
11,397
438
12,987
24,245
10,087
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
DDragon1209
Aphrodite
13
1 / 4 / 3
8,927
343
2,731
10,490
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ringo8752
Sun Wukong
17
4 / 9 / 3
12,126
466
12,238
29,835
16,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
WiseOwl21804
Cthulhu
14
1 / 12 / 3
9,459
364
11,402
31,779
22,885
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 3 / 1
11,314
435
15,343
16,932
19,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
41
Kills
12
13
Deaths
41
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
4
13
5
0.5
L
Aphrodite
DDragon1209
Aphrodite
1
4
3
0.63
W
9
5
9
2.7
W
9
1
8
13
W
15
6
3
2.75
L
Sun Wukong
Ringo8752
Sun Wukong
4
9
3
0.61
L
Cthulhu
WiseOwl21804
Cthulhu
1
12
3
0.21
L
2
3
1
0.83
W
Susano
mahmos25
Susano
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,461
Damage
54,701
94,223
Taken
113,281
61,874
Mitigated
75,015
39,887
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,471
773
1,978
5,922
17,158
16,227
1,363
8,757
7,406
34,596
0
L
12,987
6,121
406
1,380
24,245
10,087
464
10,932
13,101
0
57,493
L
Aphrodite
DDragon1209
Aphrodite
2,731
344
500
3,548
10,490
6,141
0
970
9,452
28,972
0
W
25,234
5,249
0
8,698
19,919
14,534
3,544
2,955
16,939
79,803
0
W
19,016
9,187
0
5,452
19,629
14,737
4,166
2,890
16,689
0
119,441
W
22,686
7,233
609
6,431
18,013
7,020
5,300
8,589
9,399
76,882
0
L
Sun Wukong
Ringo8752
Sun Wukong
12,238
3,737
0
1,019
29,835
16,768
298
13,732
15,491
0
59,533
L
Cthulhu
WiseOwl21804
Cthulhu
11,402
1,703
398
869
31,779
22,885
133
19,923
11,703
36,256
0
L
15,343
405
0
4,391
16,932
19,134
338
4,783
12,143
70,819
0
W
Susano
mahmos25
Susano
16,054
5,514
1,344
9,453
19,504
9,356
449
5,066
14,314
0
121,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,192
Gold Earned
53,223
630
Minions Killed
436
0
Camps Cleared
0
2,424,495
Distance Traveled
1,987,542
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,568
445
49
2
0
550,364
11
L
Set
11,397
438
125
5
0
448,709
0
L
Aphrodite
8,927
343
46
2
0
227,268
1
W
Tiamat
13,549
521
131
5
0
385,442
0
W
Set
14,208
546
150
6
0
517,176
2
W
Zeus
13,880
534
99
4
0
426,438
0
L
Sun Wukong
12,126
466
106
4
0
451,157
3
L
Cthulhu
9,459
364
62
2
0
442,398
1
L
Tiamat
11,314
435
97
4
0
418,010
3
W
Susano
14,987
576
201
8
0
545,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role