Player Matchup

Danzaburou
Danzaburou
Gold III
GM_NeLoto
Danzaburou
Gold III
Level 98
God Stats
2W - 2L
1,646 SR
Queue Stats
14W - 11L
1,921 MMR
Party 1
Scylla
Scylla
Gold III
OscarMart01
Scylla
Gold III
Level 140
God Stats
11W - 5L
1,886 SR
Queue Stats
14W - 8L
1,921 MMR
Party 1
Hercules
Hercules
Gold III
juarenjua
Hercules
Gold III
Level 123
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 10L
1,921 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,753 SR
1,921 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,543 SR
1,783 MMR
Baron Samedi
Baron Samedi
Platinum IV
Lord-AerNoxX_eS
Baron Samedi
Platinum IV
Level 97
God Stats
3W - 1L
1,319 SR
Queue Stats
95W - 101L
1,820 MMR
Solo
Skadi
Skadi
Platinum V
YoCaniibal
Skadi
Platinum V
Level 138
God Stats
51W - 55L
1,702 SR
Queue Stats
275W - 373L
1,832 MMR
Solo
Sylvanus
Sylvanus
Platinum V
wisspi99
Sylvanus
Platinum V
Level 111
God Stats
38W - 32L
1,607 SR
Queue Stats
249W - 250L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GM_NeLoto
Danzaburou
18
5 / 11 / 10
15,049
654
24,869
22,229
8,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
19
9 / 5 / 8
15,540
676
21,371
15,862
5,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
juarenjua
Hercules
18
6 / 7 / 12
14,903
648
20,383
35,854
46,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BacchusPersephoneCabrakanAphroditeTiamat

VS

Bans
SobekAthenaCupidTerraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lord-AerNoxX_eS
Baron Samedi
18
7 / 6 / 10
15,250
663
29,526
24,362
11,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
20
12 / 7 / 6
16,798
730
27,862
26,220
11,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
wisspi99
Sylvanus
18
4 / 7 / 14
16,621
723
8,495
29,559
35,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
20
Kills
23
23
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GM_NeLoto
Danzaburou
5
11
10
0.91
W
Baron Samedi
Lord-AerNoxX_eS
Baron Samedi
7
6
10
2
L
Scylla
9
5
8
2.6
W
Skadi
12
7
6
2.14
L
Hercules
juarenjua
Hercules
6
7
12
1.71
W
Sylvanus
wisspi99
Sylvanus
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,623
Damage
65,883
73,945
Taken
80,141
59,847
Mitigated
58,513
23,618
Healing
39,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GM_NeLoto
Danzaburou
24,869
9,013
0
2,520
22,229
8,148
317
10,051
12,178
0
96,563
W
Baron Samedi
Lord-AerNoxX_eS
Baron Samedi
29,526
1,941
3,235
11,621
24,362
11,861
107
5,337
19,025
91,980
0
L
Scylla
21,371
1,032
0
3,003
15,862
5,478
643
8,926
6,936
77,877
0
W
Skadi
27,862
15,583
0
9,152
26,220
11,198
2,484
6,374
19,846
0
99,435
L
Hercules
juarenjua
Hercules
20,383
6,407
0
18,095
35,854
46,221
0
19,098
16,756
0
42,780
W
Sylvanus
wisspi99
Sylvanus
8,495
803
6,030
9,159
29,559
35,454
217
9,684
19,875
15,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
48,669
256
Minions Killed
236
0
Camps Cleared
0
1,107,205
Distance Traveled
1,160,094
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,049
654
110
5
0
342,718
0
W
Baron Samedi
15,250
663
104
5
0
372,464
2
L
Scylla
15,540
676
110
5
0
381,409
5
W
Skadi
16,798
730
111
5
0
381,714
1
L
Hercules
14,903
648
36
2
0
383,078
5
W
Sylvanus
16,621
723
21
1
0
405,916
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role