Player Matchup

Ganesha
Ganesha
MysticWalrus
Ganesha
Level 101
God Stats
16W - 10L
1,686 SR
Queue Stats
159W - 162L
1,536 Elo+
Solo
Thoth
Thoth
OvertRiver17531
Thoth
Level 89
God Stats
1W - 3L
1,459 SR
Queue Stats
133W - 93L
1,611 Elo+
Party 1
Kali
Kali
VanillaChan1424
Kali
Level 147
God Stats
3W - 4L
1,564 SR
Queue Stats
141W - 115L
1,580 Elo+
Party 1
Rama
Rama
ZilentRaven
Rama
Level 105
God Stats
0W - 2L
1,739 SR
Queue Stats
141W - 100L
1,645 Elo+
Party 1
Sol
Sol
xTMKxSupremasy
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 117
1,590 SR
1,574 Elo+

VS

Team Averages
Level 114
1,571 SR
1,562 Elo+
Loki
Loki
TortyETW
Loki
Level 143
God Stats
3W - 5L
1,595 SR
Queue Stats
104W - 80L
1,602 Elo+
Solo
Tiamat
Tiamat
killspring177
Tiamat
Level 105
God Stats
25W - 16L
1,597 SR
Queue Stats
498W - 460L
1,560 Elo+
Solo
Heimdallr
Heimdallr
qspb
Heimdallr
Level 89
God Stats
22W - 26L
1,473 SR
Queue Stats
174W - 181L
1,522 Elo+
Solo
Izanami
Izanami
szebonator
Izanami
Level 85
God Stats
24W - 17L
1,690 SR
Queue Stats
302W - 284L
1,590 Elo+
Solo
Sobek
Sobek
xXREDBLOOD01Xx
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 111L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MysticWalrus
Ganesha
8
0 / 2 / 1
4,915
492
2,631
7,875
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 0 / 0
6,026
603
2,649
2,948
806
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,036
504
2,711
8,157
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 1
4,605
461
3,177
6,119
1,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 0
5,585
559
5,942
7,778
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 1 / 1
5,677
568
2,939
6,727
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 0
6,296
630
2,473
4,021
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
qspb
Heimdallr
10
4 / 0 / 2
5,977
598
7,171
5,358
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
szebonator
Izanami
12
1 / 0 / 2
6,258
626
4,757
5,733
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 5
5,825
583
4,394
6,009
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
10
10
Deaths
1
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
MysticWalrus
Ganesha
0
2
1
0.25
L
1
0
0
1
W
Loki
2
1
1
2.5
L
0
4
1
0.13
L
0
2
1
0.25
W
2
0
0
2
W
Heimdallr
qspb
Heimdallr
4
0
2
5
W
Izanami
szebonator
Izanami
1
0
2
2
L
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,110
Damage
21,734
32,877
Taken
27,848
10,138
Mitigated
12,332
13,760
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
MysticWalrus
Ganesha
2,631
251
0
3,154
7,875
3,549
0
1,940
5,935
12,710
0
L
2,649
159
0
840
2,948
806
66
1,232
1,622
31,758
0
W
Loki
2,939
705
0
4,306
6,727
1,898
0
1,738
4,923
0
27,697
L
2,711
1,083
0
2,842
8,157
2,631
0
1,546
6,540
0
21,567
L
3,177
2,869
0
2,234
6,119
1,267
0
1,525
4,594
0
22,532
W
2,473
343
0
2,002
4,021
2,022
0
2,572
1,261
37,485
0
W
Heimdallr
qspb
Heimdallr
7,171
3,428
0
3,704
5,358
1,724
802
1,201
4,157
0
40,181
W
Izanami
szebonator
Izanami
4,757
2,124
0
1,627
5,733
3,543
1,222
4,170
1,563
0
39,019
L
5,942
1,075
0
4,690
7,778
1,885
1,126
436
6,969
34,865
0
W
4,394
1,019
0
4,485
6,009
3,145
0
1,281
4,722
12,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
30,033
259
Minions Killed
320
0
Camps Cleared
0
973,986
Distance Traveled
963,162
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,915
492
2
0
0
246,020
3
L
Thoth
6,026
603
81
8
0
193,031
7
W
Loki
5,677
568
59
6
0
211,347
4
L
Kali
5,036
504
55
6
0
220,278
1
L
Rama
4,605
461
58
6
0
160,635
0
W
Tiamat
6,296
630
90
9
0
194,121
3
W
Heimdallr
5,977
598
70
7
0
174,000
1
W
Izanami
6,258
626
88
9
0
174,119
3
L
Sol
5,585
559
63
6
0
154,022
3
W
Sobek
5,825
583
13
1
0
209,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role