Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
Ezuji
Athena
Silver I
Level 153
God Stats
2W - 0L
1,797 SR
Queue Stats
7W - 4L
1,547 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
SexyOldWoman
Cu Chulainn
Gold V
Level 138
God Stats
2W - 2L
1,519 SR
Queue Stats
66W - 55L
1,562 MMR
Solo
Nemesis
Nemesis
Gold III
WarchiYellow
Nemesis
Gold III
Level 97
God Stats
1W - 1L
1,709 SR
Queue Stats
20W - 27L
1,531 MMR
Solo
Heimdallr
Heimdallr
Gold I
l1llI1QIlI1I
Heimdallr
Gold I
Level 89
God Stats
5W - 11L
1,325 SR
Queue Stats
366W - 357L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,570 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,732 SR
1,560 MMR
Skadi
Skadi
Gold III
Hazion--
Skadi
Gold III
Level 128
God Stats
0W - 1L
1,716 SR
Queue Stats
29W - 27L
1,585 MMR
Solo
Ymir
Ymir
Gold III
Its Khabib
Ymir
Gold III
Level 122
God Stats
9W - 13L
1,653 SR
Queue Stats
139W - 146L
1,531 MMR
Solo
Hun Batz
Hun Batz
Gold I
PackmanGaming12
Hun Batz
Gold I
Level 123
God Stats
23W - 29L
1,570 SR
Queue Stats
1,012W - 996L
1,590 MMR
Solo
Kukulkan
Kukulkan
Gold V
Santern13
Kukulkan
Gold V
Level 32
God Stats
11W - 12L
1,961 SR
Queue Stats
431W - 455L
1,553 MMR
Solo
Osiris
Osiris
Gold III
isiaah0921
Osiris
Gold III
Level 119
God Stats
1W - 3L
1,762 SR
Queue Stats
141W - 136L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 0 / 14
12,065
575
25,665
5,918
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Ezuji
Athena
15
4 / 3 / 9
10,474
499
9,480
15,567
12,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
SexyOldWoman
Cu Chulainn
20
10 / 1 / 6
13,763
655
17,990
18,907
18,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
WarchiYellow
Nemesis
17
4 / 2 / 11
11,679
556
5,843
10,276
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
l1llI1QIlI1I
Heimdallr
18
4 / 2 / 6
12,371
589
8,672
12,487
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
DanzaburouSetArachneTiamatAphrodite

VS

Bans
ScyllaFenrirJanusTsukuyomiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hazion--
Skadi
19
3 / 3 / 3
11,184
533
9,050
14,953
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 3
8,709
415
6,195
23,513
21,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
17
2 / 5 / 3
10,097
481
5,310
17,125
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Santern13
Kukulkan
14
0 / 5 / 1
8,420
401
4,580
12,473
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
isiaah0921
Osiris
15
1 / 6 / 0
9,492
452
4,115
18,062
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
24
Kills
7
8
Deaths
24
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
14
9
W
Athena
Ezuji
Athena
4
3
9
2.83
L
Skadi
Hazion--
Skadi
3
3
3
1.5
L
1
5
3
0.5
L
Hun Batz
2
5
3
0.7
L
Kukulkan
Santern13
Kukulkan
0
5
1
0.1
W
Cu Chulainn
SexyOldWoman
Cu Chulainn
10
1
6
13
W
Nemesis
WarchiYellow
Nemesis
4
2
11
4.75
L
Osiris
isiaah0921
Osiris
1
6
0
0.17
W
Heimdallr
l1llI1QIlI1I
Heimdallr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,650
Damage
29,250
63,155
Taken
86,126
44,714
Mitigated
51,275
21,776
Healing
23,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,665
4,517
0
2,232
5,918
2,028
2,994
1,598
4,184
109,268
0
W
Athena
Ezuji
Athena
9,480
1,949
462
3,684
15,567
12,285
848
3,873
11,628
37,046
0
L
Skadi
Hazion--
Skadi
9,050
4,952
0
6,310
14,953
6,046
307
5,629
8,978
0
93,190
L
6,195
1,222
0
4,578
23,513
21,042
31
11,840
11,037
32,052
0
L
Hun Batz
5,310
1,515
0
5,492
17,125
7,790
0
6,897
9,852
0
72,981
L
Kukulkan
Santern13
Kukulkan
4,580
0
34
1,083
12,473
4,515
0
6,202
5,897
62,030
0
W
Cu Chulainn
SexyOldWoman
Cu Chulainn
17,990
3,350
0
7,281
18,907
18,789
1,294
2,565
16,292
13,372
76,784
W
Nemesis
WarchiYellow
Nemesis
5,843
2,223
0
1,769
10,276
6,893
2,895
1,385
8,857
0
69,755
L
Osiris
isiaah0921
Osiris
4,115
1,248
0
5,545
18,062
11,882
968
5,220
12,055
8,819
51,254
W
Heimdallr
l1llI1QIlI1I
Heimdallr
8,672
3,347
0
6,348
12,487
4,719
2,450
1,848
10,597
0
83,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,352
Gold Earned
47,902
586
Minions Killed
591
0
Camps Cleared
0
2,233,417
Distance Traveled
1,901,009
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,065
575
151
7
0
408,152
3
W
Athena
10,474
499
58
3
0
476,232
5
L
Skadi
11,184
533
177
8
0
346,965
2
L
Ymir
8,709
415
29
1
0
427,787
5
L
Hun Batz
10,097
481
130
6
0
408,876
1
L
Kukulkan
8,420
401
126
6
0
391,980
1
W
Cu Chulainn
13,763
655
155
7
0
458,877
3
W
Nemesis
11,679
556
104
5
0
475,707
5
L
Osiris
9,492
452
129
6
0
325,401
0
W
Heimdallr
12,371
589
118
6
0
414,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role