Player Matchup

Ratatoskr
Ratatoskr
GnarlySpace13
Ratatoskr
Level 129
God Stats
9W - 3L
1,698 SR
Queue Stats
59W - 36L
1,720 Elo+
Party 2
Artemis
Artemis
KamenRiderVoid92
Artemis
Level 100
God Stats
1W - 1L
1,716 SR
Queue Stats
95W - 98L
1,528 Elo+
Solo
Achilles
Achilles
Saxy 2C
Achilles
Level 88
God Stats
6W - 2L
1,572 SR
Queue Stats
87W - 69L
1,466 Elo+
Solo
Khepri
Khepri
Schweizguy
Khepri
Level 107
God Stats
2W - 2L
1,563 SR
Queue Stats
506W - 518L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
TrapLover68plus1
Baba Yaga
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 39L
1,611 Elo+
Party 2
Team Averages
Level 107
1,610 SR
1,565 Elo+

VS

Team Averages
Level 103
1,797 SR
1,572 Elo+
King Arthur
King Arthur
DJKnight36
King Arthur
Level 160
God Stats
1W - 2L
1,945 SR
Queue Stats
91W - 73L
1,521 Elo+
Party 1
Ymir
Ymir
HK_Anzu
Ymir
Level 48
God Stats
2W - 1L
1,831 SR
Queue Stats
70W - 56L
1,587 Elo+
Party 1
Fenrir
Fenrir
RaditzOverlord
Fenrir
Level 160
God Stats
10W - 9L
1,632 SR
Queue Stats
293W - 281L
1,498 Elo+
Party 1
Izanami
Izanami
lickmytower
Izanami
Level 84
God Stats
10W - 3L
1,850 SR
Queue Stats
10W - 4L
1,727 Elo+
Solo
Nu Wa
Nu Wa
ritamelo03
Nu Wa
Level 65
God Stats
24W - 22L
1,725 SR
Queue Stats
34W - 40L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GnarlySpace13
Ratatoskr
20
6 / 4 / 11
14,600
768
19,631
17,413
12,223
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
1 / 5 / 5
12,753
671
8,874
13,645
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Saxy 2C
Achilles
20
6 / 4 / 8
14,595
768
19,602
22,769
25,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Schweizguy
Khepri
19
2 / 3 / 10
12,958
682
7,269
20,453
28,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
20
7 / 3 / 7
15,769
830
22,823
15,408
8,458
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJKnight36
King Arthur
19
4 / 3 / 6
13,976
736
12,676
27,708
36,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
HK_Anzu
Ymir
19
4 / 6 / 9
13,655
719
17,087
22,989
11,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 5 / 3
12,237
644
11,094
23,765
14,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
lickmytower
Izanami
16
3 / 2 / 5
11,481
604
5,300
5,662
2,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
20
6 / 6 / 5
15,136
797
20,210
13,861
5,894
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
22
Kills
19
19
Deaths
22
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DJKnight36
King Arthur
4
3
6
2.33
W
Ratatoskr
GnarlySpace13
Ratatoskr
6
4
11
2.88
L
Ymir
HK_Anzu
Ymir
4
6
9
1.42
W
1
5
5
0.7
L
2
5
3
0.7
W
Achilles
Saxy 2C
Achilles
6
4
8
2.5
W
Khepri
Schweizguy
Khepri
2
3
10
2.33
W
Baba Yaga
7
3
7
3.5
L
Izanami
lickmytower
Izanami
3
2
5
2.75
L
Nu Wa
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,199
Damage
66,367
89,688
Taken
93,985
80,929
Mitigated
70,447
19,243
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DJKnight36
King Arthur
12,676
1,544
0
5,272
27,708
36,460
36
9,118
17,938
0
36,074
W
Ratatoskr
GnarlySpace13
Ratatoskr
19,631
5,388
0
4,003
17,413
12,223
2,004
5,643
11,770
0
55,384
L
Ymir
HK_Anzu
Ymir
17,087
4,033
0
2,941
22,989
11,543
429
9,827
12,214
51,602
0
W
8,874
2,781
1,114
3,556
13,645
6,524
3,014
7,586
6,059
0
66,130
L
11,094
1,665
0
4,671
23,765
14,431
64
6,296
17,096
0
38,111
W
Achilles
Saxy 2C
Achilles
19,602
5,227
0
3,918
22,769
25,094
506
10,617
12,152
0
65,960
W
Khepri
Schweizguy
Khepri
7,269
998
0
648
20,453
28,630
956
9,080
11,373
22,543
0
W
Baba Yaga
22,823
431
0
6,004
15,408
8,458
2,428
5,082
10,326
99,421
0
L
Izanami
lickmytower
Izanami
5,300
3,609
404
744
5,662
2,119
2,253
1,357
4,255
0
24,739
L
Nu Wa
20,210
6,893
0
1,430
13,861
5,894
1,705
3,407
10,163
74,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,675
Gold Earned
66,485
458
Minions Killed
420
6
Camps Cleared
6
1,806,919
Distance Traveled
1,480,403
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,976
736
54
3
0
345,295
5
W
Ratatoskr
14,600
768
67
4
1
379,054
1
L
Ymir
13,655
719
99
5
2
305,533
3
W
Artemis
12,753
671
130
7
1
305,051
11
L
Fenrir
12,237
644
64
3
3
331,132
5
W
Achilles
14,595
768
71
4
2
389,006
0
W
Khepri
12,958
682
21
1
0
336,026
5
W
Baba Yaga
15,769
830
169
9
2
397,782
1
L
Izanami
11,481
604
67
4
0
172,917
0
L
Nu Wa
15,136
797
136
7
1
325,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role