Player Matchup

Chronos
Chronos
PadiLLa22
Chronos
Level 56
God Stats
9W - 7L
1,589 SR
Queue Stats
227W - 166L
1,551 Elo+
Party 1
Izanami
Izanami
Vastalux
Izanami
Level 26
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 11L
1,445 Elo+
Party 3
Chernobog
Chernobog
Veñom
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Zurano_Gz
Achilles
Level 120
God Stats
0W - 1L
1,365 SR
Queue Stats
218W - 182L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
infinitiflow
Tsukuyomi
Level 29
God Stats
7W - 6L
1,592 SR
Queue Stats
93W - 108L
1,461 Elo+
Party 1
Team Averages
Level 72
1,549 SR
1,499 Elo+

VS

Team Averages
Level 101
1,606 SR
1,530 Elo+
Tiamat
Tiamat
Onnik228
Tiamat
Level 118
God Stats
9W - 4L
1,815 SR
Queue Stats
228W - 236L
1,518 Elo+
Party 2
Arachne
Arachne
Prushka
Arachne
Level 33
God Stats
2W - 2L
1,462 SR
Queue Stats
143W - 112L
1,629 Elo+
Solo
Cthulhu
Cthulhu
friend94
Cthulhu
Level 103
God Stats
14W - 20L
1,594 SR
Queue Stats
38W - 43L
1,398 Elo+
Party 2
Ravana
Ravana
lineks
Ravana
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,584 Elo+
Party 2
Artemis
Artemis
Люциферик
Artemis
Level 94
God Stats
7W - 2L
1,656 SR
Queue Stats
91W - 92L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PadiLLa22
Chronos
11
2 / 3 / 0
6,259
522
7,376
11,235
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Vastalux
Izanami
9
2 / 5 / 3
5,651
471
7,488
8,438
1,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Veñom
Chernobog
9
3 / 3 / 2
5,822
485
5,257
7,291
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Zurano_Gz
Achilles
12
2 / 3 / 1
6,756
563
9,878
15,576
12,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
infinitiflow
Tsukuyomi
9
1 / 4 / 0
5,645
470
1,656
7,538
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Onnik228
Tiamat
13
1 / 2 / 4
7,320
610
7,862
7,966
7,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Prushka
Arachne
12
10 / 0 / 2
7,820
652
8,914
9,121
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
friend94
Cthulhu
10
3 / 3 / 5
6,559
547
5,634
9,529
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
lineks
Ravana
13
1 / 3 / 3
7,161
597
8,539
10,236
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 2 / 3
6,033
503
5,964
7,852
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
18
18
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Onnik228
Tiamat
1
2
4
1.5
L
Chronos
PadiLLa22
Chronos
2
3
0
0.67
W
Arachne
Prushka
Arachne
10
0
2
11
L
Izanami
Vastalux
Izanami
2
5
3
0.7
L
Chernobog
Veñom
Chernobog
3
3
2
1.33
L
Achilles
Zurano_Gz
Achilles
2
3
1
0.83
W
Cthulhu
friend94
Cthulhu
3
3
5
1.83
L
Tsukuyomi
infinitiflow
Tsukuyomi
1
4
0
0.25
W
Ravana
lineks
Ravana
1
3
3
0.83
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,655
Damage
36,913
50,078
Taken
44,704
22,960
Mitigated
22,884
15,838
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Onnik228
Tiamat
7,862
1,578
0
2,494
7,966
7,140
0
5,913
2,053
42,812
0
L
Chronos
PadiLLa22
Chronos
7,376
3,940
0
3,703
11,235
3,927
849
6,869
3,936
43,110
0
W
Arachne
Prushka
Arachne
8,914
6,141
0
3,023
9,121
2,851
638
1,463
7,658
0
35,622
L
Izanami
Vastalux
Izanami
7,488
5,412
0
1,692
8,438
1,992
108
3,026
5,412
0
32,831
L
Chernobog
Veñom
Chernobog
5,257
3,257
0
2,160
7,291
2,132
96
2,404
4,887
0
20,321
L
Achilles
Zurano_Gz
Achilles
9,878
4,010
0
5,360
15,576
12,504
0
0
15,576
0
43,852
W
Cthulhu
friend94
Cthulhu
5,634
380
369
3,312
9,529
5,665
205
0
9,529
23,306
0
L
Tsukuyomi
infinitiflow
Tsukuyomi
1,656
763
0
2,923
7,538
2,405
0
719
6,771
0
29,425
W
Ravana
lineks
Ravana
8,539
3,287
0
4,707
10,236
5,393
0
0
10,236
0
45,525
W
5,964
2,935
0
2,932
7,852
1,835
429
0
7,852
0
29,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
34,893
351
Minions Killed
324
0
Camps Cleared
0
1,053,771
Distance Traveled
1,191,305
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,320
610
89
7
0
230,644
1
L
Chronos
6,259
522
88
7
0
190,603
3
W
Arachne
7,820
652
55
5
0
289,972
6
L
Izanami
5,651
471
62
5
0
214,901
0
L
Chernobog
5,822
485
35
3
0
194,156
0
L
Achilles
6,756
563
94
8
0
219,027
5
W
Cthulhu
6,559
547
31
3
0
245,917
5
L
Tsukuyomi
5,645
470
72
6
0
235,084
4
W
Ravana
7,161
597
99
8
0
220,115
1
W
Artemis
6,033
503
50
4
0
204,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role