Player Matchup

Izanami
Izanami
Bigolac
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CazLog
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Middlethenerd
Guan Yu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
OutboundHett
Ganesha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShortStuff718
Tsukuyomi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,500 Elo+

VS

Team Averages
Level 29
1,554 SR
1,504 Elo+
Ymir
Ymir
Custxm
Ymir
Level 14
God Stats
1W - 2L
1,517 SR
Queue Stats
32W - 28L
1,471 Elo+
Party 2
Bellona
Bellona
Ladyqueen33
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Solo
Artemis
Artemis
TKTyNdArEuS19
Artemis
Level 8
God Stats
31W - 27L
1,778 SR
Queue Stats
158W - 164L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
TwoChiens
Kukulkan
Level 7
God Stats
3W - 2L
1,475 SR
Queue Stats
28W - 23L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
zoTurtle
Tsukuyomi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigolac
Izanami
11
7 / 0 / 1
6,556
596
4,550
4,659
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
CazLog
Merlin
11
4 / 0 / 5
6,752
614
4,946
4,571
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
11
5 / 2 / 1
6,529
594
2,870
4,729
3,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
OutboundHett
Ganesha
11
0 / 0 / 8
6,462
587
3,262
5,390
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ShortStuff718
Tsukuyomi
13
8 / 0 / 2
7,644
695
4,490
6,155
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Custxm
Ymir
7
0 / 4 / 0
4,136
376
1,684
6,524
2,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Ladyqueen33
Bellona
7
0 / 8 / 1
4,856
441
1,976
8,781
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
7
0 / 6 / 0
4,492
408
2,228
6,362
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
TwoChiens
Kukulkan
11
0 / 3 / 0
5,910
537
2,347
4,198
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
zoTurtle
Tsukuyomi
9
2 / 4 / 0
5,514
501
3,981
6,688
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
24
Kills
2
2
Deaths
25
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bigolac
Izanami
7
0
1
7.5
W
Merlin
CazLog
Merlin
4
0
5
6.5
L
Ymir
Custxm
Ymir
0
4
0
0
L
Bellona
Ladyqueen33
Bellona
0
8
1
0.06
W
Guan Yu
5
2
1
2.75
W
Ganesha
OutboundHett
Ganesha
0
0
8
4
W
Tsukuyomi
ShortStuff718
Tsukuyomi
8
0
2
9
L
Artemis
0
6
0
0
L
Kukulkan
TwoChiens
Kukulkan
0
3
0
0
L
Tsukuyomi
zoTurtle
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
12,216
25,504
Taken
32,553
11,531
Mitigated
12,119
10,165
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bigolac
Izanami
4,550
2,499
0
2,945
4,659
1,360
900
740
3,899
0
43,294
W
Merlin
CazLog
Merlin
4,946
510
0
1,893
4,571
1,329
0
865
3,612
25,769
0
L
Ymir
Custxm
Ymir
1,684
920
214
641
6,524
2,102
0
2,257
4,181
10,663
0
L
Bellona
Ladyqueen33
Bellona
1,976
847
0
320
8,781
5,280
168
976
7,449
0
15,626
W
Guan Yu
2,870
1,023
0
1,256
4,729
3,598
409
0
4,729
0
22,661
W
Ganesha
OutboundHett
Ganesha
3,262
172
0
2,562
5,390
3,212
0
1,305
4,077
18,793
0
W
Tsukuyomi
ShortStuff718
Tsukuyomi
4,490
1,235
0
1,509
6,155
2,032
0
913
5,156
0
42,217
L
Artemis
2,228
1,338
0
90
6,362
1,546
0
2,436
3,847
0
19,464
L
Kukulkan
TwoChiens
Kukulkan
2,347
169
0
219
4,198
1,258
0
1,458
2,484
37,358
0
L
Tsukuyomi
zoTurtle
Tsukuyomi
3,981
909
0
1,756
6,688
1,933
0
539
6,116
0
22,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
24,908
314
Minions Killed
220
0
Camps Cleared
0
1,069,983
Distance Traveled
990,326
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,556
596
111
10
0
192,045
5
W
Merlin
6,752
614
62
6
0
200,234
3
L
Ymir
4,136
376
19
2
0
191,173
0
L
Bellona
4,856
441
31
3
0
197,418
2
W
Guan Yu
6,529
594
52
5
0
190,696
1
W
Ganesha
6,462
587
2
0
0
221,139
4
W
Tsukuyomi
7,644
695
87
8
0
265,869
1
L
Artemis
4,492
408
34
3
0
179,976
0
L
Kukulkan
5,910
537
86
8
0
208,826
0
L
Tsukuyomi
5,514
501
50
5
0
212,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role