Player Matchup

Heimdallr
Heimdallr
Gold IV
ALEJANDRO117
Heimdallr
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
ElderlyGoat
Sylvanus
Silver I
Level 125
God Stats
6W - 7L
1,587 SR
Queue Stats
59W - 72L
1,409 MMR
Solo
Awilix
Awilix
Gold III
JeoIsHere
Awilix
Gold III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,448 MMR
Solo
Guan Yu
Guan Yu
Gold II
Joqsan
Guan Yu
Gold II
Level 155
God Stats
22W - 23L
1,568 SR
Queue Stats
395W - 382L
1,530 MMR
Party 1
Merlin
Merlin
Gold V
JulyEstrella
Merlin
Gold V
Level 125
God Stats
28W - 17L
1,444 SR
Queue Stats
148W - 143L
1,406 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,520 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,652 SR
1,445 MMR
Ganesha
Ganesha
Gold IV
CXI202
Ganesha
Gold IV
Level 128
God Stats
3W - 2L
1,690 SR
Queue Stats
226W - 218L
1,394 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Flhighki
Tsukuyomi
Gold V
Level 126
God Stats
17W - 10L
1,573 SR
Queue Stats
195W - 188L
1,292 MMR
Party 2
Scylla
Scylla
Gold V
Jebediah6
Scylla
Gold V
Level 160
God Stats
6W - 4L
1,627 SR
Queue Stats
92W - 80L
1,458 MMR
Solo
Loki
Loki
Bronze III
LowKeyHighKey
Loki
Bronze III
Level 86
God Stats
2W - 2L
1,845 SR
Queue Stats
3W - 5L
1,456 MMR
Solo
Chiron
Chiron
Gold I
jayeazye
Chiron
Gold I
Level 158
God Stats
8W - 9L
1,526 SR
Queue Stats
290W - 280L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALEJANDRO117
Heimdallr
13
1 / 5 / 2
8,254
486
6,454
11,601
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
ElderlyGoat
Sylvanus
11
3 / 6 / 3
7,591
447
7,169
16,665
11,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
JeoIsHere
Awilix
14
3 / 5 / 3
8,605
506
4,759
13,339
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Joqsan
Guan Yu
15
3 / 3 / 3
9,414
554
9,198
15,645
20,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
14
0 / 5 / 2
8,258
486
2,880
8,238
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatDanzaburouApolloSetSun Wukong

VS

Bans
Cu ChulainnNu WaYmirJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CXI202
Ganesha
13
0 / 3 / 16
9,008
530
6,354
11,205
7,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Flhighki
Tsukuyomi
17
11 / 2 / 4
10,510
618
11,779
10,593
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Jebediah6
Scylla
16
7 / 1 / 6
9,915
583
11,383
5,326
2,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 6
9,243
544
7,598
12,426
6,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
jayeazye
Chiron
15
5 / 1 / 9
9,743
573
12,238
12,618
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
10
Kills
24
24
Deaths
10
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ALEJANDRO117
Heimdallr
1
5
2
0.4
W
Ganesha
CXI202
Ganesha
0
3
16
2.67
L
Sylvanus
ElderlyGoat
Sylvanus
3
6
3
0.75
W
Tsukuyomi
Flhighki
Tsukuyomi
11
2
4
6.5
W
Scylla
Jebediah6
Scylla
7
1
6
10
L
Awilix
JeoIsHere
Awilix
3
5
3
0.9
L
Guan Yu
Joqsan
Guan Yu
3
3
3
1.5
L
Merlin
0
5
2
0.2
W
1
3
6
1.33
W
Chiron
jayeazye
Chiron
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
49,352
65,488
Taken
52,168
43,202
Mitigated
25,475
19,979
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ALEJANDRO117
Heimdallr
6,454
3,648
0
2,389
11,601
3,659
0
2,716
8,885
0
51,128
W
Ganesha
CXI202
Ganesha
6,354
1,137
0
140
11,205
7,803
0
3,360
7,845
24,670
0
L
Sylvanus
ElderlyGoat
Sylvanus
7,169
2,037
985
3,198
16,665
11,507
0
7,872
8,793
20,581
6,414
W
Tsukuyomi
Flhighki
Tsukuyomi
11,779
3,829
0
4,584
10,593
5,157
0
2,260
8,333
0
71,615
W
Scylla
Jebediah6
Scylla
11,383
1,274
0
859
5,326
2,001
40
1,483
3,843
71,688
0
L
Awilix
JeoIsHere
Awilix
4,759
1,680
0
5,152
13,339
4,775
0
1,846
11,493
0
42,782
L
Guan Yu
Joqsan
Guan Yu
9,198
1,236
150
7,185
15,645
20,366
732
2,178
13,467
0
51,339
L
Merlin
2,880
184
0
920
8,238
2,895
0
3,125
5,113
55,382
0
W
7,598
1,901
0
2,520
12,426
6,004
134
621
11,805
0
62,252
W
Chiron
jayeazye
Chiron
12,238
6,198
810
7,423
12,618
4,510
218
2,069
10,549
0
72,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
48,419
439
Minions Killed
504
0
Camps Cleared
0
1,547,131
Distance Traveled
1,733,396
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,254
486
90
5
0
300,026
4
W
Ganesha
9,008
530
8
0
0
337,315
3
L
Sylvanus
7,591
447
31
2
0
260,197
4
W
Tsukuyomi
10,510
618
109
6
0
375,585
5
W
Scylla
9,915
583
126
7
0
314,883
8
L
Awilix
8,605
506
96
6
0
352,002
1
L
Guan Yu
9,414
554
106
6
0
324,207
7
L
Merlin
8,258
486
116
7
0
310,699
3
W
Loki
9,243
544
123
7
0
339,072
7
W
Chiron
9,743
573
138
8
0
366,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role