Player Matchup

Set
Set
Cheero1
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Hyppiço
Thoth
Level 12
God Stats
1W - 2L
1,802 SR
Queue Stats
25W - 22L
1,266 Elo+
Solo
Nu Wa
Nu Wa
Seba27
Nu Wa
Level 6
God Stats
21W - 19L
1,806 SR
Queue Stats
186W - 213L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
fabri_polich
Danzaburou
Level 4
God Stats
6W - 4L
1,806 SR
Queue Stats
18W - 16L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
kjjkho
Zhong Kui
Level 6
God Stats
1W - 1L
1,776 SR
Queue Stats
196W - 232L
1,414 Elo+
Party 2
Team Averages
Level 7
1,738 SR
1,414 Elo+

VS

Team Averages
Level 20
1,620 SR
1,512 Elo+
King Arthur
King Arthur
ChavesdoOitooo
King Arthur
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,396 Elo+
Solo
Susano
Susano
ROCKSTARcarioca
Susano
Level 16
God Stats
2W - 3L
1,469 SR
Queue Stats
21W - 13L
1,625 Elo+
Party 1
Cernunnos
Cernunnos
ROCKSTARcearense
Cernunnos
Level 39
God Stats
21W - 10L
1,694 SR
Queue Stats
66W - 59L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
S2Dark_SlayerS2
Danzaburou
Level 28
God Stats
10W - 12L
1,740 SR
Queue Stats
817W - 864L
1,471 Elo+
Solo
Bacchus
Bacchus
tetalolapenas
Bacchus
Level 3
God Stats
1W - 2L
1,698 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
0 / 10 / 3
5,726
382
3,540
10,537
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Hyppiço
Thoth
11
5 / 4 / 0
7,219
481
6,260
9,368
2,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Seba27
Nu Wa
10
0 / 4 / 3
6,161
411
5,196
7,033
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
fabri_polich
Danzaburou
10
2 / 6 / 2
6,905
460
2,799
11,533
3,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
kjjkho
Zhong Kui
11
4 / 4 / 3
7,058
471
7,101
10,675
7,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChavesdoOitooo
King Arthur
15
11 / 1 / 5
9,520
635
12,018
11,256
7,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
11 / 0 / 6
9,141
609
8,555
8,213
2,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
13
4 / 5 / 3
8,029
535
8,493
12,465
3,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
S2Dark_SlayerS2
Danzaburou
11
0 / 0 / 4
7,294
486
1,371
5,163
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Bacchus
12
2 / 5 / 10
8,121
541
5,182
8,045
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
11
Kills
28
28
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChavesdoOitooo
King Arthur
11
1
5
13.5
L
Set
0
10
3
0.15
L
Thoth
Hyppiço
Thoth
5
4
0
1.25
W
11
0
6
14
W
Cernunnos
4
5
3
1.1
W
Danzaburou
S2Dark_SlayerS2
Danzaburou
0
0
4
2
L
Nu Wa
Seba27
Nu Wa
0
4
3
0.38
L
Danzaburou
fabri_polich
Danzaburou
2
6
2
0.5
L
Zhong Kui
kjjkho
Zhong Kui
4
4
3
1.38
W
Bacchus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
35,619
49,146
Taken
45,142
18,833
Mitigated
21,449
9,095
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChavesdoOitooo
King Arthur
12,018
940
0
250
11,256
7,708
881
2,592
8,327
0
55,793
L
Set
3,540
1,382
0
1,054
10,537
3,437
525
696
9,826
0
18,994
L
Thoth
Hyppiço
Thoth
6,260
813
0
1,717
9,368
2,439
699
619
8,742
27,924
0
W
8,555
3,021
0
2,841
8,213
2,731
136
2,508
5,485
0
46,755
W
Cernunnos
8,493
4,218
0
4,713
12,465
3,896
1,944
5,966
6,143
0
44,801
W
Danzaburou
S2Dark_SlayerS2
Danzaburou
1,371
532
0
392
5,163
1,456
2,250
2,365
2,464
0
22,837
L
Nu Wa
Seba27
Nu Wa
5,196
1,340
0
411
7,033
1,779
508
96
6,937
24,600
0
L
Danzaburou
fabri_polich
Danzaburou
2,799
1,155
0
3,285
11,533
3,581
442
2,258
9,119
0
35,631
L
Zhong Kui
kjjkho
Zhong Kui
7,101
1,491
0
2,628
10,675
7,597
508
1,513
9,162
26,036
0
W
Bacchus
5,182
943
0
878
8,045
5,658
700
3,609
4,166
16,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
42,105
200
Minions Killed
356
0
Camps Cleared
0
1,175,472
Distance Traveled
1,285,228
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,520
635
98
7
0
280,126
1
L
Set
5,726
382
29
2
0
243,620
3
L
Thoth
7,219
481
49
3
0
260,673
4
W
Susano
9,141
609
81
5
0
310,607
1
W
Cernunnos
8,029
535
92
6
0
228,882
1
W
Danzaburou
7,294
486
60
4
0
197,754
0
L
Nu Wa
6,161
411
40
3
0
180,560
0
L
Danzaburou
6,905
460
49
3
0
223,805
0
L
Zhong Kui
7,058
471
33
2
0
266,814
0
W
Bacchus
8,121
541
25
2
0
267,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role