Player Matchup

Nike
Nike
METAMORPHIT
Nike
Level 29
God Stats
7W - 5L
1,564 SR
Queue Stats
164W - 88L
1,693 Elo+
Party 2
Kuzenbo
Kuzenbo
Macadangdang
Kuzenbo
Level 100
God Stats
2W - 1L
1,324 SR
Queue Stats
167W - 89L
1,696 Elo+
Party 2
Hel
Hel
Muppe5
Hel
Level 82
God Stats
24W - 6L
1,813 SR
Queue Stats
138W - 68L
1,720 Elo+
Party 2
Apollo
Apollo
Remmahtoir
Apollo
Level 103
God Stats
7W - 2L
1,583 SR
Queue Stats
158W - 76L
1,752 Elo+
Party 2
Anhur
Anhur
STIEG
Anhur
Level 24
God Stats
4W - 0L
1,808 SR
Queue Stats
6W - 0L
1,803 Elo+
Party 2
Team Averages
Level 68
1,618 SR
1,733 Elo+

VS

Team Averages
Level 85
1,577 SR
1,436 Elo+
Janus
Janus
CarryMVP
Janus
Level 137
God Stats
1W - 2L
2,004 SR
Queue Stats
120W - 113L
1,322 Elo+
Party 1
Vamana
Vamana
FreakSqueak
Vamana
Level 23
God Stats
0W - 1L
1,485 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 1
Fenrir
Fenrir
Reney
Fenrir
Level 148
God Stats
5W - 6L
1,276 SR
Queue Stats
177W - 189L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tohu97
Ah Muzen Cab
Level 82
God Stats
6W - 6L
1,588 SR
Queue Stats
188W - 204L
1,515 Elo+
Party 3
Khepri
Khepri
Tommymon975
Khepri
Level 34
God Stats
1W - 2L
1,534 SR
Queue Stats
6W - 10L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,274
570
4,436
7,200
2,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Macadangdang
Kuzenbo
10
3 / 1 / 7
6,281
571
2,044
7,964
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hel
Muppe5
Hel
10
3 / 1 / 7
6,251
568
2,391
6,618
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Apollo
Remmahtoir
Apollo
12
6 / 0 / 7
6,998
636
7,579
6,504
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
STIEG
Anhur
10
4 / 0 / 7
6,503
591
7,257
5,951
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CarryMVP
Janus
10
0 / 4 / 2
5,310
483
6,107
5,650
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
8
0 / 1 / 0
4,795
436
3,502
5,557
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Reney
Fenrir
9
3 / 5 / 0
5,501
500
2,313
8,192
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Tohu97
Ah Muzen Cab
9
0 / 2 / 1
5,069
461
6,134
5,249
1,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
6
0 / 5 / 1
4,561
415
1,820
7,054
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
16
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
CarryMVP
Janus
0
4
2
0.25
L
Vamana
0
1
0
0
W
0
1
3
1.5
W
Kuzenbo
Macadangdang
Kuzenbo
3
1
7
6.5
W
Hel
Muppe5
Hel
3
1
7
6.5
W
Apollo
Remmahtoir
Apollo
6
0
7
9.5
L
Fenrir
Reney
Fenrir
3
5
0
0.6
W
Anhur
STIEG
Anhur
4
0
7
7.5
L
Ah Muzen Cab
Tohu97
Ah Muzen Cab
0
2
1
0.25
L
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
19,876
34,237
Taken
31,702
15,907
Mitigated
9,402
19,002
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CarryMVP
Janus
6,107
233
0
250
5,650
1,154
0
1,167
4,483
33,361
0
L
Vamana
3,502
1,372
0
885
5,557
3,263
0
584
4,973
653
19,555
W
4,436
997
0
1,500
7,200
2,981
1,640
1,010
5,932
0
32,796
W
Kuzenbo
Macadangdang
Kuzenbo
2,044
1,155
0
1,474
7,964
6,570
317
1,731
6,161
7,968
0
W
Hel
Muppe5
Hel
2,391
55
5,901
5,125
6,618
2,663
956
3,299
3,002
28,132
0
W
Apollo
Remmahtoir
Apollo
7,579
4,276
0
2,072
6,504
2,157
2,448
652
5,739
0
32,797
L
Fenrir
Reney
Fenrir
2,313
427
0
1,782
8,192
1,888
0
926
7,266
0
16,817
W
Anhur
STIEG
Anhur
7,257
3,679
0
2,930
5,951
1,536
1,168
817
5,035
0
32,852
L
Ah Muzen Cab
Tohu97
Ah Muzen Cab
6,134
2,202
0
1,045
5,249
1,045
1,242
639
4,610
0
32,226
L
Khepri
1,820
190
33
567
7,054
2,052
0
1,119
5,935
5,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
25,236
274
Minions Killed
196
0
Camps Cleared
0
1,022,772
Distance Traveled
962,224
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,310
483
56
5
0
198,046
2
L
Vamana
4,795
436
40
4
0
204,085
0
W
Nike
6,274
570
65
6
0
204,251
0
W
Kuzenbo
6,281
571
16
1
0
197,028
2
W
Hel
6,251
568
60
5
0
226,228
5
W
Apollo
6,998
636
65
6
0
215,485
0
L
Fenrir
5,501
500
41
4
0
202,946
1
W
Anhur
6,503
591
68
6
0
179,780
4
L
Ah Muzen Cab
5,069
461
52
5
0
183,637
2
L
Khepri
4,561
415
7
1
0
173,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role