Player Matchup

Sol
Sol
Hassal_GG
Sol
Level 139
God Stats
12W - 6L
1,912 SR
Queue Stats
276W - 231L
1,563 Elo+
Solo
Cabrakan
Cabrakan
Im a Archon
Cabrakan
Level 122
God Stats
2W - 1L
1,629 SR
Queue Stats
61W - 48L
1,732 Elo+
Party 1
Bellona
Bellona
Lonely Fatman
Bellona
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 86L
1,789 Elo+
Party 1
Team Averages
Level 133
1,680 SR
1,695 Elo+

VS

Team Averages
Level 99
1,701 SR
1,720 Elo+
Medusa
Medusa
DarkEvol
Medusa
Level 138
God Stats
1W - 2L
1,740 SR
Queue Stats
195W - 124L
1,735 Elo+
Party 2
Bacchus
Bacchus
SOW diego2
Bacchus
Level 55
God Stats
5W - 2L
1,695 SR
Queue Stats
5W - 5L
1,632 Elo+
Party 2
Ah Puch
Ah Puch
SilentedSpecter
Ah Puch
Level 104
God Stats
2W - 1L
1,670 SR
Queue Stats
144W - 93L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
8,368
761
8,792
7,174
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
Im a Archon
Cabrakan
11
3 / 2 / 7
8,212
747
5,790
10,088
8,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
12
4 / 3 / 6
8,509
774
10,708
12,318
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkEvol
Medusa
9
1 / 4 / 4
6,919
629
6,906
11,374
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SOW diego2
Bacchus
10
5 / 2 / 1
8,281
753
5,455
9,152
10,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 5
7,394
672
9,587
8,804
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
DarkEvol
Medusa
1
4
4
0.75
W
4
1
3
5.5
W
Cabrakan
Im a Archon
Cabrakan
3
2
7
3.25
W
Bellona
4
3
6
2.33
L
Bacchus
SOW diego2
Bacchus
5
2
1
2.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
21,948
29,580
Taken
29,330
19,637
Mitigated
16,995
10,135
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DarkEvol
Medusa
6,906
2,238
0
3,258
11,374
3,960
385
4,345
7,029
0
28,020
W
8,792
2,403
0
3,056
7,174
2,725
1,093
3,868
3,110
38,302
2,095
W
Cabrakan
Im a Archon
Cabrakan
5,790
1,019
483
2,622
10,088
8,919
0
4,857
4,927
19,939
0
W
Bellona
10,708
4,880
0
3,974
12,318
7,993
360
5,654
6,391
0
34,336
L
Bacchus
SOW diego2
Bacchus
5,455
641
0
1,230
9,152
10,026
0
4,545
4,607
8,721
0
L
9,587
286
0
1,382
8,804
3,009
0
5,292
3,512
33,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,089
Gold Earned
22,594
156
Minions Killed
108
0
Camps Cleared
0
637,955
Distance Traveled
598,416
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,919
629
45
4
0
201,980
4
W
Sol
8,368
761
77
7
0
208,122
2
W
Cabrakan
8,212
747
32
3
0
207,978
1
W
Bellona
8,509
774
47
4
0
221,855
2
L
Bacchus
8,281
753
11
1
0
207,176
2
L
Ah Puch
7,394
672
52
5
0
189,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role