Player Matchup

Fenrir
Fenrir
JewstinRL
Fenrir
Level 15
God Stats
10W - 11L
1,517 SR
Queue Stats
16W - 18L
1,457 Elo+
Party 2
Bellona
Bellona
KJ_Wayne
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 244L
1,501 Elo+
Party 2
Ganesha
Ganesha
PowerfulFlyer72
Ganesha
Level 39
God Stats
5W - 5L
1,276 SR
Queue Stats
162W - 180L
1,437 Elo+
Solo
Danzaburou
Danzaburou
dukefan1431
Danzaburou
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 188L
1,526 Elo+
Party 2
Nox
Nox
pokefreak10452
Nox
Level 154
God Stats
4W - 7L
1,356 SR
Queue Stats
201W - 214L
1,474 Elo+
Party 2
Team Averages
Level 76
1,430 SR
1,479 Elo+

VS

Team Averages
Level 111
1,689 SR
1,539 Elo+
Set
Set
ArgonBuzz
Set
Level 160
God Stats
14W - 17L
1,552 SR
Queue Stats
361W - 302L
1,573 Elo+
Party 1
Scylla
Scylla
Bostonballa05
Scylla
Level 42
God Stats
7W - 10L
1,433 SR
Queue Stats
92W - 94L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
CaptainQuiet20
Sun Wukong
Level 160
God Stats
8W - 6L
1,980 SR
Queue Stats
519W - 441L
1,610 Elo+
Party 1
Artio
Artio
MagicRefluxxx
Artio
Level 154
God Stats
5W - 3L
1,919 SR
Queue Stats
94W - 84L
1,581 Elo+
Party 1
Cupid
Cupid
Martyy9312
Cupid
Level 38
God Stats
12W - 9L
1,562 SR
Queue Stats
405W - 416L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JewstinRL
Fenrir
7
0 / 5 / 0
4,750
432
2,703
8,393
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
KJ_Wayne
Bellona
9
0 / 4 / 0
5,305
482
3,873
9,575
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,418
493
2,105
5,751
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
dukefan1431
Danzaburou
10
1 / 2 / 1
5,660
515
3,086
5,466
1,464
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 0
6,634
603
5,129
4,083
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,609
601
4,975
6,536
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,826
530
1,356
4,281
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
CaptainQuiet20
Sun Wukong
14
7 / 0 / 1
7,762
706
7,938
8,096
4,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 0 / 2
6,221
566
3,654
7,167
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
10
2 / 1 / 2
6,219
565
2,934
6,224
1,603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
0
2
0
0
W
Sun Wukong
CaptainQuiet20
Sun Wukong
7
0
1
7.5
L
Fenrir
JewstinRL
Fenrir
0
5
0
0
L
Bellona
KJ_Wayne
Bellona
0
4
0
0
W
1
0
2
2
W
Cupid
2
1
2
3
L
0
2
2
0.5
L
Danzaburou
dukefan1431
Danzaburou
1
2
1
0.75
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
20,857
33,268
Taken
32,304
13,349
Mitigated
13,301
9,339
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,975
2,567
0
3,496
6,536
2,201
1,508
392
6,104
0
35,704
W
1,356
125
0
1,032
4,281
1,230
0
1,964
2,107
27,333
0
W
Sun Wukong
CaptainQuiet20
Sun Wukong
7,938
1,917
0
3,062
8,096
4,619
232
0
8,096
0
43,700
L
Fenrir
JewstinRL
Fenrir
2,703
1,148
0
2,492
8,393
2,649
0
214
8,179
0
20,637
L
Bellona
KJ_Wayne
Bellona
3,873
943
0
2,972
9,575
5,393
0
0
9,575
0
24,439
W
3,654
333
599
3,103
7,167
3,648
0
2,693
4,352
18,049
0
W
Cupid
2,934
1,817
351
2,779
6,224
1,603
0
1,769
4,411
0
29,502
L
2,105
348
0
858
5,751
2,466
0
1,756
3,995
14,317
0
L
Danzaburou
dukefan1431
Danzaburou
3,086
1,998
0
2,554
5,466
1,464
0
820
4,646
0
32,825
L
5,129
394
0
463
4,083
1,377
80
2,220
1,863
33,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
32,637
260
Minions Killed
305
0
Camps Cleared
0
1,043,128
Distance Traveled
1,107,974
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,609
601
70
6
0
227,390
3
W
Scylla
5,826
530
62
6
0
222,072
3
W
Sun Wukong
7,762
706
85
8
0
219,058
2
L
Fenrir
4,750
432
42
4
0
191,325
1
L
Bellona
5,305
482
56
5
0
205,758
0
W
Artio
6,221
566
24
2
0
241,903
2
W
Cupid
6,219
565
64
6
0
197,551
2
L
Ganesha
5,418
493
11
1
0
232,114
2
L
Danzaburou
5,660
515
78
7
0
198,576
2
L
Nox
6,634
603
73
7
0
215,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role