Player Matchup

Sol
Sol
Alegbld
Sol
Level 4
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 4
Scylla
Scylla
Backlash951
Scylla
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 59L
1,270 Elo+
Party 3
Zhong Kui
Zhong Kui
Girty92
Zhong Kui
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 138L
1,410 Elo+
Solo
Set
Set
XAndre-05X
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 4
Cu Chulainn
Cu Chulainn
mr_valium420
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,238 Elo+
Party 3
Team Averages
Level 13
1,453 SR
1,284 Elo+

VS

Team Averages
Level 22
1,535 SR
1,348 Elo+
The Morrigan
The Morrigan
DavieWaviey
The Morrigan
Level 26
God Stats
5W - 4L
1,542 SR
Queue Stats
15W - 15L
1,302 Elo+
Party 2
Tiamat
Tiamat
DoTz_BroKe
Tiamat
Level 26
God Stats
20W - 7L
1,840 SR
Queue Stats
188W - 183L
1,381 Elo+
Party 1
Mercury
Mercury
Mr_Haze1998
Mercury
Level 27
God Stats
2W - 4L
1,316 SR
Queue Stats
123W - 130L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
Riceball20
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,372 Elo+
Party 1
Ares
Ares
filtahead
Ares
Level 27
God Stats
9W - 6L
1,477 SR
Queue Stats
17W - 19L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 17 / 7
8,230
358
6,868
18,925
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
13
3 / 11 / 8
9,192
400
8,893
15,530
4,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Girty92
Zhong Kui
16
8 / 5 / 4
11,035
480
15,842
20,744
12,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 8 / 3
9,668
420
7,804
14,466
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
mr_valium420
Cu Chulainn
14
9 / 8 / 6
10,285
447
11,771
22,451
12,633
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DavieWaviey
The Morrigan
17
10 / 5 / 8
12,192
530
17,175
11,256
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
DoTz_BroKe
Tiamat
18
13 / 1 / 11
12,515
544
24,518
13,890
22,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Mr_Haze1998
Mercury
18
13 / 7 / 7
13,007
566
12,402
20,984
10,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Riceball20
Danzaburou
18
10 / 8 / 14
12,616
549
16,701
15,575
6,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
3 / 5 / 4
9,689
421
5,928
14,583
9,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
25
Kills
49
49
Deaths
26
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sol
2
17
7
0.32
L
Scylla
3
11
8
0.64
W
The Morrigan
DavieWaviey
The Morrigan
10
5
8
2.8
W
Tiamat
DoTz_BroKe
Tiamat
13
1
11
18.5
L
Zhong Kui
Girty92
Zhong Kui
8
5
4
2
W
Mercury
Mr_Haze1998
Mercury
13
7
7
2.36
W
Danzaburou
Riceball20
Danzaburou
10
8
14
2.13
L
3
8
3
0.56
W
Ares
3
5
4
1
L
Cu Chulainn
mr_valium420
Cu Chulainn
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,178
Damage
76,724
92,116
Taken
76,288
42,518
Mitigated
53,100
10,551
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,868
2,679
0
1,502
18,925
6,655
578
8,004
10,563
21,226
2,132
L
Scylla
8,893
1,820
0
1,504
15,530
4,465
0
7,881
7,174
26,044
0
W
The Morrigan
DavieWaviey
The Morrigan
17,175
1,823
0
0
11,256
4,373
3,115
4,345
6,911
61,563
642
W
Tiamat
DoTz_BroKe
Tiamat
24,518
1,610
0
6,984
13,890
22,383
1,896
7,600
6,290
68,190
0
L
Zhong Kui
Girty92
Zhong Kui
15,842
1,509
0
5,036
20,744
12,603
300
10,561
9,518
46,330
0
W
Mercury
Mr_Haze1998
Mercury
12,402
7,610
0
5,426
20,984
10,225
805
7,628
13,356
0
77,829
W
Danzaburou
Riceball20
Danzaburou
16,701
7,460
0
3,786
15,575
6,484
5,161
7,153
8,422
0
64,925
L
7,804
3,598
0
1,259
14,466
6,162
0
8,271
5,853
0
43,038
W
Ares
5,928
559
0
686
14,583
9,635
661
4,510
10,073
26,512
0
L
Cu Chulainn
mr_valium420
Cu Chulainn
11,771
4,265
0
1,250
22,451
12,633
230
10,050
11,846
0
31,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
60,019
234
Minions Killed
445
0
Camps Cleared
0
1,790,438
Distance Traveled
2,037,887
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,230
358
32
1
0
340,310
0
L
Scylla
9,192
400
44
2
0
352,251
0
W
The Morrigan
12,192
530
101
4
0
365,932
4
W
Tiamat
12,515
544
85
4
0
412,512
2
L
Zhong Kui
11,035
480
61
3
0
379,994
0
W
Mercury
13,007
566
117
5
0
477,326
0
W
Danzaburou
12,616
549
108
5
0
389,720
0
L
Set
9,668
420
60
3
0
387,430
2
W
Ares
9,689
421
34
1
0
392,397
6
L
Cu Chulainn
10,285
447
37
2
0
330,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role