Player Matchup

Da Ji
Da Ji
AvocatSmite
Da Ji
Level 12
God Stats
16W - 17L
1,196 SR
Queue Stats
26W - 23L
1,248 Elo+
Party 3
Cupid
Cupid
Kitsuya123
Cupid
Level 10
God Stats
12W - 7L
1,108 SR
Queue Stats
18W - 18L
1,278 Elo+
Party 3
Chang'e
Chang'e
MakaTheRipper
Chang'e
Level 25
God Stats
2W - 1L
1,451 SR
Queue Stats
6W - 4L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
Miniglez98
Kukulkan
Level 8
God Stats
4W - 0L
1,856 SR
Queue Stats
6W - 4L
1,424 Elo+
Party 2
Neith
Neith
sackofd00m
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,422 SR
1,375 Elo+

VS

Team Averages
Level 11
1,401 SR
1,353 Elo+
Xing Tian
Xing Tian
Adrian2294
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,207 Elo+
Solo
Fenrir
Fenrir
ArxhgosApoKounia
Fenrir
Level 8
God Stats
4W - 3L
1,636 SR
Queue Stats
7W - 12L
1,387 Elo+
Party 1
Jing Wei
Jing Wei
ReportAlex
Jing Wei
Level 9
God Stats
1W - 4L
1,293 SR
Queue Stats
7W - 14L
1,302 Elo+
Party 1
Susano
Susano
ShadowKnig4t
Susano
Level 15
God Stats
0W - 5L
1,078 SR
Queue Stats
6W - 12L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
SweetDeat4
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 2 / 6
14,586
634
20,738
14,412
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
17
11 / 4 / 8
12,005
522
13,589
12,977
4,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
15
0 / 5 / 12
9,778
425
4,329
9,858
3,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Miniglez98
Kukulkan
19
5 / 5 / 9
12,743
554
10,774
13,558
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
17
5 / 7 / 13
12,387
539
12,024
15,786
5,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adrian2294
Xing Tian
6
1 / 2 / 1
6,785
295
706
4,121
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

18
13 / 8 / 1
12,406
539
12,519
21,057
9,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
ReportAlex
Jing Wei
16
2 / 14 / 3
9,865
429
8,709
21,290
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
16
2 / 11 / 2
10,116
440
5,254
15,741
5,908
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
SweetDeat4
Kukulkan
18
5 / 7 / 3
11,546
502
16,426
16,147
6,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
42
Kills
23
23
Deaths
42
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Adrian2294
Xing Tian
1
2
1
0.75
L
13
8
1
1.69
W
21
2
6
12
W
Cupid
11
4
8
3.75
W
Chang'e
0
5
12
1.2
W
Kukulkan
Miniglez98
Kukulkan
5
5
9
1.9
L
Jing Wei
ReportAlex
Jing Wei
2
14
3
0.25
L
Susano
2
11
2
0.27
L
Kukulkan
SweetDeat4
Kukulkan
5
7
3
0.93
W
Neith
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,454
Damage
43,614
66,591
Taken
78,356
26,355
Mitigated
30,622
16,375
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Adrian2294
Xing Tian
706
99
0
192
4,121
1,698
0
902
3,179
5,991
0
L
12,519
2,232
0
4,752
21,057
9,978
0
2,499
18,432
0
63,591
W
20,738
6,456
0
3,578
14,412
6,543
1,489
1,505
12,823
0
72,456
W
Cupid
13,589
6,723
2,009
3,660
12,977
4,758
1,878
1,768
11,131
0
48,115
W
Chang'e
4,329
1,440
1,160
1,554
9,858
3,079
2,553
2,024
7,814
33,986
0
W
Kukulkan
Miniglez98
Kukulkan
10,774
1,333
0
2,100
13,558
6,100
2,811
5,339
7,995
79,765
0
L
Jing Wei
ReportAlex
Jing Wei
8,709
4,913
0
840
21,290
6,334
0
3,786
17,380
0
40,532
L
Susano
5,254
1,144
0
1,544
15,741
5,908
1,104
1,962
13,759
0
48,507
L
Kukulkan
SweetDeat4
Kukulkan
16,426
1,441
0
1,794
16,147
6,704
948
5,286
10,503
85,362
0
W
Neith
12,024
7,443
0
2,314
15,786
5,875
2,512
5,914
9,696
0
67,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,499
Gold Earned
50,718
521
Minions Killed
415
0
Camps Cleared
0
2,012,203
Distance Traveled
1,592,944
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,785
295
7
0
0
149,714
1
L
Fenrir
12,406
539
85
4
0
395,581
0
W
Da Ji
14,586
634
98
4
0
450,625
1
W
Cupid
12,005
522
87
4
0
381,974
3
W
Chang'e
9,778
425
58
3
0
376,014
2
W
Kukulkan
12,743
554
159
7
0
398,450
0
L
Jing Wei
9,865
429
61
3
0
351,691
1
L
Susano
10,116
440
91
4
0
356,340
1
L
Kukulkan
11,546
502
171
7
0
339,618
0
W
Neith
12,387
539
119
5
0
405,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role