Player Matchup

Guan Yu
Guan Yu
LTM_dani1045_Bg
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,133 Elo+
Party 3
Ares
Ares
SarcasticPretzel
Ares
Level 6
God Stats
40W - 41L
1,432 SR
Queue Stats
75W - 84L
1,351 Elo+
Party 2
Jing Wei
Jing Wei
Villalobos4455
Jing Wei
Level 7
God Stats
305W - 325L
1,485 SR
Queue Stats
497W - 496L
1,438 Elo+
Solo
Cthulhu
Cthulhu
mushy_banquet9
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 3
Nu Wa
Nu Wa
narutosuglyson
Nu Wa
Level 13
God Stats
42W - 34L
1,507 SR
Queue Stats
174W - 168L
1,449 Elo+
Party 2
Team Averages
Level 7
1,485 SR
1,323 Elo+

VS

Team Averages
Level 35
1,437 SR
1,509 Elo+
Cerberus
Cerberus
Tal_Kal
Cerberus
Level 19
God Stats
3W - 3L
1,434 SR
Queue Stats
15W - 17L
1,530 Elo+
Party 1
Neith
Neith
Uzumakl
Neith
Level 20
God Stats
25W - 17L
1,446 SR
Queue Stats
26W - 20L
1,430 Elo+
Solo
Discordia
Discordia
galaxymoon15
Discordia
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,689 Elo+
Party 1
Nemesis
Nemesis
o DUZZY o
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,303 Elo+
Solo
King Arthur
King Arthur
sim_draco
King Arthur
Level 112
God Stats
2W - 3L
1,304 SR
Queue Stats
39W - 36L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 5
11,198
861
8,321
33,026
35,208
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 5 / 3
12,749
981
10,043
30,344
32,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
18
2 / 1 / 5
12,496
961
20,856
17,774
8,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 10 / 4
12,100
931
5,280
20,595
10,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
4 / 10 / 5
12,618
971
32,027
27,089
12,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tal_Kal
Cerberus
20
8 / 4 / 18
13,508
1,039
22,779
29,855
21,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Uzumakl
Neith
20
9 / 1 / 18
13,263
1,020
28,018
9,276
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
galaxymoon15
Discordia
19
1 / 1 / 18
12,153
935
10,192
6,572
2,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
o DUZZY o
Nemesis
19
6 / 5 / 18
12,104
931
15,587
15,644
5,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
sim_draco
King Arthur
20
15 / 0 / 20
15,743
1,211
42,711
22,628
23,813
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
131
11
Kills
39
39
Deaths
11
22
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
L
5
5
3
1.3
W
Cerberus
Tal_Kal
Cerberus
8
4
18
4.25
W
Neith
Uzumakl
Neith
9
1
18
18
L
Jing Wei
2
1
5
4.5
W
Discordia
galaxymoon15
Discordia
1
1
18
10
L
0
10
4
0.2
L
4
10
5
0.65
W
Nemesis
o DUZZY o
Nemesis
6
5
18
3
W
King Arthur
sim_draco
King Arthur
15
0
20
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,527
Damage
119,287
128,828
Taken
83,975
98,893
Mitigated
56,736
21,600
Healing
26,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,321
3,939
4,219
3,166
33,026
35,208
0
9,266
23,580
0
23,143
L
10,043
829
0
923
30,344
32,329
0
7,041
23,303
21,794
0
W
Cerberus
Tal_Kal
Cerberus
22,779
3,820
1,301
11,929
29,855
21,857
0
15,770
14,085
42,174
0
W
Neith
Uzumakl
Neith
28,018
13,646
0
4,329
9,276
3,519
0
5,317
3,959
0
69,056
L
Jing Wei
20,856
17,539
2,189
5,131
17,774
8,502
0
4,882
12,892
0
50,137
W
Discordia
galaxymoon15
Discordia
10,192
2,906
0
2,853
6,572
2,164
0
4,251
2,321
27,330
0
L
5,280
821
1,235
0
20,595
10,374
0
6,021
14,574
15,152
0
L
32,027
8,999
435
4,302
27,089
12,480
0
5,761
21,328
59,317
0
W
Nemesis
o DUZZY o
Nemesis
15,587
7,855
0
640
15,644
5,383
0
9,269
5,299
0
21,566
W
King Arthur
sim_draco
King Arthur
42,711
7,444
546
5,078
22,628
23,813
0
12,743
9,885
0
83,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,161
Gold Earned
66,771
198
Minions Killed
290
4
Camps Cleared
5
1,027,408
Distance Traveled
1,079,458
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,198
861
28
2
3
204,930
0
L
Ares
12,749
981
21
2
0
228,183
0
W
Cerberus
13,508
1,039
49
4
3
212,419
0
W
Neith
13,263
1,020
95
7
0
205,581
0
L
Jing Wei
12,496
961
68
5
0
219,980
0
W
Discordia
12,153
935
39
3
0
172,311
0
L
Cthulhu
12,100
931
16
1
0
162,569
2
L
Nu Wa
12,618
971
65
5
1
211,746
0
W
Nemesis
12,104
931
18
1
0
223,848
1
W
King Arthur
15,743
1,211
89
7
2
265,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role